Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Musiek99
Izanami
Level 107
God Stats
2W - 2L
1,637 SR
Queue Stats
20W - 18L
1,513 Elo+
Solo
Bastet
Bastet
RxdScythe
Bastet
Level 75
God Stats
9W - 4L
1,609 SR
Queue Stats
80W - 95L
1,381 Elo+
Solo
Ymir
Ymir
Zapman2017
Ymir
Level 46
God Stats
0W - 1L
1,712 SR
Queue Stats
36W - 52L
1,357 Elo+
Solo
Hercules
Hercules
chaoz190790
Hercules
Level 78
God Stats
1W - 3L
1,309 SR
Queue Stats
150W - 178L
1,400 Elo+
Solo
Team Averages
Level 79
1,553 SR
1,430 Elo+

VS

Team Averages
Level 81
1,445 SR
1,398 Elo+
Heimdallr
Heimdallr
Ein_Keks1
Heimdallr
Level 68
God Stats
1W - 2L
1,254 SR
Queue Stats
129W - 139L
1,393 Elo+
Solo
Arachne
Arachne
KQ-RF
Arachne
Level 66
God Stats
3W - 2L
1,479 SR
Queue Stats
184W - 214L
1,371 Elo+
Solo
Bastet
Bastet
ReaAssaultGaming
Bastet
Level 103
God Stats
22W - 10L
1,511 SR
Queue Stats
364W - 356L
1,377 Elo+
Solo
Chang'e
Chang'e
valeri1233
Chang'e
Level 60
God Stats
24W - 27L
1,472 SR
Queue Stats
164W - 170L
1,433 Elo+
Solo
Khepri
Khepri
xMarija_insomnia
Khepri
Level 107
God Stats
72W - 70L
1,509 SR
Queue Stats
550W - 659L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 8 / 3
8,532
406
6,837
13,036
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Musiek99
Izanami
15
3 / 11 / 3
9,395
447
14,381
17,916
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
RxdScythe
Bastet
16
7 / 6 / 5
10,849
517
17,528
17,534
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 4
9,502
452
7,418
24,750
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
chaoz190790
Hercules
14
1 / 5 / 4
9,238
440
7,253
15,596
12,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ein_Keks1
Heimdallr
16
10 / 2 / 10
10,860
517
21,626
13,542
5,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KQ-RF
Arachne
19
9 / 3 / 10
12,165
579
9,876
18,706
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 1 / 7
13,100
624
17,582
14,569
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
valeri1233
Chang'e
16
2 / 5 / 2
10,602
505
7,712
13,827
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 15
10,680
509
9,505
19,845
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
15
Kills
37
37
Deaths
15
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
8
3
0.44
W
Heimdallr
Ein_Keks1
Heimdallr
10
2
10
7.5
W
Arachne
KQ-RF
Arachne
9
3
10
4.67
L
Izanami
Musiek99
Izanami
3
11
3
0.41
W
12
1
7
15.5
L
Bastet
RxdScythe
Bastet
7
6
5
1.58
L
2
7
4
0.57
L
Hercules
chaoz190790
Hercules
1
5
4
0.6
W
Chang'e
valeri1233
Chang'e
2
5
2
0.6
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,417
Damage
66,301
88,832
Taken
80,489
49,462
Mitigated
47,538
16,779
Healing
33,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,837
1,120
99
2,338
13,036
3,583
495
1,904
10,717
56,711
0
W
Heimdallr
Ein_Keks1
Heimdallr
21,626
8,511
0
2,337
13,542
5,879
2,346
1,458
12,084
0
56,216
W
Arachne
KQ-RF
Arachne
9,876
6,294
0
10,015
18,706
7,398
973
3,211
15,495
0
85,447
L
Izanami
Musiek99
Izanami
14,381
11,013
105
2,642
17,916
5,231
0
4,025
13,731
0
54,322
W
17,582
4,675
174
9,233
14,569
8,115
1,657
1,928
12,641
0
88,477
L
Bastet
RxdScythe
Bastet
17,528
4,176
0
5,361
17,534
6,297
0
3,923
13,237
0
75,667
L
7,418
1,068
0
972
24,750
21,412
0
4,928
19,518
39,101
0
L
Hercules
chaoz190790
Hercules
7,253
1,784
245
5,017
15,596
12,939
742
2,207
12,890
0
43,522
W
Chang'e
valeri1233
Chang'e
7,712
724
673
4,183
13,827
4,641
1,207
2,844
10,983
49,128
0
W
9,505
836
781
6,562
19,845
21,505
338
4,814
15,031
47,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
57,407
434
Minions Killed
525
0
Camps Cleared
0
1,928,998
Distance Traveled
1,967,959
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,532
406
80
4
0
323,630
4
W
Heimdallr
10,860
517
81
4
0
386,978
1
W
Arachne
12,165
579
119
6
0
461,634
0
L
Izanami
9,395
447
96
5
0
428,865
3
W
Bastet
13,100
624
153
7
0
421,207
4
L
Bastet
10,849
517
106
5
0
437,698
11
L
Ymir
9,502
452
45
2
0
354,152
1
L
Hercules
9,238
440
107
5
0
384,653
9
W
Chang'e
10,602
505
111
5
0
341,976
1
W
Khepri
10,680
509
61
3
0
356,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role