Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
DrTueringen
Ganesha
Level 18
God Stats
25W - 16L
1,596 SR
Queue Stats
27W - 26L
1,386 Elo+
Party 2
Anubis
Anubis
Realspeedy97
Anubis
Level 19
God Stats
4W - 2L
1,744 SR
Queue Stats
31W - 29L
1,387 Elo+
Party 2
Chaac
Chaac
rapanawa
Chaac
Level 29
God Stats
18W - 10L
1,491 SR
Queue Stats
112W - 112L
1,408 Elo+
Party 2
Charybdis
Charybdis
xZz_Akame_zZx
Charybdis
Level 27
God Stats
29W - 22L
1,482 SR
Queue Stats
70W - 98L
1,317 Elo+
Party 3
Team Averages
Level 24
1,563 SR
1,400 Elo+

VS

Team Averages
Level 24
1,355 SR
1,369 Elo+
Cliodhna
Cliodhna
Decebal93
Cliodhna
Level 28
God Stats
10W - 17L
1,417 SR
Queue Stats
63W - 76L
1,372 Elo+
Solo
Ares
Ares
Emauka
Ares
Level 17
God Stats
0W - 3L
1,329 SR
Queue Stats
84W - 87L
1,452 Elo+
Party 1
Neith
Neith
FunnySkyS5
Neith
Level 24
God Stats
17W - 13L
1,440 SR
Queue Stats
106W - 125L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
GarryPjotter
Gilgamesh
Level 25
God Stats
2W - 6L
1,290 SR
Queue Stats
91W - 107L
1,356 Elo+
Solo
Nu Wa
Nu Wa
NakedPunch
Nu Wa
Level 24
God Stats
2W - 9L
1,296 SR
Queue Stats
98W - 113L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
4 / 0 / 1
6,166
617
3,345
5,365
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
DrTueringen
Ganesha
9
0 / 0 / 8
5,800
580
2,246
5,237
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
10
8 / 3 / 0
6,605
661
7,898
9,417
3,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
rapanawa
Chaac
10
3 / 1 / 1
6,065
607
4,406
5,927
3,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xZz_Akame_zZx
Charybdis
10
7 / 2 / 1
6,428
643
5,287
6,708
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Decebal93
Cliodhna
8
2 / 8 / 3
5,595
560
4,855
9,468
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Emauka
Ares
7
1 / 4 / 1
5,112
511
2,108
7,299
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
8
0 / 5 / 1
4,618
462
2,847
5,640
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
GarryPjotter
Gilgamesh
10
1 / 2 / 1
5,495
550
2,408
6,689
3,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
2 / 4 / 1
6,070
607
5,979
5,774
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
22
Kills
6
6
Deaths
23
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
1
4.5
L
Cliodhna
Decebal93
Cliodhna
2
8
3
0.44
W
Ganesha
DrTueringen
Ganesha
0
0
8
4
L
Ares
Emauka
Ares
1
4
1
0.38
L
Neith
0
5
1
0.1
L
Gilgamesh
GarryPjotter
Gilgamesh
1
2
1
0.75
L
Nu Wa
2
4
1
0.63
W
Anubis
8
3
0
2.67
W
Chaac
rapanawa
Chaac
3
1
1
3.5
W
Charybdis
xZz_Akame_zZx
Charybdis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
18,197
32,654
Taken
34,870
13,727
Mitigated
12,296
12,285
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,345
2,579
0
3,195
5,365
1,640
0
1,025
4,340
0
36,934
L
Cliodhna
Decebal93
Cliodhna
4,855
989
0
1,344
9,468
1,979
0
3,440
6,028
0
20,390
W
Ganesha
DrTueringen
Ganesha
2,246
274
0
886
5,237
3,100
0
1,139
4,098
10,369
0
L
Ares
Emauka
Ares
2,108
329
0
537
7,299
4,499
0
2,491
4,808
13,688
0
L
Neith
2,847
1,804
0
551
5,640
1,036
0
1,961
3,679
0
18,700
L
Gilgamesh
GarryPjotter
Gilgamesh
2,408
692
0
781
6,689
3,458
191
0
6,689
0
23,209
L
Nu Wa
5,979
1,116
0
1,570
5,774
1,324
246
2,357
3,417
31,016
0
W
Anubis
7,898
674
0
4,543
9,417
3,979
515
4,331
5,086
29,230
0
W
Chaac
rapanawa
Chaac
4,406
1,138
0
1,371
5,927
3,400
413
342
5,585
0
27,670
W
Charybdis
xZz_Akame_zZx
Charybdis
5,287
2,759
0
2,290
6,708
1,608
1,273
1,250
5,458
0
34,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
26,890
260
Minions Killed
217
0
Camps Cleared
0
983,861
Distance Traveled
942,993
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,166
617
72
7
0
220,444
1
L
Cliodhna
5,595
560
38
4
0
194,004
0
W
Ganesha
5,800
580
10
1
0
219,132
2
L
Ares
5,112
511
18
2
0
203,454
1
L
Neith
4,618
462
45
5
0
176,225
1
L
Gilgamesh
5,495
550
60
6
0
198,332
0
L
Nu Wa
6,070
607
56
6
0
170,978
1
W
Anubis
6,605
661
45
5
0
162,237
2
W
Chaac
6,065
607
50
5
0
205,848
0
W
Charybdis
6,428
643
83
8
0
176,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role