Player Matchup

Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IzCloz3D
Ra
Level 153
God Stats
4W - 3L
1,624 SR
Queue Stats
538W - 454L
1,532 Elo+
Party 2
Geb
Geb
LordIronFoot
Geb
Level 109
God Stats
5W - 9L
1,473 SR
Queue Stats
150W - 169L
1,530 Elo+
Party 2
Thor
Thor
SpîcyAîolî
Thor
Level 158
God Stats
4W - 8L
1,385 SR
Queue Stats
690W - 610L
1,622 Elo+
Solo
Artemis
Artemis
UnnusAnnus
Artemis
Level 111
God Stats
15W - 9L
1,630 SR
Queue Stats
260W - 253L
1,587 Elo+
Solo
Team Averages
Level 133
1,522 SR
1,554 Elo+

VS

Team Averages
Level 147
1,600 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AntonioRomero18
Izanami
Level 123
God Stats
0W - 1L
1,580 SR
Queue Stats
331W - 414L
1,521 Elo+
Party 1
Athena
Athena
EcGinfections
Athena
Level 146
God Stats
4W - 5L
1,636 SR
Queue Stats
176W - 157L
1,563 Elo+
Solo
Achilles
Achilles
TyruhBehnks
Achilles
Level 160
God Stats
10W - 14L
1,575 SR
Queue Stats
633W - 587L
1,633 Elo+
Party 3
Kukulkan
Kukulkan
tlahuikys
Kukulkan
Level 158
God Stats
0W - 1L
1,712 SR
Queue Stats
267W - 331L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 0
7,849
561
9,656
13,458
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 0 / 3
9,245
660
10,428
6,973
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 8
7,739
553
3,962
11,801
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 5
7,365
526
3,154
8,533
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
UnnusAnnus
Artemis
15
5 / 1 / 1
8,955
640
7,961
8,235
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 7 / 1
7,159
511
8,206
12,082
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
6,972
498
3,917
9,523
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 2
6,114
437
4,796
9,271
5,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
TyruhBehnks
Achilles
13
2 / 1 / 1
7,469
534
8,029
11,761
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
tlahuikys
Kukulkan
12
0 / 4 / 0
6,930
495
3,915
6,054
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
0
0.33
L
Tsukuyomi
 
Tsukuyomi
2
7
1
0.36
L
1
5
0
0.2
L
0
1
2
1
W
9
0
3
10.5
W
1
0
8
5
W
2
1
5
4.5
L
Achilles
TyruhBehnks
Achilles
2
1
1
2.5
W
Artemis
UnnusAnnus
Artemis
5
1
1
5.5
L
Kukulkan
tlahuikys
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
28,863
49,000
Taken
48,691
24,777
Mitigated
23,504
21,603
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,656
1,597
0
5,800
13,458
9,104
0
1,433
11,062
8,358
42,592
L
Tsukuyomi
 
Tsukuyomi
8,206
2,156
0
2,851
12,082
4,444
0
5,461
6,496
0
45,606
L
3,917
2,881
0
1,911
9,523
2,033
0
531
8,992
0
47,055
L
4,796
1,510
225
2,347
9,271
5,849
0
5,559
3,712
21,208
0
W
10,428
2,214
835
4,203
6,973
2,624
402
1,642
5,331
71,973
0
W
3,962
944
338
2,863
11,801
8,144
0
4,304
7,449
15,614
0
W
3,154
507
0
3,494
8,533
2,386
0
1,213
7,240
0
39,084
L
Achilles
TyruhBehnks
Achilles
8,029
1,898
0
3,961
11,761
9,092
0
1,412
9,273
3,555
38,984
W
Artemis
UnnusAnnus
Artemis
7,961
4,735
0
4,070
8,235
2,519
401
778
7,457
0
69,044
L
Kukulkan
tlahuikys
Kukulkan
3,915
222
0
499
6,054
2,086
0
2,648
3,406
47,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
34,644
491
Minions Killed
428
0
Camps Cleared
0
1,474,703
Distance Traveled
1,397,729
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,849
561
120
9
0
282,689
4
L
Tsukuyomi
7,159
511
79
6
0
270,635
6
L
Izanami
6,972
498
109
8
0
253,258
8
L
Athena
6,114
437
35
3
0
316,517
4
W
Ra
9,245
660
151
11
0
308,421
4
W
Geb
7,739
553
27
2
0
293,548
3
W
Thor
7,365
526
78
6
0
335,788
5
L
Achilles
7,469
534
94
7
0
290,308
5
W
Artemis
8,955
640
115
8
0
254,257
3
L
Kukulkan
6,930
495
111
8
0
267,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role