Player Matchup

Ganesha
Ganesha
DrTueringen
Ganesha
Level 18
God Stats
25W - 16L
1,609 SR
Queue Stats
27W - 26L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
GarryPjotter
Baron Samedi
Level 25
God Stats
28W - 19L
1,540 SR
Queue Stats
91W - 107L
1,347 Elo+
Solo
Nemesis
Nemesis
Realspeedy97
Nemesis
Level 20
God Stats
1W - 2L
1,479 SR
Queue Stats
31W - 29L
1,401 Elo+
Party 1
Medusa
Medusa
rapanawa
Medusa
Level 29
God Stats
0W - 3L
1,542 SR
Queue Stats
112W - 112L
1,419 Elo+
Party 1
Bellona
Bellona
Технократ
Bellona
Level 13
God Stats
2W - 6L
1,360 SR
Queue Stats
10W - 22L
1,361 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,386 Elo+

VS

Team Averages
Level 19
1,526 SR
1,446 Elo+
Zhong Kui
Zhong Kui
CoolTornadoNinja
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
Cythrous
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,457 Elo+
Party 2
Anubis
Anubis
Decebal93
Anubis
Level 28
God Stats
17W - 12L
1,628 SR
Queue Stats
63W - 76L
1,361 Elo+
Solo
Cliodhna
Cliodhna
Gr0R
Cliodhna
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
42W - 39L
1,445 Elo+
Party 2
Neith
Neith
dopenoir
Neith
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 43L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrTueringen
Ganesha
15
0 / 4 / 18
10,316
469
8,687
20,604
28,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
GarryPjotter
Baron Samedi
17
9 / 7 / 5
11,966
544
18,677
23,953
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Realspeedy97
Nemesis
16
6 / 10 / 5
10,653
484
11,327
20,496
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
rapanawa
Medusa
20
9 / 7 / 6
12,140
552
12,692
17,996
7,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 8
10,262
466
13,559
22,093
16,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
4 / 4 / 12
12,306
559
13,461
17,878
17,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Cythrous
Jormungandr
17
4 / 4 / 15
10,664
485
12,945
17,656
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Decebal93
Anubis
18
6 / 11 / 9
12,419
565
19,379
22,797
11,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Gr0R
Cliodhna
18
15 / 4 / 6
12,540
570
21,383
19,216
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
dopenoir
Neith
17
6 / 3 / 14
11,992
545
15,307
13,183
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
26
Kills
35
35
Deaths
26
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
4
4
12
2.5
W
Jormungandr
Cythrous
Jormungandr
4
4
15
2.88
W
Anubis
Decebal93
Anubis
6
11
9
0.95
L
Ganesha
DrTueringen
Ganesha
0
4
18
2.25
L
Baron Samedi
GarryPjotter
Baron Samedi
9
7
5
1.64
W
Cliodhna
Gr0R
Cliodhna
15
4
6
4.5
L
Nemesis
Realspeedy97
Nemesis
6
10
5
0.85
W
Neith
dopenoir
Neith
6
3
14
4.33
L
Medusa
rapanawa
Medusa
9
7
6
1.71
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,942
Damage
82,475
105,142
Taken
90,730
70,462
Mitigated
46,493
24,527
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
13,461
2,748
2,030
3,928
17,878
17,069
1,870
5,918
11,960
57,101
0
W
Jormungandr
Cythrous
Jormungandr
12,945
2,948
0
4,785
17,656
6,752
1,348
6,571
11,085
40,229
0
W
Anubis
Decebal93
Anubis
19,379
1,766
0
8,813
22,797
11,871
1,708
8,611
14,186
86,703
0
L
Ganesha
DrTueringen
Ganesha
8,687
1,079
0
1,632
20,604
28,902
197
7,667
12,937
28,570
0
L
Baron Samedi
GarryPjotter
Baron Samedi
18,677
3,310
1,274
7,487
23,953
10,645
67
14,400
9,553
65,604
0
W
Cliodhna
Gr0R
Cliodhna
21,383
3,682
0
4,613
19,216
6,299
944
5,575
13,641
0
92,332
L
Nemesis
Realspeedy97
Nemesis
11,327
4,762
0
4,397
20,496
7,245
541
5,202
15,294
0
63,814
W
Neith
dopenoir
Neith
15,307
5,925
0
3,162
13,183
4,502
2,603
3,590
9,593
0
56,254
L
Medusa
rapanawa
Medusa
12,692
5,889
0
6,176
17,996
7,341
569
4,104
13,892
0
86,824
L
13,559
3,207
0
3,561
22,093
16,329
730
14,502
7,591
9,386
42,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,337
Gold Earned
59,921
461
Minions Killed
468
0
Camps Cleared
0
1,871,333
Distance Traveled
1,953,096
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,306
559
105
5
0
365,265
2
W
Jormungandr
10,664
485
42
2
0
388,729
1
W
Anubis
12,419
565
138
6
0
302,614
3
L
Ganesha
10,316
469
15
1
0
389,743
3
L
Baron Samedi
11,966
544
89
4
0
345,988
4
W
Cliodhna
12,540
570
96
4
0
467,231
5
L
Nemesis
10,653
484
97
4
0
382,762
3
W
Neith
11,992
545
87
4
0
429,257
2
L
Medusa
12,140
552
151
7
0
373,655
1
L
Bellona
10,262
466
109
5
0
379,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role