Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
B3 Kung Lao
Hou Yi
Level 84
God Stats
2W - 0L
1,554 SR
Queue Stats
379W - 441L
1,478 Elo+
Solo
Tiamat
Tiamat
BoxyDoor
Tiamat
Level 46
God Stats
139W - 108L
1,438 SR
Queue Stats
233W - 219L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
Its Flagg
Jing Wei
Level 126
God Stats
2W - 11L
1,288 SR
Queue Stats
33W - 29L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
TGxGuitar
Gilgamesh
Level 28
God Stats
2W - 1L
1,720 SR
Queue Stats
86W - 76L
1,476 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,462 Elo+

VS

Team Averages
Level 87
1,360 SR
1,464 Elo+
Camazotz
Camazotz
I R U Phailz
Camazotz
Level 157
God Stats
10W - 12L
1,435 SR
Queue Stats
578W - 575L
1,477 Elo+
Party 1
Odin
Odin
ItzErk10
Odin
Level 14
God Stats
8W - 7L
1,412 SR
Queue Stats
26W - 37L
1,368 Elo+
Party 3
Zhong Kui
Zhong Kui
NekoAtNite
Zhong Kui
Level 129
God Stats
0W - 1L
1,278 SR
Queue Stats
268W - 261L
1,497 Elo+
Party 1
Fafnir
Fafnir
Shmackers
Fafnir
Level 68
God Stats
2W - 2L
1,534 SR
Queue Stats
113W - 113L
1,488 Elo+
Party 1
Medusa
Medusa
fightorflight22
Medusa
Level 69
God Stats
35W - 41L
1,143 SR
Queue Stats
641W - 754L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 1 / 16
10,002
1,000
8,709
6,720
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
17
12 / 0 / 14
11,843
1,184
20,925
8,969
3,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
BoxyDoor
Tiamat
18
11 / 2 / 15
11,780
1,178
16,901
8,956
7,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Its Flagg
Jing Wei
17
1 / 5 / 21
9,829
983
12,483
11,947
4,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TGxGuitar
Gilgamesh
18
6 / 0 / 21
11,182
1,118
16,637
9,450
9,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

293

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
I R U Phailz
Camazotz
15
2 / 7 / 4
9,461
946
4,787
14,248
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
1 / 7 / 6
9,261
926
6,379
19,109
9,076
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
NekoAtNite
Zhong Kui
15
2 / 5 / 5
9,284
928
16,518
17,357
11,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Shmackers
Fafnir
15
1 / 8 / 4
9,285
929
4,660
19,201
26,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 6 / 1
8,918
892
11,531
14,449
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
33
Kills
8
8
Deaths
33
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
16
11
W
Hou Yi
12
0
14
19
W
Tiamat
BoxyDoor
Tiamat
11
2
15
9.25
L
Camazotz
I R U Phailz
Camazotz
2
7
4
0.57
W
Jing Wei
Its Flagg
Jing Wei
1
5
21
2.3
L
Odin
1
7
6
0.57
L
Zhong Kui
NekoAtNite
Zhong Kui
2
5
5
0.9
L
Fafnir
Shmackers
Fafnir
1
8
4
0.38
W
Gilgamesh
TGxGuitar
Gilgamesh
6
0
21
16.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,655
Damage
43,875
46,042
Taken
84,364
27,780
Mitigated
58,600
6,258
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,709
3,682
0
1,239
6,720
2,635
0
2,404
4,267
0
22,933
W
Hou Yi
20,925
13,823
55
2,271
8,969
3,426
0
3,746
5,131
0
33,743
W
Tiamat
BoxyDoor
Tiamat
16,901
1,228
0
1,301
8,956
7,614
0
5,016
3,725
28,203
0
L
Camazotz
I R U Phailz
Camazotz
4,787
1,140
0
2,282
14,248
5,233
0
4,668
9,580
0
12,041
W
Jing Wei
Its Flagg
Jing Wei
12,483
10,530
0
1,248
11,947
4,472
0
5,475
6,262
0
33,982
L
Odin
6,379
791
0
0
19,109
9,076
0
4,071
15,038
0
17,528
L
Zhong Kui
NekoAtNite
Zhong Kui
16,518
1,445
0
6,044
17,357
11,551
0
5,649
11,708
37,881
0
L
Fafnir
Shmackers
Fafnir
4,660
1,646
0
1,290
19,201
26,549
0
4,333
14,868
14,160
0
W
Gilgamesh
TGxGuitar
Gilgamesh
16,637
3,113
85
59
9,450
9,633
0
3,795
5,479
7,649
13,904
L
11,531
5,434
0
1,668
14,449
6,191
0
2,781
11,668
0
31,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
46,209
159
Minions Killed
147
9
Camps Cleared
5
905,062
Distance Traveled
898,308
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,002
1,000
41
4
0
159,881
1
W
Hou Yi
11,843
1,184
28
3
5
187,295
0
W
Tiamat
11,780
1,178
23
2
2
184,952
1
L
Camazotz
9,461
946
17
2
2
195,681
0
W
Jing Wei
9,829
983
54
5
2
173,002
0
L
Odin
9,261
926
25
3
0
203,219
1
L
Zhong Kui
9,284
928
47
5
2
189,289
0
L
Fafnir
9,285
929
14
1
0
162,204
0
W
Gilgamesh
11,182
1,118
13
1
0
199,932
1
L
Medusa
8,918
892
44
4
1
147,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role