Player Matchup

Pele
Pele
Ingaborg
Pele
Level 157
God Stats
3W - 5L
1,293 SR
Queue Stats
475W - 512L
1,479 Elo+
Party 1
Neith
Neith
MrsSmіth
Neith
Level 158
God Stats
3W - 2L
1,678 SR
Queue Stats
287W - 252L
1,525 Elo+
Party 1
Hercules
Hercules
Negodyai4ik
Hercules
Level 159
God Stats
33W - 32L
1,562 SR
Queue Stats
1,187W - 1,265L
1,452 Elo+
Party 1
Cerberus
Cerberus
mavrysika
Cerberus
Level 107
God Stats
14W - 5L
1,629 SR
Queue Stats
217W - 223L
1,453 Elo+
Party 1
Bellona
Bellona
ПоЗиТиФчИк
Bellona
Level 157
God Stats
4W - 4L
1,531 SR
Queue Stats
272W - 246L
1,488 Elo+
Party 1
Team Averages
Level 148
1,539 SR
1,479 Elo+

VS

Team Averages
Level 141
1,475 SR
1,553 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AshleyGraham
Tyr
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
12W - 13L
1,402 Elo+
Solo
Agni
Agni
CorKar
Agni
Level 115
God Stats
1W - 0L
1,664 SR
Queue Stats
32W - 4L
1,818 Elo+
Solo
Nemesis
Nemesis
PanHaoRan
Nemesis
Level 156
God Stats
9W - 5L
1,480 SR
Queue Stats
614W - 621L
1,560 Elo+
Solo
Jormungandr
Jormungandr
amid77
Jormungandr
Level 160
God Stats
5W - 8L
1,402 SR
Queue Stats
725W - 795L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 8 / 6
9,743
609
9,716
16,058
9,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MrsSmіth
Neith
19
4 / 2 / 8
10,733
671
21,987
14,664
7,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Negodyai4ik
Hercules
19
5 / 4 / 6
11,598
725
17,957
28,485
21,430
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
mavrysika
Cerberus
18
3 / 4 / 9
11,084
693
14,126
24,137
30,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 6 / 6
10,298
644
8,929
19,113
22,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 4 / 10
11,734
733
20,535
9,874
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 15
11,248
703
16,610
25,374
32,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
CorKar
Agni
20
7 / 2 / 16
12,982
811
28,065
13,474
7,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PanHaoRan
Nemesis
19
3 / 2 / 17
11,164
698
13,434
14,309
14,196
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
amid77
Jormungandr
18
2 / 6 / 17
11,204
700
15,318
24,306
38,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
18
Kills
24
24
Deaths
18
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
10
3
W
5
4
15
3.13
W
Agni
CorKar
Agni
7
2
16
7.5
L
Pele
2
8
6
0.63
L
Neith
MrsSmіth
Neith
4
2
8
4
L
Hercules
Negodyai4ik
Hercules
5
4
6
2
W
Nemesis
PanHaoRan
Nemesis
3
2
17
5.75
W
Jormungandr
amid77
Jormungandr
2
6
17
1.75
L
Cerberus
mavrysika
Cerberus
3
4
9
1.88
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,715
Damage
93,962
102,457
Taken
87,337
91,468
Mitigated
97,126
49,228
Healing
27,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,535
9,503
0
1,446
9,874
4,367
1,291
2,331
7,408
37,414
0
W
16,610
476
597
10,996
25,374
32,805
784
4,853
19,785
0
26,892
W
Agni
CorKar
Agni
28,065
2,775
2,273
2,654
13,474
7,360
1,563
2,431
10,860
57,272
0
L
Pele
9,716
1,395
2,607
2,995
16,058
9,446
0
9,675
6,383
0
23,162
L
Neith
MrsSmіth
Neith
21,987
8,325
1,494
5,667
14,664
7,140
0
8,483
6,181
0
47,458
L
Hercules
Negodyai4ik
Hercules
17,957
3,145
5,028
13,075
28,485
21,430
0
16,722
11,763
12,481
24,324
W
Nemesis
PanHaoRan
Nemesis
13,434
4,498
2,743
5,208
14,309
14,196
2,306
4,465
9,804
0
21,503
W
Jormungandr
amid77
Jormungandr
15,318
2,195
738
1,273
24,306
38,398
369
5,929
17,719
33,805
0
L
Cerberus
mavrysika
Cerberus
14,126
768
1,641
9,075
24,137
30,630
0
16,075
8,062
31,169
0
L
8,929
1,214
3,440
4,206
19,113
22,822
0
12,963
6,150
652
17,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
58,332
190
Minions Killed
169
0
Camps Cleared
0
1,497,159
Distance Traveled
1,563,010
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,734
733
38
2
0
312,280
2
W
Tyr
11,248
703
13
1
0
335,316
0
W
Agni
12,982
811
68
4
0
325,674
2
L
Pele
9,743
609
25
2
0
279,536
2
L
Neith
10,733
671
60
4
0
296,152
0
L
Hercules
11,598
725
40
3
0
328,285
1
W
Nemesis
11,164
698
17
1
0
334,033
4
W
Jormungandr
11,204
700
33
2
0
255,707
0
L
Cerberus
11,084
693
43
3
0
315,661
0
L
Bellona
10,298
644
22
1
0
277,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role