Player Matchup

Morgan Le Fay
Morgan Le Fay
A RaNDoM BuDdHa
Morgan Le Fay
Level 137
God Stats
5W - 2L
1,496 SR
Queue Stats
58W - 52L
1,518 Elo+
Party 1
Neith
Neith
CharleyM942
Neith
Level 34
God Stats
4W - 1L
1,654 SR
Queue Stats
22W - 21L
1,456 Elo+
Party 1
Odin
Odin
WILLWITCH3R
Odin
Level 101
God Stats
1W - 2L
1,395 SR
Queue Stats
30W - 25L
1,493 Elo+
Party 1
Team Averages
Level 91
1,515 SR
1,489 Elo+

VS

Team Averages
Level 15
1,500 SR
1,569 Elo+
Hun Batz
Hun Batz
Longi 04
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Anubis
Anubis
VEL0C1T1
Anubis
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 13L
1,489 Elo+
Solo
Anhur
Anhur
yuuki7_ypz
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A RaNDoM BuDdHa
Morgan Le Fay
20
12 / 2 / 9
15,872
721
32,348
16,632
7,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 15
13,424
610
5,010
14,115
3,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 2 / 12
15,283
695
23,408
25,025
29,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Longi 04
Hun Batz
14
1 / 10 / 9
12,493
568
8,095
19,046
9,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
VEL0C1T1
Anubis
17
6 / 6 / 4
13,840
629
18,854
25,681
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
16
3 / 9 / 6
12,997
591
10,462
21,917
7,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
25
Kills
10
11
Deaths
25
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A RaNDoM BuDdHa
Morgan Le Fay
12
2
9
8.25
W
2
7
15
1.36
L
Hun Batz
Longi 04
Hun Batz
1
10
9
0.55
L
Anubis
VEL0C1T1
Anubis
6
6
4
1.33
W
11
2
12
8.5
L
Anhur
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,766
Damage
37,411
55,772
Taken
66,644
40,146
Mitigated
29,829
9,288
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A RaNDoM BuDdHa
Morgan Le Fay
32,348
1,315
0
4,829
16,632
7,035
599
4,974
11,658
104,926
0
W
5,010
2,192
383
2,471
14,115
3,846
2,168
6,300
7,815
0
33,288
L
Hun Batz
Longi 04
Hun Batz
8,095
787
0
250
19,046
9,783
0
9,045
9,317
0
23,478
L
Anubis
VEL0C1T1
Anubis
18,854
446
763
8,477
25,681
12,053
0
15,741
9,187
51,461
0
W
23,408
2,110
0
1,605
25,025
29,265
72
7,895
17,130
10,229
31,898
L
Anhur
10,462
3,847
0
440
21,917
7,993
0
12,288
9,073
0
61,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,579
Gold Earned
39,330
250
Minions Killed
209
11
Camps Cleared
6
1,236,643
Distance Traveled
952,628
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,872
721
137
6
10
416,198
3
W
Neith
13,424
610
60
3
1
356,136
2
L
Hun Batz
12,493
568
27
1
1
296,126
2
L
Anubis
13,840
629
69
3
2
338,333
3
W
Odin
15,283
695
53
2
0
464,309
0
L
Anhur
12,997
591
113
5
3
318,169
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role