Player Matchup

Eset
Eset
 
Eset
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Cheesed Beaver
Odin
Level 6
God Stats
5W - 2L
1,697 SR
Queue Stats
38W - 50L
1,567 Elo+
Solo
Hun Batz
Hun Batz
GankSZN
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,905 Elo+
Solo
Ymir
Ymir
TASSAKALLI
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,373 Elo+
Solo
Heimdallr
Heimdallr
suprememorty69
Heimdallr
Level 27
God Stats
8W - 2L
2,000 SR
Queue Stats
176W - 148L
1,604 Elo+
Solo
Team Averages
Level 13
1,639 SR
1,590 Elo+

VS

Team Averages
Level 22
1,487 SR
1,476 Elo+
Ao Kuang
Ao Kuang
ChrisRG20
Ao Kuang
Level 28
God Stats
2W - 2L
1,655 SR
Queue Stats
124W - 128L
1,512 Elo+
Solo
Hel
Hel
DTho3335
Hel
Level 8
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Kuzenbo
Kuzenbo
Greasygravy7825
Kuzenbo
Level 17
God Stats
2W - 4L
1,557 SR
Queue Stats
15W - 12L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Th3Travesty
Jing Wei
Level 29
God Stats
0W - 4L
1,315 SR
Queue Stats
80W - 72L
1,484 Elo+
Solo
Loki
Loki
iLLmiNd3dOwL
Loki
Level 28
God Stats
22W - 11L
1,649 SR
Queue Stats
56W - 56L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
8 / 0 / 3
7,957
612
8,462
6,197
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,003
462
190
6,618
2,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
GankSZN
Hun Batz
15
5 / 1 / 4
8,215
632
5,460
7,211
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 2 / 3
5,920
455
1,961
5,572
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
suprememorty69
Heimdallr
14
2 / 0 / 1
7,713
593
5,399
7,162
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisRG20
Ao Kuang
9
3 / 4 / 0
6,415
493
5,114
10,211
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
5,242
403
1,461
4,761
2,311
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 4 / 2
5,845
450
2,957
10,244
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Th3Travesty
Jing Wei
13
1 / 1 / 1
7,479
575
3,695
6,630
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 1
7,455
573
3,778
4,742
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
0
3
9.5
W
0
2
0
0
L
Ao Kuang
ChrisRG20
Ao Kuang
3
4
0
0.75
L
0
4
0
0
W
Hun Batz
GankSZN
Hun Batz
5
1
4
7
L
0
4
2
0.25
W
0
2
3
0.75
L
Jing Wei
Th3Travesty
Jing Wei
1
1
1
1.5
L
1
2
1
0.75
W
Heimdallr
suprememorty69
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
17,005
32,760
Taken
36,588
12,947
Mitigated
17,782
12,563
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,462
916
267
2,158
6,197
2,860
0
3,107
3,090
48,909
0
W
190
91
0
1,579
6,618
2,760
0
249
6,369
2,947
19,135
L
Ao Kuang
ChrisRG20
Ao Kuang
5,114
2,009
0
3,012
10,211
3,779
0
3,879
6,152
25,957
8,782
L
1,461
128
0
250
4,761
2,311
108
1,982
2,614
14,383
0
W
Hun Batz
GankSZN
Hun Batz
5,460
1,718
0
2,727
7,211
2,344
0
2,257
4,954
0
54,312
L
2,957
1,080
177
1,814
10,244
8,134
0
3,460
6,519
20,685
0
W
1,961
467
0
1,206
5,572
2,579
104
2,399
3,173
14,278
0
L
Jing Wei
Th3Travesty
Jing Wei
3,695
2,760
0
3,201
6,630
2,180
0
339
6,291
0
52,586
L
3,778
385
0
955
4,742
1,378
0
153
4,589
0
47,063
W
Heimdallr
suprememorty69
Heimdallr
5,399
2,182
0
4,626
7,162
2,404
0
967
6,195
0
57,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
32,436
416
Minions Killed
344
0
Camps Cleared
0
1,243,343
Distance Traveled
1,159,293
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,957
612
103
8
0
239,169
3
W
Odin
6,003
462
61
5
0
250,611
0
L
Ao Kuang
6,415
493
66
5
0
269,312
1
L
Hel
5,242
403
35
3
0
186,181
0
W
Hun Batz
8,215
632
110
8
0
275,872
1
L
Kuzenbo
5,845
450
29
2
0
231,677
0
W
Ymir
5,920
455
20
2
0
242,255
8
L
Jing Wei
7,479
575
108
8
0
227,818
1
L
Loki
7,455
573
106
8
0
244,305
5
W
Heimdallr
7,713
593
122
9
0
235,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role