Player Matchup

Sol
Sol
Blixten03
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Solo
Horus
Horus
JewelsUndJoules
Horus
Level 27
God Stats
31W - 22L
1,398 SR
Queue Stats
144W - 160L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Sniping Blur
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,515 Elo+
Party 1
Bastet
Bastet
WallysWorld
Bastet
Level 18
God Stats
3W - 1L
1,624 SR
Queue Stats
30W - 32L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
iwangeni
Kukulkan
Level 17
God Stats
2W - 3L
1,345 SR
Queue Stats
15W - 25L
1,257 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,374 Elo+

VS

Team Averages
Level 20
1,457 SR
1,438 Elo+
Ymir
Ymir
Filipkoxxx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Gr1mmash
Apollo
Level 17
God Stats
2W - 6L
1,233 SR
Queue Stats
35W - 47L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hanzo23
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,454 Elo+
Solo
Thanatos
Thanatos
joaco2382
Thanatos
Level 27
God Stats
45W - 38L
1,558 SR
Queue Stats
82W - 73L
1,475 Elo+
Solo
Bacchus
Bacchus
wachuback
Bacchus
Level 29
God Stats
19W - 21L
1,495 SR
Queue Stats
69W - 101L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
8,962
472
7,531
12,183
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 0 / 7
10,788
568
8,108
10,740
12,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sniping Blur
Cthulhu
14
2 / 3 / 9
9,763
514
5,045
17,470
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
18
9 / 2 / 4
11,611
611
11,157
17,814
10,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
iwangeni
Kukulkan
13
2 / 4 / 4
8,658
456
2,123
10,211
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,127
270
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Gr1mmash
Apollo
12
0 / 8 / 2
7,614
401
9,433
13,461
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Hanzo23
Morgan Le Fay
13
6 / 4 / 1
8,835
465
9,596
7,949
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
joaco2382
Thanatos
14
6 / 7 / 0
8,913
469
13,056
16,853
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
wachuback
Bacchus
10
0 / 4 / 2
6,840
360
3,955
14,238
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
12
13
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
0
0
0
0
L
Apollo
Gr1mmash
Apollo
0
8
2
0.13
L
Morgan Le Fay
Hanzo23
Morgan Le Fay
6
4
1
1.63
W
7
0
7
10.5
W
Cthulhu
Sniping Blur
Cthulhu
2
3
9
2.17
W
Bastet
9
2
4
5.5
W
Kukulkan
iwangeni
Kukulkan
2
4
4
1
L
Thanatos
joaco2382
Thanatos
6
7
0
0.86
L
Bacchus
wachuback
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
36,040
68,418
Taken
52,501
51,294
Mitigated
29,550
19,473
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,531
2,778
0
4,761
12,183
5,138
4,775
3,513
8,508
32,745
4,516
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
Gr1mmash
Apollo
9,433
3,811
0
1,160
13,461
4,745
868
5,787
7,674
0
39,110
L
Morgan Le Fay
Hanzo23
Morgan Le Fay
9,596
1,549
0
1,644
7,949
2,902
0
2,008
5,941
42,654
0
W
8,108
2,850
1,225
2,966
10,740
12,147
940
262
10,470
16,774
36,469
W
Cthulhu
Sniping Blur
Cthulhu
5,045
585
0
1,546
17,470
20,069
629
2,234
15,164
36,432
0
W
Bastet
11,157
5,053
0
8,680
17,814
10,006
3,624
3,963
13,751
0
92,097
W
Kukulkan
iwangeni
Kukulkan
2,123
339
0
295
10,211
3,934
1,255
3,027
6,974
41,024
0
L
Thanatos
joaco2382
Thanatos
13,056
6,505
0
10,212
16,853
6,591
0
5,100
11,753
0
53,896
L
Bacchus
wachuback
Bacchus
3,955
128
0
876
14,238
15,312
0
3,973
10,265
22,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,782
Gold Earned
37,329
464
Minions Killed
274
0
Camps Cleared
0
1,724,266
Distance Traveled
1,175,312
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,962
472
61
3
0
334,057
1
L
Ymir
5,127
270
0
0
0
10,648
0
L
Apollo
7,614
401
60
3
0
295,962
0
L
Morgan Le Fay
8,835
465
86
5
0
217,856
3
W
Horus
10,788
568
118
6
0
349,676
0
W
Cthulhu
9,763
514
62
3
0
336,138
0
W
Bastet
11,611
611
135
7
0
376,472
0
W
Kukulkan
8,658
456
88
5
0
327,923
1
L
Thanatos
8,913
469
98
5
0
307,562
1
L
Bacchus
6,840
360
30
2
0
343,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role