Player Matchup

Set
Set
BanjoKasui
Set
Level 27
God Stats
11W - 8L
1,542 SR
Queue Stats
18W - 26L
1,336 Elo+
Party 1
Izanami
Izanami
BornCrab2
Izanami
Level 18
God Stats
16W - 15L
1,547 SR
Queue Stats
26W - 32L
1,369 Elo+
Party 1
Janus
Janus
Dark-inside08
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Nicholl446
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
Stydt
Aphrodite
Level 28
God Stats
5W - 9L
1,692 SR
Queue Stats
141W - 147L
1,391 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,400 Elo+

VS

Team Averages
Level 21
1,542 SR
1,395 Elo+
Ymir
Ymir
ArthurDent_
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,307 Elo+
Solo
Cupid
Cupid
CHIPSCOOTERDALE
Cupid
Level 29
God Stats
6W - 3L
1,647 SR
Queue Stats
84W - 89L
1,401 Elo+
Solo
Olorun
Olorun
P1R470L4
Olorun
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 107L
1,383 Elo+
Solo
Arachne
Arachne
RazkareN
Arachne
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,466 Elo+
Solo
Nike
Nike
Tragoune
Nike
Level 28
God Stats
17W - 12L
1,563 SR
Queue Stats
73W - 76L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 3
6,068
405
5,634
11,807
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
BornCrab2
Izanami
12
5 / 5 / 3
7,812
521
13,239
9,379
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 8 / 0
5,436
362
1,093
7,761
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Nicholl446
Jormungandr
8
2 / 10 / 1
5,912
394
3,307
14,584
7,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Stydt
Aphrodite
13
0 / 3 / 0
7,001
467
4,667
9,555
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
7,165
478
3,163
12,769
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 3 / 3
7,282
485
6,537
8,871
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
P1R470L4
Olorun
12
4 / 0 / 13
8,001
533
6,965
6,454
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RazkareN
Arachne
17
24 / 0 / 1
10,644
710
17,760
12,428
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
14
1 / 0 / 2
8,627
575
5,417
8,937
3,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
35
36
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
L
1
10
3
0.25
L
Izanami
BornCrab2
Izanami
5
5
3
1.3
W
5
3
3
2.17
L
0
8
0
0
L
Jormungandr
Nicholl446
Jormungandr
2
10
1
0.25
W
Olorun
P1R470L4
Olorun
4
0
13
10.5
W
Arachne
RazkareN
Arachne
24
0
1
24.5
L
Aphrodite
Stydt
Aphrodite
0
3
0
0
W
Nike
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
39,842
53,086
Taken
49,459
18,247
Mitigated
23,042
8,175
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,163
510
0
560
12,769
9,384
488
393
12,376
19,403
0
L
5,634
2,994
0
1,709
11,807
3,628
0
1,047
10,760
0
24,759
L
Izanami
BornCrab2
Izanami
13,239
7,905
0
1,159
9,379
2,723
205
2,506
6,873
0
52,917
W
6,537
3,762
0
1,502
8,871
2,393
2,534
234
8,637
0
34,042
L
1,093
339
0
0
7,761
1,872
420
1,352
6,409
23,212
0
L
Jormungandr
Nicholl446
Jormungandr
3,307
1,401
15
60
14,584
7,385
248
4,519
10,065
13,611
0
W
Olorun
P1R470L4
Olorun
6,965
2,975
68
3,169
6,454
2,744
0
1,972
4,408
29,365
3,141
W
Arachne
RazkareN
Arachne
17,760
15,065
0
7,297
12,428
5,089
359
2,746
9,636
0
78,199
L
Aphrodite
Stydt
Aphrodite
4,667
327
0
5,232
9,555
2,639
0
0
9,555
47,179
0
W
Nike
5,417
588
0
500
8,937
3,432
2,168
3,602
5,335
0
61,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
41,719
307
Minions Killed
406
0
Camps Cleared
0
1,156,142
Distance Traveled
1,454,984
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,165
478
27
2
0
273,487
0
L
Set
6,068
405
46
3
0
237,277
1
L
Izanami
7,812
521
99
7
0
242,606
0
W
Cupid
7,282
485
60
4
0
267,780
0
L
Janus
5,436
362
42
3
0
213,907
0
L
Jormungandr
5,912
394
19
1
0
244,367
0
W
Olorun
8,001
533
63
4
0
296,448
6
W
Arachne
10,644
710
128
9
0
328,825
2
L
Aphrodite
7,001
467
101
7
0
217,985
2
W
Nike
8,627
575
128
9
0
288,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role