Player Matchup

Ymir
Ymir
Bacalhau009
Ymir
Level 22
God Stats
9W - 23L
1,401 SR
Queue Stats
109W - 142L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
EvoIie
Tsukuyomi
Level 28
God Stats
20W - 15L
1,549 SR
Queue Stats
62W - 41L
1,545 Elo+
Solo
Neith
Neith
Kuzya-1009
Neith
Level 7
God Stats
7W - 5L
1,582 SR
Queue Stats
17W - 17L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raiginleif
Morgan Le Fay
Level 28
God Stats
16W - 8L
1,548 SR
Queue Stats
162W - 184L
1,518 Elo+
Solo
Hachiman
Hachiman
scousebob27
Hachiman
Level 28
God Stats
1W - 2L
1,770 SR
Queue Stats
97W - 131L
1,334 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,407 Elo+

VS

Team Averages
Level 22
1,516 SR
1,418 Elo+
Hun Batz
Hun Batz
Daniox6004
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,379 Elo+
Solo
Olorun
Olorun
MilosBSL
Olorun
Level 27
God Stats
73W - 84L
1,457 SR
Queue Stats
80W - 89L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Zacknafein
Sun Wukong
Level 29
God Stats
3W - 2L
1,401 SR
Queue Stats
99W - 106L
1,382 Elo+
Solo
Chang'e
Chang'e
chihayafuru07
Chang'e
Level 18
God Stats
55W - 44L
1,620 SR
Queue Stats
104W - 96L
1,468 Elo+
Solo
Sol
Sol
kokefg
Sol
Level 30
God Stats
4W - 3L
1,603 SR
Queue Stats
169W - 200L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 13
10,155
442
11,935
25,012
31,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
EvoIie
Tsukuyomi
20
7 / 6 / 6
12,812
557
17,642
21,033
11,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
16
3 / 7 / 2
10,408
453
13,442
14,782
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Raiginleif
Morgan Le Fay
18
11 / 3 / 5
11,920
518
24,841
17,130
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
scousebob27
Hachiman
4
0 / 3 / 0
6,492
282
556
3,221
646
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Daniox6004
Hun Batz
17
0 / 7 / 7
11,832
514
5,014
17,513
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MilosBSL
Olorun
17
2 / 8 / 3
11,653
507
4,818
15,230
5,950
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zacknafein
Sun Wukong
17
9 / 2 / 4
12,468
542
15,383
27,213
29,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
18
5 / 3 / 4
12,705
552
9,452
21,112
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
kokefg
Sol
20
8 / 3 / 8
14,497
630
25,036
30,587
11,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
22
Kills
24
24
Deaths
23
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
13
1.5
W
Hun Batz
Daniox6004
Hun Batz
0
7
7
0.5
L
Tsukuyomi
EvoIie
Tsukuyomi
7
6
6
1.67
L
Neith
3
7
2
0.57
W
Olorun
MilosBSL
Olorun
2
8
3
0.44
L
Morgan Le Fay
Raiginleif
Morgan Le Fay
11
3
5
4.5
W
Sun Wukong
Zacknafein
Sun Wukong
9
2
4
5.5
W
Chang'e
5
3
4
2.33
W
Sol
kokefg
Sol
8
3
8
4
L
Hachiman
scousebob27
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,416
Damage
59,703
81,178
Taken
111,655
57,311
Mitigated
60,780
17,187
Healing
50,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,935
2,360
0
394
25,012
31,921
0
11,355
13,657
47,047
0
W
Hun Batz
Daniox6004
Hun Batz
5,014
1,439
0
3,980
17,513
6,364
2,919
3,910
13,467
0
73,470
L
Tsukuyomi
EvoIie
Tsukuyomi
17,642
4,577
0
6,836
21,033
11,238
1,957
9,809
11,224
0
99,223
L
Neith
13,442
5,702
0
2,843
14,782
6,380
963
5,245
9,537
0
61,293
W
Olorun
MilosBSL
Olorun
4,818
2,702
391
3,673
15,230
5,950
2,770
8,116
6,654
57,641
0
L
Morgan Le Fay
Raiginleif
Morgan Le Fay
24,841
3,384
531
6,480
17,130
7,126
240
10,554
6,576
80,939
0
W
Sun Wukong
Zacknafein
Sun Wukong
15,383
2,613
0
4,561
27,213
29,399
996
6,103
20,922
0
61,464
W
Chang'e
9,452
733
3,006
12,182
21,112
7,590
2,816
9,577
11,103
71,147
0
W
Sol
kokefg
Sol
25,036
12,507
424
21,971
30,587
11,477
7,809
11,333
18,993
113,121
0
L
Hachiman
scousebob27
Hachiman
556
439
0
103
3,221
646
0
2,343
878
0
3,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
63,155
436
Minions Killed
596
0
Camps Cleared
0
1,713,064
Distance Traveled
2,050,424
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,155
442
53
2
0
382,579
0
W
Hun Batz
11,832
514
137
6
0
436,112
1
L
Tsukuyomi
12,812
557
150
7
0
473,219
0
L
Neith
10,408
453
107
5
0
376,718
0
W
Olorun
11,653
507
117
5
0
344,605
1
L
Morgan Le Fay
11,920
518
119
5
0
441,642
4
W
Sun Wukong
12,468
542
87
4
0
445,307
1
W
Chang'e
12,705
552
101
4
0
405,386
7
W
Sol
14,497
630
154
7
0
419,014
1
L
Hachiman
6,492
282
7
0
0
38,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role