Player Matchup

Cthulhu
Cthulhu
Atlas4124
Cthulhu
Level 6
God Stats
1W - 3L
1,170 SR
Queue Stats
1W - 7L
929 Elo+
Party 2
Chiron
Chiron
GAMER20093
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,201 Elo+
Solo
Odin
Odin
Sleawter
Odin
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 6L
1,065 Elo+
Party 2
Ares
Ares
TuRkiSh55KiLLa
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
mzlmizra
Neith
Level 7
God Stats
2W - 2L
1,258 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Team Averages
Level 10
1,426 SR
1,239 Elo+

VS

Team Averages
Level 19
1,434 SR
1,237 Elo+
Ymir
Ymir
Bodied WP
Ymir
Level 23
God Stats
35W - 25L
1,257 SR
Queue Stats
94W - 103L
1,192 Elo+
Party 1
Hou Yi
Hou Yi
Cadet_villegas
Hou Yi
Level 27
God Stats
10W - 17L
1,284 SR
Queue Stats
26W - 39L
1,254 Elo+
Solo
Baron Samedi
Baron Samedi
Lethal Sku1l
Baron Samedi
Level 25
God Stats
34W - 16L
1,567 SR
Queue Stats
34W - 16L
1,358 Elo+
Solo
Ares
Ares
Toulousain9269
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,189 Elo+
Solo
Scylla
Scylla
Zalo money
Scylla
Level 16
God Stats
22W - 9L
1,560 SR
Queue Stats
88W - 94L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlas4124
Cthulhu
13
0 / 7 / 2
7,638
402
4,509
16,802
7,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
GAMER20093
Chiron
13
3 / 11 / 1
8,771
462
5,150
15,454
5,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
1 / 7 / 0
7,409
390
3,227
13,532
6,134
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 7 / 1
6,942
365
1,594
12,608
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
mzlmizra
Neith
14
3 / 11 / 2
8,763
461
8,624
13,500
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
8 / 1 / 2
11,493
605
7,461
7,449
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 0 / 6
9,975
525
9,163
4,012
1,313
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Lethal Sku1l
Baron Samedi
16
7 / 1 / 12
10,282
541
13,783
9,696
4,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
16 / 3 / 4
10,976
578
15,852
15,222
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Zalo money
Scylla
13
3 / 5 / 7
8,775
462
6,169
10,981
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
8
Kills
43
43
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atlas4124
Cthulhu
0
7
2
0.14
W
Ymir
8
1
2
9
W
9
0
6
12
L
Chiron
GAMER20093
Chiron
3
11
1
0.32
W
Baron Samedi
Lethal Sku1l
Baron Samedi
7
1
12
13
L
Odin
1
7
0
0.14
W
16
3
4
6
L
1
7
1
0.21
W
Scylla
Zalo money
Scylla
3
5
7
1.3
L
Neith
mzlmizra
Neith
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
52,428
71,896
Taken
47,360
33,148
Mitigated
23,920
9,379
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atlas4124
Cthulhu
4,509
671
0
3,700
16,802
7,762
0
7,941
8,861
38,335
0
W
Ymir
7,461
2,091
0
2,135
7,449
7,637
1,566
739
6,710
64,118
0
W
9,163
3,123
387
514
4,012
1,313
1,583
1,316
2,696
0
44,923
L
Chiron
GAMER20093
Chiron
5,150
2,099
334
2,023
15,454
5,568
627
9,119
6,335
0
34,834
W
Baron Samedi
Lethal Sku1l
Baron Samedi
13,783
1,742
848
3,744
9,696
4,067
2,636
2,543
7,153
61,129
0
L
Odin
3,227
1,232
0
1,648
13,532
6,134
0
7,403
6,129
0
22,449
W
15,852
1,349
0
4,537
15,222
7,907
73
1,190
14,032
63,066
0
L
1,594
169
0
639
12,608
8,565
224
9,245
3,363
5,699
0
W
Scylla
Zalo money
Scylla
6,169
1,547
33
1,360
10,981
2,996
595
315
10,666
37,932
0
L
Neith
mzlmizra
Neith
8,624
2,974
0
1,035
13,500
5,119
3,005
9,557
3,943
0
51,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
51,501
264
Minions Killed
458
0
Camps Cleared
0
1,472,484
Distance Traveled
1,675,620
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,638
402
68
4
0
343,769
0
W
Ymir
11,493
605
123
6
0
319,810
3
W
Hou Yi
9,975
525
76
4
0
339,646
7
L
Chiron
8,771
462
63
3
0
300,884
0
W
Baron Samedi
10,282
541
105
6
0
330,511
1
L
Odin
7,409
390
31
2
0
320,118
0
W
Ares
10,976
578
90
5
0
380,951
3
L
Ares
6,942
365
8
0
0
226,017
1
W
Scylla
8,775
462
64
3
0
304,702
6
L
Neith
8,763
461
94
5
0
281,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role