Player Matchup

Bacchus
Bacchus
GMBeLoy
Bacchus
Level 21
God Stats
2W - 2L
1,754 SR
Queue Stats
35W - 33L
1,528 Elo+
Solo
Artemis
Artemis
LukeW35
Artemis
Level 26
God Stats
3W - 1L
1,903 SR
Queue Stats
47W - 47L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
PowerHalf
Zhong Kui
Level 29
God Stats
7W - 8L
1,499 SR
Queue Stats
158W - 166L
1,451 Elo+
Solo
The Morrigan
The Morrigan
TheRealDelerium
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Merlin
Merlin
marvmarvdadragon
Merlin
Level 18
God Stats
2W - 4L
1,199 SR
Queue Stats
93W - 112L
1,312 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,392 Elo+

VS

Team Averages
Level 19
1,572 SR
1,491 Elo+
Ymir
Ymir
GhostLines
Ymir
Level 21
God Stats
3W - 0L
1,678 SR
Queue Stats
13W - 9L
1,596 Elo+
Party 1
Ratatoskr
Ratatoskr
LightningMcBean0
Ratatoskr
Level 28
God Stats
2W - 0L
1,494 SR
Queue Stats
82W - 78L
1,483 Elo+
Solo
Bellona
Bellona
Pumbis1234
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,489 Elo+
Solo
Medusa
Medusa
Rivitronix
Medusa
Level 9
God Stats
4W - 0L
1,821 SR
Queue Stats
10W - 7L
1,712 Elo+
Party 1
Janus
Janus
elcucuey
Janus
Level 29
God Stats
2W - 4L
1,368 SR
Queue Stats
25W - 26L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GMBeLoy
Bacchus
8
0 / 6 / 2
5,764
412
2,836
12,212
6,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LukeW35
Artemis
10
2 / 5 / 0
6,076
434
5,100
8,785
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
PowerHalf
Zhong Kui
12
3 / 5 / 2
7,311
522
10,158
9,999
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
TheRealDelerium
The Morrigan
11
5 / 4 / 1
7,110
508
3,346
9,311
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,494
464
1,925
6,919
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,424
530
4,796
6,616
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
13
8 / 3 / 3
8,172
584
7,324
10,041
3,481
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pumbis1234
Bellona
12
3 / 5 / 4
7,416
530
5,503
10,714
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Rivitronix
Medusa
11
5 / 1 / 6
6,868
491
10,075
5,101
2,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
elcucuey
Janus
15
5 / 2 / 3
8,862
633
6,767
6,145
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
24
24
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GMBeLoy
Bacchus
0
6
2
0.17
W
3
0
10
8
W
Ratatoskr
8
3
3
3.17
L
Artemis
LukeW35
Artemis
2
5
0
0.4
L
Zhong Kui
PowerHalf
Zhong Kui
3
5
2
0.8
W
Bellona
Pumbis1234
Bellona
3
5
4
1
W
Medusa
Rivitronix
Medusa
5
1
6
8
L
The Morrigan
TheRealDelerium
The Morrigan
5
4
1
1.38
W
Janus
elcucuey
Janus
5
2
3
3.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
34,465
47,226
Taken
38,617
23,449
Mitigated
20,766
9,087
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GMBeLoy
Bacchus
2,836
136
1,314
1,821
12,212
6,888
0
3,874
8,318
11,377
0
W
4,796
1,065
0
1,243
6,616
5,854
140
2,726
3,844
19,716
0
W
Ratatoskr
7,324
2,279
0
3,590
10,041
3,481
0
4,336
5,481
0
41,151
L
Artemis
LukeW35
Artemis
5,100
2,085
0
1,067
8,785
2,950
0
2,220
6,481
0
27,506
L
Zhong Kui
PowerHalf
Zhong Kui
10,158
1,840
0
2,497
9,999
8,644
425
1,201
8,756
38,101
0
W
Bellona
Pumbis1234
Bellona
5,503
1,070
0
1,476
10,714
7,067
478
6,724
3,375
5,317
24,904
W
Medusa
Rivitronix
Medusa
10,075
4,639
0
1,898
5,101
2,064
440
1,507
3,548
0
31,565
L
The Morrigan
TheRealDelerium
The Morrigan
3,346
754
0
1,898
9,311
2,787
320
1,535
7,652
27,015
0
W
Janus
elcucuey
Janus
6,767
479
73
1,582
6,145
2,300
135
1,989
4,047
60,784
0
L
1,925
338
0
490
6,919
2,180
0
3,004
3,649
29,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
38,742
267
Minions Killed
362
0
Camps Cleared
0
1,121,496
Distance Traveled
1,240,228
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,764
412
13
1
0
245,497
9
W
Ymir
7,424
530
22
2
0
250,766
0
W
Ratatoskr
8,172
584
78
6
0
247,563
1
L
Artemis
6,076
434
48
3
0
197,593
3
L
Zhong Kui
7,311
522
72
5
0
208,697
0
W
Bellona
7,416
530
70
5
0
221,406
0
W
Medusa
6,868
491
58
4
0
260,773
1
L
The Morrigan
7,110
508
60
4
0
240,610
2
W
Janus
8,862
633
134
10
0
259,720
2
L
Merlin
6,494
464
74
5
0
229,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role