Player Matchup

Hades
Hades
CapyTanSalaMi-
Hades
Level 77
God Stats
0W - 4L
1,102 SR
Queue Stats
30W - 48L
1,213 Elo+
Party 2
Artemis
Artemis
GrapjasGamer
Artemis
Level 7
God Stats
0W - 2L
1,540 SR
Queue Stats
1W - 7L
1,100 Elo+
Solo
Fenrir
Fenrir
redondol15
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,347 Elo+
Party 2
Team Averages
Level 33
1,381 SR
1,220 Elo+

VS

Team Averages
Level 30
1,472 SR
1,338 Elo+
Ne Zha
Ne Zha
Adrian15804
Ne Zha
Level 35
God Stats
4W - 8L
1,160 SR
Queue Stats
114W - 166L
1,311 Elo+
Party 1
Odin
Odin
K_allu
Odin
Level 29
God Stats
24W - 9L
1,704 SR
Queue Stats
166W - 142L
1,393 Elo+
Solo
Tiamat
Tiamat
qwaszxopl006
Tiamat
Level 26
God Stats
2W - 5L
1,553 SR
Queue Stats
61W - 82L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
16,251
650
39,074
29,754
30,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GrapjasGamer
Artemis
15
0 / 13 / 6
12,862
514
5,877
19,802
6,311
Fenrir
redondol15
Fenrir
18
3 / 14 / 5
15,400
616
12,177
29,499
10,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
15 / 5 / 14
17,892
716
22,683
25,406
11,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
K_allu
Odin
20
14 / 1 / 18
17,615
705
28,200
24,878
25,405
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
3 / 4 / 23
15,919
637
14,218
22,501
12,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
10
Kills
32
32
Deaths
10
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
15
5
14
4.4
L
7
5
3
1.7
L
Artemis
GrapjasGamer
Artemis
0
13
6
0.23
W
Odin
K_allu
Odin
14
1
18
23
W
Tiamat
3
4
23
3.63
L
Fenrir
redondol15
Fenrir
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,128
Damage
65,101
79,055
Taken
72,785
47,439
Mitigated
48,554
16,240
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
22,683
13,479
0
10,460
25,406
11,079
112
12,781
12,061
0
73,619
L
39,074
2,157
625
11,389
29,754
30,339
27
5,767
23,455
95,254
0
L
Artemis
GrapjasGamer
Artemis
5,877
723
0
405
19,802
6,311
179
2,622
16,912
0
18,963
W
Odin
K_allu
Odin
28,200
4,924
0
4,641
24,878
25,405
1,813
11,169
12,767
898
64,817
W
Tiamat
14,218
930
607
8,330
22,501
12,070
1,273
13,823
8,085
48,283
0
L
Fenrir
redondol15
Fenrir
12,177
5,180
0
3,821
29,499
10,789
0
5,798
23,121
0
49,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
51,426
219
Minions Killed
236
9
Camps Cleared
10
998,392
Distance Traveled
1,411,012
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,892
716
58
2
6
459,399
1
L
Hades
16,251
650
123
5
2
396,039
3
L
Artemis
12,862
514
26
1
1
288,446
1
W
Odin
17,615
705
92
4
1
482,258
6
W
Tiamat
15,919
637
86
3
3
469,355
1
L
Fenrir
15,400
616
70
3
6
313,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role