Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IHaiKo
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,503 Elo+
Party 1
Chaac
Chaac
RaiKO98
Chaac
Level 28
God Stats
4W - 5L
1,624 SR
Queue Stats
87W - 84L
1,493 Elo+
Party 1
Anubis
Anubis
nemanjamajmun123
Anubis
Level 8
God Stats
3W - 4L
1,656 SR
Queue Stats
3W - 5L
1,426 Elo+
Solo
Team Averages
Level 38
1,593 SR
1,474 Elo+

VS

Team Averages
Level 74
1,635 SR
1,611 Elo+
Cu Chulainn
Cu Chulainn
Ulis00
Cu Chulainn
Level 65
God Stats
2W - 1L
1,498 SR
Queue Stats
281W - 236L
1,523 Elo+
Party 2
Da Ji
Da Ji
Viper7274
Da Ji
Level 29
God Stats
51W - 47L
1,587 SR
Queue Stats
229W - 164L
1,593 Elo+
Party 2
Thoth
Thoth
Werizon
Thoth
Level 128
God Stats
7W - 2L
1,821 SR
Queue Stats
400W - 225L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IHaiKo
Ah Muzen Cab
17
10 / 9 / 1
14,112
641
21,946
17,511
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
RaiKO98
Chaac
17
3 / 7 / 10
13,489
613
13,020
38,673
32,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 8 / 8
13,597
618
7,159
18,615
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ulis00
Cu Chulainn
16
1 / 10 / 14
13,328
606
14,306
23,798
26,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Viper7274
Da Ji
18
5 / 3 / 14
14,430
656
7,880
15,533
14,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Werizon
Thoth
20
18 / 3 / 6
17,592
800
46,290
16,321
7,622
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
16
Kills
24
24
Deaths
16
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
IHaiKo
Ah Muzen Cab
10
9
1
1.17
L
Chaac
RaiKO98
Chaac
3
7
10
1.14
W
Cu Chulainn
Ulis00
Cu Chulainn
1
10
14
0.8
W
Da Ji
Viper7274
Da Ji
5
3
14
4
W
Thoth
Werizon
Thoth
18
3
6
7
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
68,476
74,799
Taken
55,652
41,773
Mitigated
48,582
16,928
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
IHaiKo
Ah Muzen Cab
21,946
15,084
0
3,102
17,511
4,308
0
12,308
4,819
0
64,198
L
Chaac
RaiKO98
Chaac
13,020
2,594
395
9,973
38,673
32,715
0
22,884
14,935
0
50,448
W
Cu Chulainn
Ulis00
Cu Chulainn
14,306
3,484
0
262
23,798
26,273
0
2,576
21,222
9,872
40,507
W
Da Ji
Viper7274
Da Ji
7,880
2,191
0
694
15,533
14,687
893
3,473
12,060
0
17,038
W
Thoth
Werizon
Thoth
46,290
1,026
397
6,201
16,321
7,622
1,935
1,646
14,675
108,210
0
L
7,159
35
80
3,378
18,615
4,750
11
12,875
5,296
38,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
45,350
241
Minions Killed
270
9
Camps Cleared
7
1,164,211
Distance Traveled
1,155,980
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,112
641
103
5
6
390,113
3
L
Chaac
13,489
613
83
4
3
413,959
1
W
Cu Chulainn
13,328
606
88
4
2
385,253
5
W
Da Ji
14,430
656
15
1
0
360,505
1
W
Thoth
17,592
800
167
8
5
410,222
6
L
Anubis
13,597
618
55
3
0
360,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role