Player Matchup

Gilgamesh
Gilgamesh
JohnDie
Gilgamesh
Level 23
God Stats
47W - 34L
1,647 SR
Queue Stats
81W - 66L
1,592 Elo+
Party 1
Vulcan
Vulcan
Rhysus
Vulcan
Level 16
God Stats
10W - 5L
1,976 SR
Queue Stats
30W - 31L
1,480 Elo+
Party 1
Tiamat
Tiamat
Xromos
Tiamat
Level 29
God Stats
16W - 8L
1,676 SR
Queue Stats
103W - 80L
1,626 Elo+
Party 1
Team Averages
Level 23
1,766 SR
1,566 Elo+

VS

Team Averages
Level 90
1,632 SR
1,550 Elo+
Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Asti-Dcallis
Ullr
Level 126
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 16L
1,477 Elo+
Party 2
Achilles
Achilles
Bigbank878
Achilles
Level 5
God Stats
2W - 2L
1,654 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnDie
Gilgamesh
12
2 / 2 / 8
7,979
665
11,633
11,925
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Rhysus
Vulcan
12
2 / 0 / 8
8,322
694
4,771
2,512
976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Xromos
Tiamat
13
6 / 0 / 3
8,914
743
9,941
5,199
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 5 / 1
7,382
615
3,978
10,272
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 1
7,147
596
4,007
9,463
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Bigbank878
Achilles
10
1 / 3 / 0
6,977
581
4,071
10,467
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
1
0.3
L
0
2
1
0.25
L
Achilles
Bigbank878
Achilles
1
3
0
0.33
W
Gilgamesh
JohnDie
Gilgamesh
2
2
8
3
W
Vulcan
Rhysus
Vulcan
2
0
8
6
W
Tiamat
Xromos
Tiamat
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
12,056
19,636
Taken
30,202
13,862
Mitigated
15,610
3,769
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,978
1,358
0
3,713
10,272
3,543
0
5,666
3,982
20,544
0
L
4,007
885
0
1,467
9,463
3,309
0
5,992
3,021
0
31,283
L
Achilles
Bigbank878
Achilles
4,071
510
0
486
10,467
8,758
0
4,125
5,619
0
10,879
W
Gilgamesh
JohnDie
Gilgamesh
11,633
2,794
0
1,724
11,925
9,033
192
2,242
9,101
3,746
16,392
W
Vulcan
Rhysus
Vulcan
4,771
1,750
0
759
2,512
976
547
750
1,762
20,985
0
W
Tiamat
Xromos
Tiamat
9,941
709
0
1,286
5,199
3,853
481
1,207
3,894
29,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
21,506
126
Minions Killed
118
6
Camps Cleared
5
762,151
Distance Traveled
668,124
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,382
615
50
4
3
209,842
3
L
Ullr
7,147
596
57
5
2
238,031
5
L
Achilles
6,977
581
11
1
0
220,251
0
W
Gilgamesh
7,979
665
23
2
0
267,248
4
W
Vulcan
8,322
694
27
2
1
249,313
0
W
Tiamat
8,914
743
76
6
5
245,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role