Player Matchup

Eset
Eset
 
Eset
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Brigibaaga
Sobek
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gaulix
Gilgamesh
Level 131
God Stats
8W - 5L
1,594 SR
Queue Stats
208W - 171L
1,492 Elo+
Solo
Artemis
Artemis
MagicSvasesio
Artemis
Level 79
God Stats
0W - 3L
1,247 SR
Queue Stats
7W - 11L
1,539 Elo+
Solo
Ne Zha
Ne Zha
qawzsexdrcft
Ne Zha
Level 156
God Stats
1W - 1L
1,725 SR
Queue Stats
35W - 38L
1,521 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,510 Elo+

VS

Team Averages
Level 135
1,629 SR
1,553 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Grejtmozus
Fenrir
Level 142
God Stats
26W - 17L
1,633 SR
Queue Stats
923W - 909L
1,616 Elo+
Party 1
Zeus
Zeus
MrSpaceManAl
Zeus
Level 104
God Stats
16W - 10L
1,725 SR
Queue Stats
124W - 105L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pevvex
Ah Muzen Cab
Level 159
God Stats
40W - 28L
1,627 SR
Queue Stats
583W - 592L
1,564 Elo+
Party 1
Bacchus
Bacchus
krysia007
Bacchus
Level 147
God Stats
11W - 5L
1,659 SR
Queue Stats
523W - 525L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 3 / 1
5,291
441
883
3,316
1,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
8
1 / 2 / 1
5,755
480
2,508
7,794
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Gaulix
Gilgamesh
9
0 / 4 / 2
5,671
473
6,229
11,714
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
0 / 2 / 1
5,353
446
3,739
6,507
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
10
1 / 5 / 0
6,211
518
4,918
10,928
7,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 2
7,036
586
7,379
8,008
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Grejtmozus
Fenrir
12
3 / 1 / 3
7,365
614
5,727
9,152
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
6 / 1 / 3
8,475
706
7,315
6,743
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Pevvex
Ah Muzen Cab
11
0 / 0 / 2
6,491
541
4,035
6,091
1,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
krysia007
Bacchus
9
4 / 0 / 5
6,463
539
4,250
7,563
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
16
16
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
1
0.5
W
Achilles
 
Achilles
3
1
2
4
L
Sobek
1
2
1
0.75
L
Gilgamesh
Gaulix
Gilgamesh
0
4
2
0.25
W
Fenrir
Grejtmozus
Fenrir
3
1
3
4.5
L
Artemis
0
2
1
0.25
W
6
1
3
7.5
W
Ah Muzen Cab
Pevvex
Ah Muzen Cab
0
0
2
1
W
Bacchus
krysia007
Bacchus
4
0
5
6.5
L
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
28,706
40,259
Taken
37,557
19,623
Mitigated
19,158
9,015
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
883
71
0
257
3,316
1,355
0
1,524
1,792
15,252
0
W
Achilles
 
Achilles
7,379
1,509
0
3,427
8,008
5,683
0
601
7,407
1,188
30,642
L
Sobek
2,508
110
0
2,198
7,794
4,601
0
4,076
3,718
7,933
0
L
Gilgamesh
Gaulix
Gilgamesh
6,229
1,817
0
2,588
11,714
4,103
0
3,127
8,333
0
30,607
W
Fenrir
Grejtmozus
Fenrir
5,727
3,036
0
2,116
9,152
3,352
0
492
8,660
0
41,717
L
Artemis
3,739
1,922
0
1,700
6,507
1,745
0
1,460
5,047
0
29,286
W
7,315
3,215
0
4,533
6,743
2,225
1,513
1,096
5,647
62,031
0
W
Ah Muzen Cab
Pevvex
Ah Muzen Cab
4,035
727
0
2,614
6,091
1,769
997
628
5,463
0
40,903
W
Bacchus
krysia007
Bacchus
4,250
672
0
2,421
7,563
6,129
0
1,875
5,688
13,408
0
L
Ne Zha
4,918
1,678
0
2,272
10,928
7,819
0
1,440
8,833
5,704
24,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
35,830
261
Minions Killed
349
0
Camps Cleared
0
1,134,691
Distance Traveled
1,208,505
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,291
441
36
3
0
228,973
1
W
Achilles
7,036
586
63
5
0
252,588
6
L
Sobek
5,755
480
9
1
0
242,294
0
L
Gilgamesh
5,671
473
62
5
0
230,269
3
W
Fenrir
7,365
614
87
7
0
250,678
2
L
Artemis
5,353
446
77
6
0
218,737
0
W
Zeus
8,475
706
111
9
0
220,997
3
W
Ah Muzen Cab
6,491
541
69
6
0
241,028
3
W
Bacchus
6,463
539
19
2
0
243,214
6
L
Ne Zha
6,211
518
77
6
0
214,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role