Player Matchup

Ares
Ares
BORNxxStoner300
Ares
Level 19
God Stats
8W - 6L
1,520 SR
Queue Stats
38W - 43L
1,322 Elo+
Solo
Cliodhna
Cliodhna
MiKeOkEsAgE135
Cliodhna
Level 21
God Stats
5W - 7L
1,363 SR
Queue Stats
10W - 19L
1,251 Elo+
Party 1
Tiamat
Tiamat
PrinzVOA
Tiamat
Level 10
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1
Danzaburou
Danzaburou
SavageSinna
Danzaburou
Level 22
God Stats
2W - 0L
1,761 SR
Queue Stats
13W - 23L
1,131 Elo+
Solo
Jing Wei
Jing Wei
Supermanfire1939
Jing Wei
Level 5
God Stats
2W - 0L
1,344 SR
Queue Stats
3W - 8L
1,652 Elo+
Party 1
Team Averages
Level 15
1,459 SR
1,307 Elo+

VS

Team Averages
Level 9
1,508 SR
1,405 Elo+
Anhur
Anhur
Blakman978786
Anhur
Level 14
God Stats
1W - 2L
1,522 SR
Queue Stats
43W - 42L
1,283 Elo+
Solo
Cupid
Cupid
Nimuri09
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ra
Ra
Turlang
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 30L
1,400 Elo+
Solo
Fenrir
Fenrir
deuntronpaso
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
drreanimator
Ah Muzen Cab
Level 18
God Stats
39W - 32L
1,519 SR
Queue Stats
272W - 302L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 25
10,954
1,095
9,479
9,097
10,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
18
8 / 3 / 19
12,016
1,202
14,539
9,669
3,752
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
PrinzVOA
Tiamat
18
5 / 1 / 19
11,299
1,130
8,097
7,621
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SavageSinna
Danzaburou
18
16 / 2 / 12
13,120
1,312
23,863
9,901
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 3 / 16
10,995
1,100
11,887
7,048
3,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
9,720
972
6,040
15,714
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Nimuri09
Cupid
14
1 / 5 / 2
8,637
864
2,070
6,114
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 4
9,190
919
8,733
14,180
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
4 / 11 / 4
10,284
1,028
8,426
19,841
10,225
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
drreanimator
Ah Muzen Cab
15
3 / 9 / 3
9,938
994
12,420
17,000
5,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
29
39
Kills
10
10
Deaths
39
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
25
16.5
L
1
8
6
0.5
W
Cliodhna
8
3
19
5.83
L
Cupid
Nimuri09
Cupid
1
5
2
0.4
W
Tiamat
PrinzVOA
Tiamat
5
1
19
14.5
W
Danzaburou
SavageSinna
Danzaburou
16
2
12
11
W
6
3
16
4.67
L
1
6
4
0.5
L
Fenrir
4
11
4
0.55
L
Ah Muzen Cab
drreanimator
Ah Muzen Cab
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,865
Damage
37,689
43,336
Taken
72,849
31,967
Mitigated
26,775
3,778
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,479
778
0
178
9,097
10,867
0
2,543
6,368
15,837
0
L
6,040
3,543
0
466
15,714
4,835
0
6,770
8,813
0
16,239
W
Cliodhna
14,539
2,921
0
180
9,669
3,752
0
1,849
7,820
0
27,633
L
Cupid
Nimuri09
Cupid
2,070
1,507
0
212
6,114
1,731
0
1,106
4,848
0
5,071
W
Tiamat
PrinzVOA
Tiamat
8,097
489
0
684
7,621
9,376
0
1,203
6,418
26,398
0
W
Danzaburou
SavageSinna
Danzaburou
23,863
15,757
0
2,100
9,901
4,847
0
1,922
7,979
0
44,565
W
11,887
9,798
0
636
7,048
3,125
0
1,216
5,832
0
26,434
L
8,733
1,919
98
320
14,180
4,202
0
2,516
11,534
20,609
0
L
Fenrir
8,426
3,365
0
1,303
19,841
10,225
0
2,615
17,032
0
10,125
L
Ah Muzen Cab
drreanimator
Ah Muzen Cab
12,420
7,915
0
852
17,000
5,782
0
3,770
13,046
0
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,384
Gold Earned
47,769
179
Minions Killed
109
3
Camps Cleared
1
961,007
Distance Traveled
737,278
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,954
1,095
7
1
0
207,845
0
L
Anhur
9,720
972
32
3
0
158,214
1
W
Cliodhna
12,016
1,202
48
5
1
206,047
0
L
Cupid
8,637
864
1
0
1
86,239
0
W
Tiamat
11,299
1,130
54
5
0
188,802
0
W
Danzaburou
13,120
1,312
45
5
2
174,019
0
W
Jing Wei
10,995
1,100
25
3
0
184,294
0
L
Ra
9,190
919
26
3
0
161,215
2
L
Fenrir
10,284
1,028
1
0
0
182,527
3
L
Ah Muzen Cab
9,938
994
49
5
0
149,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role