Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CalvoPotas
Ra
Level 23
God Stats
2W - 2L
1,183 SR
Queue Stats
64W - 52L
1,488 Elo+
Party 1
Zeus
Zeus
CuQais
Zeus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 13L
1,633 Elo+
Solo
Neith
Neith
Permatrago69
Neith
Level 18
God Stats
5W - 3L
1,498 SR
Queue Stats
35W - 37L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
ZAPATO21
Sun Wukong
Level 28
God Stats
11W - 10L
1,622 SR
Queue Stats
97W - 92L
1,563 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,529 Elo+

VS

Team Averages
Level 26
1,535 SR
1,596 Elo+
Fenrir
Fenrir
Likaionas
Fenrir
Level 28
God Stats
15W - 12L
1,673 SR
Queue Stats
109W - 109L
1,571 Elo+
Solo
Artemis
Artemis
LolzGamer
Artemis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,608 Elo+
Party 2
Athena
Athena
RobertXboX11
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SoulZix
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,608 Elo+
Party 2
Janus
Janus
TheFirstWave
Janus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 27L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 1 / 1
6,287
629
4,279
5,989
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 3
5,315
532
2,359
2,769
1,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
CuQais
Zeus
11
7 / 1 / 2
7,077
708
5,026
4,780
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 6
5,934
593
3,099
4,925
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ZAPATO21
Sun Wukong
11
3 / 2 / 0
6,112
611
6,686
8,387
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Likaionas
Fenrir
9
2 / 5 / 2
5,724
572
2,745
6,859
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
LolzGamer
Artemis
8
1 / 3 / 0
4,880
488
2,801
5,024
1,421
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
7
0 / 2 / 1
4,885
489
882
5,479
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SoulZix
Amaterasu
9
1 / 3 / 1
4,995
500
4,871
8,705
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 0
4,736
474
1,537
5,939
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
5
5
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
1
5.5
W
1
0
3
2.5
W
Zeus
CuQais
Zeus
7
1
2
8
L
Fenrir
Likaionas
Fenrir
2
5
2
0.6
L
Artemis
LolzGamer
Artemis
1
3
0
0.33
W
2
1
6
5
L
Athena
0
2
1
0.25
L
Amaterasu
SoulZix
Amaterasu
1
3
1
0.5
L
1
5
0
0.2
W
Sun Wukong
ZAPATO21
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
12,836
26,850
Taken
32,006
9,905
Mitigated
11,130
11,683
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,279
1,018
0
3,340
5,989
1,774
0
680
5,271
33,015
0
W
2,359
158
172
1,173
2,769
1,090
111
133
2,636
27,454
0
W
Zeus
CuQais
Zeus
5,026
890
0
1,390
4,780
1,800
667
747
3,821
37,346
0
L
Fenrir
Likaionas
Fenrir
2,745
538
0
2,353
6,859
1,905
0
2,421
4,278
0
17,921
L
Artemis
LolzGamer
Artemis
2,801
1,237
0
1,538
5,024
1,421
0
1,944
2,963
0
17,988
W
3,099
1,326
0
1,109
4,925
1,355
676
569
4,316
0
27,895
L
Athena
882
139
0
489
5,479
2,438
0
2,160
3,161
8,786
0
L
Amaterasu
SoulZix
Amaterasu
4,871
1,701
0
4,062
8,705
3,675
0
145
7,713
0
14,745
L
1,537
108
0
580
5,939
1,691
0
4,133
1,386
18,672
0
W
Sun Wukong
ZAPATO21
Sun Wukong
6,686
1,873
0
4,499
8,387
3,886
0
0
7,658
0
28,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
25,220
322
Minions Killed
146
0
Camps Cleared
0
957,649
Distance Traveled
913,060
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,287
629
71
7
0
203,681
0
W
Ra
5,315
532
53
5
0
207,838
4
W
Zeus
7,077
708
76
8
0
189,847
2
L
Fenrir
5,724
572
43
4
0
179,420
0
L
Artemis
4,880
488
31
3
0
164,684
0
W
Neith
5,934
593
63
6
0
168,286
3
L
Athena
4,885
489
19
2
0
187,839
2
L
Amaterasu
4,995
500
26
3
0
194,204
1
L
Janus
4,736
474
27
3
0
186,913
4
W
Sun Wukong
6,112
611
59
6
0
187,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role