Player Matchup

Hercules
Hercules
BoomerRemover69
Hercules
Level 143
God Stats
8W - 6L
1,607 SR
Queue Stats
191W - 207L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
ElTomrocker
Danzaburou
Level 62
God Stats
1W - 4L
1,286 SR
Queue Stats
187W - 174L
1,527 Elo+
Solo
Scylla
Scylla
KinkyMussolini
Scylla
Level 66
God Stats
2W - 4L
1,515 SR
Queue Stats
281W - 229L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
TerroristicPig
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 279L
1,479 Elo+
Party 2
Pele
Pele
scopes52
Pele
Level 24
God Stats
0W - 2L
1,249 SR
Queue Stats
53W - 57L
1,462 Elo+
Party 3
Team Averages
Level 72
1,432 SR
1,515 Elo+

VS

Team Averages
Level 112
1,518 SR
1,493 Elo+
Horus
Horus
BogdanZawr
Horus
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,558 Elo+
Party 1
Eset
Eset
HarukiJunek
Eset
Level 119
God Stats
3W - 3L
1,268 SR
Queue Stats
71W - 72L
1,487 Elo+
Party 1
Scylla
Scylla
Katarinnia
Scylla
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,401 Elo+
Solo
Bellona
Bellona
Thessily
Bellona
Level 109
God Stats
26W - 16L
1,557 SR
Queue Stats
176W - 202L
1,518 Elo+
Solo
Bastet
Bastet
YooKiShin
Bastet
Level 141
God Stats
11W - 6L
1,764 SR
Queue Stats
97W - 106L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 8 / 3
9,446
945
13,741
23,154
19,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ElTomrocker
Danzaburou
16
0 / 4 / 7
9,745
975
13,995
13,371
6,513
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 3
9,735
974
15,917
7,868
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
0 / 2 / 6
10,110
1,011
5,358
17,969
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
2 / 7 / 3
9,635
964
11,645
14,406
5,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
0 / 3 / 13
9,254
925
4,635
17,254
14,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 0 / 9
10,888
1,089
23,694
9,321
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Katarinnia
Scylla
17
3 / 0 / 14
11,082
1,108
12,833
6,833
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Thessily
Bellona
17
5 / 3 / 12
11,783
1,178
11,780
20,565
25,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
YooKiShin
Bastet
17
5 / 1 / 14
10,539
1,054
19,144
12,401
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
7
Kills
21
21
Deaths
7
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Horus
0
3
13
2.17
L
Hercules
2
8
3
0.44
L
Danzaburou
ElTomrocker
Danzaburou
0
4
7
0.88
W
8
0
9
12.5
W
Scylla
Katarinnia
Scylla
3
0
14
10
L
3
0
3
4.5
L
Sylvanus
0
2
6
1.5
W
Bellona
Thessily
Bellona
5
3
12
3.67
W
Bastet
YooKiShin
Bastet
5
1
14
12
L
Pele
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,656
Damage
72,086
76,768
Taken
66,374
54,761
Mitigated
50,998
14,544
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,635
1,912
2,338
4,104
17,254
14,010
0
7,489
9,231
0
12,495
L
Hercules
13,741
3,670
0
5,803
23,154
19,995
0
10,637
11,914
0
23,173
L
Danzaburou
ElTomrocker
Danzaburou
13,995
6,148
0
1,069
13,371
6,513
0
4,885
8,394
0
49,889
W
23,694
1,465
2,684
1,506
9,321
3,423
0
2,962
6,124
35,915
0
W
Scylla
Katarinnia
Scylla
12,833
1,001
128
1,643
6,833
2,367
0
667
6,001
50,609
0
L
15,917
2,030
0
105
7,868
2,899
0
3,781
3,935
31,273
0
L
Sylvanus
5,358
938
3,138
4,012
17,969
19,485
0
9,716
7,888
13,081
0
W
Bellona
Thessily
Bellona
11,780
4,294
1,942
1,712
20,565
25,551
0
6,493
13,218
0
32,487
W
Bastet
YooKiShin
Bastet
19,144
4,221
0
1,658
12,401
5,647
0
2,584
9,525
0
23,942
L
Pele
11,645
1,212
0
417
14,406
5,869
0
6,087
8,110
0
30,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
53,546
202
Minions Killed
229
5
Camps Cleared
10
983,227
Distance Traveled
1,116,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,254
925
23
2
0
213,567
0
L
Hercules
9,446
945
38
4
3
184,405
0
L
Danzaburou
9,745
975
72
7
0
187,620
0
W
Eset
10,888
1,089
43
4
0
227,517
0
W
Scylla
11,082
1,108
97
10
5
194,492
0
L
Scylla
9,735
974
38
4
1
195,639
0
L
Sylvanus
10,110
1,011
8
1
0
201,717
0
W
Bellona
11,783
1,178
47
5
3
225,689
0
W
Bastet
10,539
1,054
19
2
2
254,959
0
L
Pele
9,635
964
46
5
1
213,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role