Player Matchup

Erlang Shen
Erlang Shen
Falinter808
Erlang Shen
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 24L
1,496 Elo+
Party 1
Hel
Hel
MightyGalinda
Hel
Level 23
God Stats
1W - 4L
1,285 SR
Queue Stats
35W - 44L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
Rankorn1
Baba Yaga
Level 13
God Stats
10W - 4L
1,564 SR
Queue Stats
45W - 25L
1,506 Elo+
Party 1
Osiris
Osiris
dopenoir
Osiris
Level 17
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Anhur
Anhur
ntamak
Anhur
Level 5
God Stats
24W - 24L
1,290 SR
Queue Stats
35W - 40L
1,184 Elo+
Solo
Team Averages
Level 16
1,398 SR
1,377 Elo+

VS

Team Averages
Level 19
1,473 SR
1,453 Elo+
Medusa
Medusa
BeetleJuice94
Medusa
Level 16
God Stats
2W - 0L
1,252 SR
Queue Stats
3W - 2L
1,430 Elo+
Solo
Persephone
Persephone
Progen89
Persephone
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,340 Elo+
Solo
Neith
Neith
ZachGervais
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,386 Elo+
Solo
Ares
Ares
ZlatansNose
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,554 Elo+
Solo
Vulcan
Vulcan
busucozaurus
Vulcan
Level 29
God Stats
95W - 80L
1,612 SR
Queue Stats
280W - 266L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Falinter808
Erlang Shen
18
2 / 10 / 9
11,195
933
11,979
27,348
22,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 7 / 7
10,586
882
4,772
19,363
11,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Rankorn1
Baba Yaga
18
5 / 6 / 6
12,106
1,009
22,049
24,747
9,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
dopenoir
Osiris
18
1 / 9 / 8
11,180
932
14,629
29,181
30,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
ntamak
Anhur
18
3 / 10 / 6
11,648
971
9,810
26,178
10,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 16
11,143
929
6,252
11,650
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Progen89
Persephone
19
2 / 5 / 13
11,833
986
11,690
12,699
5,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 31
14,103
1,175
21,832
12,695
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 0 / 32
14,559
1,213
24,978
22,904
30,595
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
20
25 / 0 / 15
17,266
1,439
56,374
6,664
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
149
12
Kills
42
42
Deaths
12
36
Assists
107
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Erlang Shen
Falinter808
Erlang Shen
2
10
9
0.65
L
1
7
7
0.64
W
Persephone
Progen89
Persephone
2
5
13
1.7
L
Baba Yaga
Rankorn1
Baba Yaga
5
6
6
1.33
W
6
3
31
7.17
W
7
0
32
23
W
Vulcan
25
0
15
32.5
L
Osiris
dopenoir
Osiris
1
9
8
0.56
L
Anhur
ntamak
Anhur
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,239
Damage
121,126
126,817
Taken
66,612
83,915
Mitigated
51,163
24,059
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,252
2,684
0
1,453
11,650
5,124
0
4,370
6,959
0
9,904
L
Erlang Shen
Falinter808
Erlang Shen
11,979
4,033
0
1,847
27,348
22,058
0
18,284
9,064
1,024
21,749
L
4,772
2,146
10,080
6,318
19,363
11,158
0
15,542
3,821
14,373
0
W
Persephone
Progen89
Persephone
11,690
2,104
0
1,467
12,699
5,460
0
5,368
6,948
35,194
0
L
Baba Yaga
Rankorn1
Baba Yaga
22,049
1,555
0
2,372
24,747
9,801
0
19,702
5,045
58,059
0
W
21,832
12,118
0
2,777
12,695
6,510
0
6,599
5,865
0
54,536
W
24,978
1,711
0
1,570
22,904
30,595
0
10,049
12,139
35,678
0
W
Vulcan
56,374
13,637
166
1,060
6,664
3,474
0
2,148
4,391
86,845
0
L
Osiris
dopenoir
Osiris
14,629
3,783
0
1,917
29,181
30,675
0
20,311
8,870
2,112
37,319
L
Anhur
ntamak
Anhur
9,810
5,262
0
1,525
26,178
10,223
0
19,203
6,975
0
40,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
68,904
234
Minions Killed
233
5
Camps Cleared
6
1,254,119
Distance Traveled
1,106,715
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,143
929
6
1
0
160,006
0
L
Erlang Shen
11,195
933
17
1
0
256,444
2
L
Hel
10,586
882
23
2
1
244,741
1
W
Persephone
11,833
986
60
5
0
194,799
0
L
Baba Yaga
12,106
1,009
84
7
1
267,071
0
W
Neith
14,103
1,175
85
7
4
188,539
1
W
Ares
14,559
1,213
14
1
1
262,105
0
W
Vulcan
17,266
1,439
68
6
1
301,266
2
L
Osiris
11,180
932
54
5
2
268,443
0
L
Anhur
11,648
971
56
5
1
217,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role