Player Matchup

Merlin
Merlin
BIGEDUKS
Merlin
Level 20
God Stats
8W - 16L
1,343 SR
Queue Stats
17W - 26L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Retro--Ronin
Tsukuyomi
Level 19
God Stats
14W - 23L
1,417 SR
Queue Stats
23W - 33L
1,383 Elo+
Party 1
Artio
Artio
TTSPPP
Artio
Level 27
God Stats
15W - 22L
1,347 SR
Queue Stats
42W - 70L
1,282 Elo+
Solo
Poseidon
Poseidon
felipechaves19
Poseidon
Level 16
God Stats
5W - 3L
1,750 SR
Queue Stats
95W - 90L
1,417 Elo+
Solo
Thor
Thor
killmens1
Thor
Level 3
God Stats
0W - 4L
1,240 SR
Queue Stats
0W - 5L
1,093 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,307 Elo+

VS

Team Averages
Level 14
1,505 SR
1,497 Elo+
Yemoja
Yemoja
AugChainZigg
Yemoja
Level 12
God Stats
12W - 21L
1,300 SR
Queue Stats
15W - 23L
1,364 Elo+
Solo
Achilles
Achilles
XAQUILESTROIAX
Achilles
Level 3
God Stats
19W - 22L
1,711 SR
Queue Stats
19W - 25L
1,717 Elo+
Party 2
Anubis
Anubis
julianplayXD
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,404 Elo+
Solo
Chronos
Chronos
leo2311
Chronos
Level 36
God Stats
9W - 7L
1,516 SR
Queue Stats
149W - 157L
1,499 Elo+
Party 2
Bellona
Bellona
papoli7908
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIGEDUKS
Merlin
12
2 / 2 / 3
7,810
521
4,790
5,972
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Retro--Ronin
Tsukuyomi
11
1 / 7 / 2
6,921
461
3,865
11,564
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
TTSPPP
Artio
8
0 / 3 / 1
5,503
367
2,871
11,663
6,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
13
6 / 6 / 2
8,074
538
10,378
9,713
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 7 / 1
6,324
422
2,893
9,972
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 10
7,046
470
4,737
7,104
5,201
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
17
16 / 0 / 0
9,981
665
14,214
10,963
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
0 / 5 / 2
7,426
495
3,356
8,672
3,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
leo2311
Chronos
12
8 / 0 / 1
7,766
518
8,937
8,127
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
papoli7908
Bellona
8
0 / 4 / 1
5,847
390
642
5,867
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
24
25
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
10
5
L
Merlin
BIGEDUKS
Merlin
2
2
3
1.75
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
1
7
2
0.29
L
Artio
TTSPPP
Artio
0
3
1
0.17
W
Achilles
16
0
0
16
L
Poseidon
6
6
2
1.17
W
Anubis
0
5
2
0.2
L
Thor
1
7
1
0.21
W
Chronos
leo2311
Chronos
8
0
1
8.5
W
Bellona
papoli7908
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
31,886
48,884
Taken
40,733
14,825
Mitigated
21,280
7,765
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,737
1,270
759
2,865
7,104
5,201
150
1,913
5,109
22,444
0
L
Merlin
BIGEDUKS
Merlin
4,790
333
0
693
5,972
1,467
637
433
5,539
41,316
0
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
3,865
1,060
0
2,991
11,564
2,794
0
2,387
9,177
0
32,986
L
Artio
TTSPPP
Artio
2,871
170
571
2,885
11,663
6,088
0
4,763
6,900
20,166
0
W
Achilles
14,214
5,381
0
4,876
10,963
6,721
581
3,752
7,111
0
65,296
L
Poseidon
10,378
1,988
0
250
9,713
2,037
1,077
2,186
7,527
39,823
0
W
Anubis
3,356
449
0
2,517
8,672
3,954
344
4,908
3,428
44,697
0
L
Thor
2,893
329
0
375
9,972
2,439
0
7,372
2,600
0
18,685
W
Chronos
leo2311
Chronos
8,937
3,578
0
2,955
8,127
2,474
236
2,513
5,560
45,601
0
W
Bellona
papoli7908
Bellona
642
55
0
1,005
5,867
2,930
524
4,381
1,486
607
13,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
38,066
310
Minions Killed
329
0
Camps Cleared
0
1,359,275
Distance Traveled
1,374,220
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,046
470
36
2
0
288,110
7
L
Merlin
7,810
521
113
8
0
283,598
3
L
Tsukuyomi
6,921
461
73
5
0
264,947
0
L
Artio
5,503
367
30
2
0
274,297
0
W
Achilles
9,981
665
102
7
0
336,761
5
L
Poseidon
8,074
538
65
4
0
276,246
4
W
Anubis
7,426
495
92
6
0
252,552
0
L
Thor
6,324
422
29
2
0
260,187
0
W
Chronos
7,766
518
70
5
0
306,526
1
W
Bellona
5,847
390
29
2
0
190,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role