Player Matchup

Ao Kuang
Ao Kuang
Arilus
Ao Kuang
Level 20
God Stats
5W - 3L
1,654 SR
Queue Stats
49W - 48L
1,485 Elo+
Party 1
Geb
Geb
HanoYolo
Geb
Level 5
God Stats
0W - 3L
1,284 SR
Queue Stats
4W - 6L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Midgaror
Heimdallr
Level 17
God Stats
3W - 5L
1,617 SR
Queue Stats
30W - 31L
1,412 Elo+
Party 1
Bellona
Bellona
Predator12129
Bellona
Level 11
God Stats
5W - 3L
1,798 SR
Queue Stats
24W - 27L
1,518 Elo+
Solo
The Morrigan
The Morrigan
settshadow
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,547 Elo+
Solo
Team Averages
Level 14
1,571 SR
1,490 Elo+

VS

Team Averages
Level 25
1,617 SR
1,537 Elo+
Bellona
Bellona
Grelkaa
Bellona
Level 43
God Stats
2W - 3L
1,721 SR
Queue Stats
21W - 32L
1,569 Elo+
Party 2
Scylla
Scylla
Landlos18
Scylla
Level 27
God Stats
13W - 7L
1,509 SR
Queue Stats
148W - 142L
1,524 Elo+
Solo
Cliodhna
Cliodhna
arsalan1161
Cliodhna
Level 15
God Stats
4W - 3L
1,694 SR
Queue Stats
51W - 66L
1,580 Elo+
Party 2
Neith
Neith
sasuke5445
Neith
Level 17
God Stats
5W - 5L
1,660 SR
Queue Stats
13W - 9L
1,482 Elo+
Solo
Jormungandr
Jormungandr
zatsu14x
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arilus
Ao Kuang
13
4 / 3 / 2
9,433
496
7,136
14,667
5,257
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 9 / 1
7,302
384
2,853
18,443
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Midgaror
Heimdallr
11
2 / 9 / 1
8,166
430
5,799
14,397
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
19
3 / 3 / 1
11,419
601
8,864
14,127
13,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
settshadow
The Morrigan
15
2 / 5 / 2
9,763
514
7,903
9,549
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grelkaa
Bellona
14
2 / 3 / 13
8,882
467
9,765
12,010
14,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Landlos18
Scylla
17
11 / 2 / 10
10,690
563
14,503
7,543
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
arsalan1161
Cliodhna
14
1 / 3 / 12
8,372
441
7,116
11,030
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
16
9 / 2 / 8
10,465
551
9,907
9,153
3,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
zatsu14x
Jormungandr
15
6 / 1 / 19
9,981
525
9,234
14,409
14,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
11
Kills
29
29
Deaths
11
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arilus
Ao Kuang
4
3
2
1.67
W
Bellona
Grelkaa
Bellona
2
3
13
2.83
L
0
9
1
0.06
W
Scylla
Landlos18
Scylla
11
2
10
8
L
Heimdallr
Midgaror
Heimdallr
2
9
1
0.28
L
Bellona
3
3
1
1.17
W
Cliodhna
arsalan1161
Cliodhna
1
3
12
2.33
W
Neith
9
2
8
6.5
L
The Morrigan
settshadow
The Morrigan
2
5
2
0.6
W
Jormungandr
zatsu14x
Jormungandr
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
50,525
71,183
Taken
54,145
42,395
Mitigated
38,802
12,659
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arilus
Ao Kuang
7,136
1,392
0
4,908
14,667
5,257
0
4,668
9,999
36,244
0
W
Bellona
Grelkaa
Bellona
9,765
2,935
1,189
3,321
12,010
14,278
6
1,951
10,059
0
33,322
L
2,853
480
0
162
18,443
15,374
371
8,433
10,010
18,124
0
W
Scylla
Landlos18
Scylla
14,503
1,196
0
1,868
7,543
2,688
1,741
3,370
4,173
53,981
0
L
Heimdallr
Midgaror
Heimdallr
5,799
2,251
0
1,937
14,397
4,341
0
4,828
9,569
0
33,415
L
Bellona
8,864
4,287
111
4,596
14,127
13,562
2,120
1,636
12,491
0
81,744
W
Cliodhna
arsalan1161
Cliodhna
7,116
1,577
0
3,400
11,030
4,063
106
3,886
7,144
0
49,284
W
Neith
9,907
6,337
329
3,869
9,153
3,488
3,624
2,458
6,695
0
73,268
L
The Morrigan
settshadow
The Morrigan
7,903
884
0
945
9,549
3,861
76
4,153
5,377
70,495
4,787
W
Jormungandr
zatsu14x
Jormungandr
9,234
3,527
261
393
14,409
14,285
698
5,441
8,968
40,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
48,390
448
Minions Killed
407
0
Camps Cleared
0
1,708,720
Distance Traveled
1,798,296
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,433
496
57
3
0
386,133
3
W
Bellona
8,882
467
57
3
0
380,205
9
L
Geb
7,302
384
26
1
0
296,023
2
W
Scylla
10,690
563
92
5
0
380,411
2
L
Heimdallr
8,166
430
57
3
0
348,473
3
L
Bellona
11,419
601
177
9
0
347,366
0
W
Cliodhna
8,372
441
86
5
0
382,635
1
W
Neith
10,465
551
118
6
0
307,156
6
L
The Morrigan
9,763
514
131
7
0
330,725
13
W
Jormungandr
9,981
525
54
3
0
347,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role