Player Matchup

Ymir
Ymir
Gshack19ps
Ymir
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
19W - 13L
1,544 Elo+
Solo
Xbalanque
Xbalanque
Imfamous7414
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,456 Elo+
Solo
The Morrigan
The Morrigan
WonkySack
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 91L
1,516 Elo+
Solo
Guan Yu
Guan Yu
lonferYT
Guan Yu
Level 21
God Stats
1W - 3L
1,422 SR
Queue Stats
39W - 49L
1,457 Elo+
Solo
Sol
Sol
spooky_gelatine5
Sol
Level 28
God Stats
8W - 12L
1,477 SR
Queue Stats
193W - 223L
1,497 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,494 Elo+

VS

Team Averages
Level 24
1,556 SR
1,585 Elo+
Cupid
Cupid
KellyBell147
Cupid
Level 29
God Stats
3W - 3L
1,488 SR
Queue Stats
153W - 113L
1,591 Elo+
Party 1
Nox
Nox
ManBearTroll25
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 37L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 28
God Stats
42W - 61L
1,872 SR
Queue Stats
45W - 65L
1,770 Elo+
Solo
Thanatos
Thanatos
SayuMunchkin04
Thanatos
Level 29
God Stats
14W - 17L
1,460 SR
Queue Stats
108W - 115L
1,438 Elo+
Solo
Athena
Athena
ssj_sonic202
Athena
Level 7
God Stats
10W - 12L
1,459 SR
Queue Stats
10W - 13L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 3
9,394
470
11,186
20,735
8,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Imfamous7414
Xbalanque
15
5 / 10 / 4
9,615
481
8,505
16,525
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
WonkySack
The Morrigan
13
2 / 3 / 1
8,214
411
2,197
8,445
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
lonferYT
Guan Yu
15
5 / 9 / 6
9,501
475
8,401
21,815
8,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 0
5,733
287
203
1,034
371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
11,354
568
11,375
13,788
4,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 1 / 1
13,812
691
22,110
10,850
4,929
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MrXlIl
Baron Samedi
13
1 / 6 / 2
9,315
466
3,615
11,907
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
4 / 2 / 5
10,606
530
6,406
9,772
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
16
5 / 3 / 12
10,601
530
11,918
17,533
16,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
18
Kills
31
31
Deaths
19
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Xbalanque
Imfamous7414
Xbalanque
5
10
4
0.7
W
4
7
10
1.29
W
17
1
1
17.5
W
Baron Samedi
MrXlIl
Baron Samedi
1
6
2
0.33
W
Thanatos
4
2
5
3.25
L
The Morrigan
WonkySack
The Morrigan
2
3
1
0.83
L
Guan Yu
lonferYT
Guan Yu
5
9
6
0.89
L
0
1
0
0
W
Athena
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,492
Damage
55,424
68,554
Taken
63,850
26,431
Mitigated
38,445
12,341
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,186
3,142
0
3,325
20,735
8,900
0
12,382
7,976
47,538
0
L
Xbalanque
Imfamous7414
Xbalanque
8,505
2,863
0
1,300
16,525
5,687
788
7,815
8,620
0
42,124
W
11,375
8,398
100
3,386
13,788
4,571
4,478
1,067
12,721
0
74,326
W
22,110
1,371
0
4,684
10,850
4,929
3,256
3,400
7,450
104,096
0
W
Baron Samedi
MrXlIl
Baron Samedi
3,615
567
47
2,797
11,907
8,323
599
4,764
7,143
45,968
0
W
Thanatos
6,406
1,131
0
8,971
9,772
4,493
3,559
2,176
7,596
0
60,866
L
The Morrigan
WonkySack
The Morrigan
2,197
112
0
1,268
8,445
3,226
448
6,063
2,190
41,784
2,557
L
Guan Yu
lonferYT
Guan Yu
8,401
2,347
460
5,756
21,815
8,247
50
9,671
12,080
0
45,542
L
203
0
0
232
1,034
371
0
989
45
4,936
175
W
Athena
11,918
2,908
0
4,524
17,533
16,129
2,984
2,204
15,329
46,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
55,688
343
Minions Killed
556
0
Camps Cleared
0
1,453,075
Distance Traveled
1,772,148
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,394
470
96
5
0
304,131
3
L
Xbalanque
9,615
481
67
3
0
302,045
0
W
Cupid
11,354
568
111
6
0
331,285
2
W
Nox
13,812
691
174
9
0
393,331
3
W
Baron Samedi
9,315
466
78
4
0
273,384
0
W
Thanatos
10,606
530
111
6
0
369,865
5
L
The Morrigan
8,214
411
86
4
0
273,144
3
L
Guan Yu
9,501
475
80
4
0
358,723
1
L
Sol
5,733
287
14
1
0
215,032
4
W
Athena
10,601
530
82
4
0
404,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role