Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DEATHVASIL
Khepri
Level 80
God Stats
5W - 3L
1,821 SR
Queue Stats
105W - 101L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
FEODAJI
Jormungandr
Level 99
God Stats
1W - 1L
1,330 SR
Queue Stats
124W - 127L
1,444 Elo+
Party 1
King Arthur
King Arthur
Fallen-Ks
King Arthur
Level 160
God Stats
3W - 1L
1,418 SR
Queue Stats
105W - 101L
1,476 Elo+
Solo
Yemoja
Yemoja
NEXTDK7
Yemoja
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 64L
1,532 Elo+
Solo
Team Averages
Level 97
1,514 SR
1,486 Elo+

VS

Team Averages
Level 121
1,396 SR
1,456 Elo+
Tyr
Tyr
Exandris1
Tyr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 189L
1,430 Elo+
Solo
Poseidon
Poseidon
NachtigallSA
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,271 Elo+
Solo
Tiamat
Tiamat
Skullz1994
Tiamat
Level 143
God Stats
1W - 3L
1,511 SR
Queue Stats
78W - 75L
1,545 Elo+
Solo
Hel
Hel
VOYTKIV
Hel
Level 149
God Stats
1W - 5L
1,256 SR
Queue Stats
778W - 758L
1,507 Elo+
Solo
Anubis
Anubis
artshpiluk
Anubis
Level 144
God Stats
1W - 6L
1,213 SR
Queue Stats
545W - 584L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 6 / 7
12,096
712
24,524
17,344
8,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
DEATHVASIL
Khepri
20
4 / 2 / 21
13,300
782
12,409
18,260
21,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
FEODAJI
Jormungandr
20
5 / 3 / 19
12,584
740
17,219
17,444
28,008
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Fallen-Ks
King Arthur
20
8 / 3 / 15
13,836
814
23,108
21,481
28,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
NEXTDK7
Yemoja
19
3 / 3 / 18
11,404
671
12,142
13,598
13,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 3
11,814
695
15,684
20,703
14,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
NachtigallSA
Poseidon
17
1 / 7 / 7
10,144
597
7,525
13,614
6,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Skullz1994
Tiamat
18
2 / 5 / 9
10,804
636
17,899
18,145
16,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
18
2 / 5 / 8
10,325
607
9,682
21,524
15,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
artshpiluk
Anubis
20
4 / 6 / 9
11,507
677
15,214
22,688
30,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
30
Kills
17
17
Deaths
30
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
6
7
2.25
W
Khepri
DEATHVASIL
Khepri
4
2
21
7.25
L
8
7
3
1.36
W
Jormungandr
FEODAJI
Jormungandr
5
3
19
4.83
W
King Arthur
Fallen-Ks
King Arthur
8
3
15
5.17
W
Yemoja
NEXTDK7
Yemoja
3
3
18
4
L
Poseidon
NachtigallSA
Poseidon
1
7
7
0.64
L
Tiamat
Skullz1994
Tiamat
2
5
9
1.3
L
Hel
2
5
8
1.2
L
Anubis
artshpiluk
Anubis
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,402
Damage
66,004
88,127
Taken
96,674
100,019
Mitigated
84,793
41,138
Healing
46,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,524
11,152
709
4,139
17,344
8,092
2,813
9,700
7,644
45,139
0
W
Khepri
DEATHVASIL
Khepri
12,409
837
3,513
4,761
18,260
21,524
756
8,522
9,738
23,812
0
L
15,684
2,878
157
2,145
20,703
14,859
0
13,303
7,400
1,334
21,468
W
Jormungandr
FEODAJI
Jormungandr
17,219
3,060
388
1,004
17,444
28,008
1,049
13,080
4,364
47,933
0
W
King Arthur
Fallen-Ks
King Arthur
23,108
2,562
3,469
2,916
21,481
28,716
370
10,167
11,314
932
39,742
W
Yemoja
NEXTDK7
Yemoja
12,142
2,998
16,874
3,365
13,598
13,679
443
9,507
4,091
25,436
0
L
Poseidon
NachtigallSA
Poseidon
7,525
1,086
118
183
13,614
6,472
207
9,914
3,700
19,942
0
L
Tiamat
Skullz1994
Tiamat
17,899
1,831
1,559
5,121
18,145
16,674
349
13,913
4,232
35,660
0
L
Hel
9,682
272
18,087
12,368
21,524
15,868
181
16,763
4,761
21,469
0
L
Anubis
artshpiluk
Anubis
15,214
1,666
1,258
5,530
22,688
30,920
0
12,776
9,912
41,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,220
Gold Earned
54,594
177
Minions Killed
162
0
Camps Cleared
0
1,539,677
Distance Traveled
1,344,650
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,096
712
35
2
0
290,643
3
W
Khepri
13,300
782
27
2
0
342,025
0
L
Tyr
11,814
695
12
1
0
301,142
0
W
Jormungandr
12,584
740
53
3
0
280,750
3
W
King Arthur
13,836
814
46
3
0
331,438
2
W
Yemoja
11,404
671
16
1
0
294,821
5
L
Poseidon
10,144
597
34
2
0
219,446
0
L
Tiamat
10,804
636
53
3
0
304,731
2
L
Hel
10,325
607
35
2
0
303,617
0
L
Anubis
11,507
677
28
2
0
215,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role