Player Matchup

Cupid
Cupid
Ekileptic
Cupid
Level 29
God Stats
5W - 0L
1,598 SR
Queue Stats
33W - 35L
1,381 Elo+
Solo
Terra
Terra
OmgIamsogood
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,259 Elo+
Party 1
Merlin
Merlin
RedKing69
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 56L
1,252 Elo+
Party 1
Team Averages
Level 24
1,533 SR
1,298 Elo+

VS

Team Averages
Level 22
1,534 SR
1,314 Elo+
Apollo
Apollo
JuliaBragaSucia
Apollo
Level 11
God Stats
3W - 8L
1,330 SR
Queue Stats
3W - 9L
1,288 Elo+
Solo
Scylla
Scylla
RoflanYarik
Scylla
Level 26
God Stats
4W - 6L
1,385 SR
Queue Stats
26W - 51L
1,318 Elo+
Solo
Kukulkan
Kukulkan
taniarusia
Kukulkan
Level 29
God Stats
0W - 2L
1,887 SR
Queue Stats
8W - 15L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ekileptic
Cupid
13
4 / 3 / 6
9,147
653
7,466
8,603
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 11
8,778
627
3,890
11,289
10,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
RedKing69
Merlin
15
10 / 2 / 4
10,808
772
12,917
8,834
3,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 0
9,212
658
8,603
10,402
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
1 / 5 / 3
7,960
569
4,899
7,897
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
taniarusia
Kukulkan
12
0 / 5 / 6
8,213
587
7,494
9,901
3,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
7
7
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ekileptic
Cupid
4
3
6
2.33
L
6
5
0
1.2
W
1
2
11
3.25
W
Merlin
RedKing69
Merlin
10
2
4
6
L
Scylla
1
5
3
0.5
L
Kukulkan
taniarusia
Kukulkan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
20,996
28,726
Taken
28,200
17,874
Mitigated
8,089
4,477
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ekileptic
Cupid
7,466
2,310
106
1,465
8,603
3,524
1,541
3,614
4,989
0
29,856
L
8,603
3,698
0
1,937
10,402
3,094
312
6,771
3,631
0
26,836
W
3,890
729
1,392
1,352
11,289
10,766
90
4,872
6,417
6,441
0
W
Merlin
RedKing69
Merlin
12,917
669
0
162
8,834
3,584
274
4,147
4,687
41,642
0
L
Scylla
4,899
179
0
221
7,897
1,979
210
5,375
2,522
20,200
0
L
Kukulkan
taniarusia
Kukulkan
7,494
291
0
1,319
9,901
3,016
117
5,249
4,652
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
25,385
141
Minions Killed
143
5
Camps Cleared
5
725,119
Distance Traveled
646,238
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,147
653
54
4
4
230,046
1
L
Apollo
9,212
658
48
3
3
197,108
0
W
Terra
8,778
627
6
0
0
244,248
0
W
Merlin
10,808
772
81
6
1
250,825
2
L
Scylla
7,960
569
40
3
0
223,277
4
L
Kukulkan
8,213
587
55
4
2
225,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role