Player Matchup

Nu Wa
Nu Wa
Bloodradbit
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,338 Elo+
Party 2
Thor
Thor
LightBlueBerry
Thor
Level 14
God Stats
4W - 0L
1,641 SR
Queue Stats
12W - 8L
1,366 Elo+
Party 2
Ares
Ares
MAX56002
Ares
Level 4
God Stats
4W - 2L
1,501 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 2
Neith
Neith
Oleg6543
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,308 Elo+
Party 2
Erlang Shen
Erlang Shen
SprigganST
Erlang Shen
Level 8
God Stats
2W - 0L
1,703 SR
Queue Stats
17W - 12L
1,405 Elo+
Party 2
Team Averages
Level 18
1,569 SR
1,377 Elo+

VS

Team Averages
Level 20
1,486 SR
1,361 Elo+
Nemesis
Nemesis
KarenkinCZ
Nemesis
Level 30
God Stats
5W - 6L
1,559 SR
Queue Stats
79W - 78L
1,446 Elo+
Solo
Cerberus
Cerberus
KillerQuenn009
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nishikinomia
Baron Samedi
Level 13
God Stats
0W - 3L
1,155 SR
Queue Stats
9W - 11L
1,233 Elo+
Party 1
Poseidon
Poseidon
Sepkon
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,345 Elo+
Solo
Anhur
Anhur
Shadowwolfen
Anhur
Level 22
God Stats
0W - 1L
1,717 SR
Queue Stats
160W - 202L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 24
12,579
1,144
14,925
7,361
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 5 / 19
13,507
1,228
25,627
12,632
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
4 / 6 / 31
12,330
1,121
12,725
20,727
26,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Oleg6543
Neith
20
9 / 5 / 33
13,481
1,226
29,703
12,499
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SprigganST
Erlang Shen
20
16 / 1 / 18
13,683
1,244
23,109
17,694
17,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KarenkinCZ
Nemesis
17
9 / 8 / 3
12,555
1,141
11,948
19,689
8,055
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
18
0 / 12 / 13
11,406
1,037
11,247
29,430
38,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Nishikinomia
Baron Samedi
17
1 / 12 / 10
10,544
959
8,095
21,443
11,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Sepkon
Poseidon
17
4 / 10 / 8
11,643
1,058
22,659
19,547
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 10 / 9
12,184
1,108
10,595
20,998
7,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
63
52
Kills
20
20
Deaths
52
125
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
3
24
6.67
L
Nemesis
KarenkinCZ
Nemesis
9
8
3
1.31
L
Cerberus
0
12
13
0.54
W
15
5
19
4.9
W
Ares
4
6
31
3.25
L
Baron Samedi
Nishikinomia
Baron Samedi
1
12
10
0.5
W
Neith
Oleg6543
Neith
9
5
33
5.1
L
Poseidon
Sepkon
Poseidon
4
10
8
0.8
L
6
10
9
1.05
W
Erlang Shen
SprigganST
Erlang Shen
16
1
18
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,089
Damage
64,544
70,913
Taken
111,107
58,820
Mitigated
73,525
6,534
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,925
3,128
0
886
7,361
3,115
0
1,798
5,563
37,635
0
L
Nemesis
KarenkinCZ
Nemesis
11,948
6,511
0
3,196
19,689
8,055
0
2,909
16,656
0
29,060
L
Cerberus
11,247
1,481
0
4,123
29,430
38,851
0
10,830
18,144
41,820
0
W
25,627
6,377
0
0
12,632
6,357
0
7,775
4,857
0
45,874
W
Ares
12,725
1,519
0
535
20,727
26,273
0
15,330
5,397
21,443
0
L
Baron Samedi
Nishikinomia
Baron Samedi
8,095
2,632
671
2,506
21,443
11,889
0
3,965
17,260
26,677
0
W
Neith
Oleg6543
Neith
29,703
16,627
0
2,378
12,499
5,790
0
6,217
6,282
0
47,090
L
Poseidon
Sepkon
Poseidon
22,659
5,387
154
1,914
19,547
6,843
0
3,423
15,840
58,406
0
L
10,595
4,592
0
454
20,998
7,887
0
5,113
15,557
0
20,763
W
Erlang Shen
SprigganST
Erlang Shen
23,109
12,591
0
2,735
17,694
17,285
0
10,881
6,813
0
32,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,580
Gold Earned
58,332
176
Minions Killed
238
5
Camps Cleared
6
924,246
Distance Traveled
885,238
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,579
1,144
46
4
0
168,599
0
L
Nemesis
12,555
1,141
26
2
1
222,556
2
L
Cerberus
11,406
1,037
84
8
0
181,938
0
W
Thor
13,507
1,228
48
4
2
188,616
0
W
Ares
12,330
1,121
19
2
0
168,667
0
L
Baron Samedi
10,544
959
33
3
3
139,750
1
W
Neith
13,481
1,226
36
3
1
162,653
0
L
Poseidon
11,643
1,058
85
8
1
165,612
0
L
Anhur
12,184
1,108
10
1
1
175,382
0
W
Erlang Shen
13,683
1,244
27
2
2
235,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role