Player Matchup

Tsukuyomi
Tsukuyomi
INVT_Ismaa
Tsukuyomi
Level 21
God Stats
5W - 2L
1,863 SR
Queue Stats
10W - 8L
1,516 Elo+
Solo
Janus
Janus
NLE_Bumfluff
Janus
Level 28
God Stats
10W - 8L
1,539 SR
Queue Stats
48W - 76L
1,367 Elo+
Solo
Cliodhna
Cliodhna
Oo-Mouhax
Cliodhna
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Sasuke5_5Uchiha
Danzaburou
Level 25
God Stats
39W - 42L
1,490 SR
Queue Stats
60W - 70L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Tinki_Vinki64rus
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,299 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,394 Elo+

VS

Team Averages
Level 21
1,513 SR
1,325 Elo+
Artemis
Artemis
Freyja_468
Artemis
Level 27
God Stats
42W - 52L
1,420 SR
Queue Stats
102W - 140L
1,333 Elo+
Solo
Hun Batz
Hun Batz
S1ckaN94
Hun Batz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 93L
1,295 Elo+
Solo
Sobek
Sobek
Stydt
Sobek
Level 27
God Stats
28W - 16L
1,678 SR
Queue Stats
141W - 147L
1,391 Elo+
Solo
Chang'e
Chang'e
iSly_op
Chang'e
Level 27
God Stats
0W - 1L
1,241 SR
Queue Stats
150W - 133L
1,544 Elo+
Solo
Nemesis
Nemesis
tmiguel_19
Nemesis
Level 7
God Stats
2W - 2L
1,724 SR
Queue Stats
7W - 9L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
INVT_Ismaa
Tsukuyomi
13
6 / 4 / 2
8,193
546
7,050
9,895
3,248
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
7,088
473
3,644
6,243
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Oo-Mouhax
Cliodhna
10
1 / 1 / 2
6,311
421
4,010
4,540
1,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sasuke5_5Uchiha
Danzaburou
13
2 / 1 / 1
7,950
530
5,932
7,790
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
7,257
484
6,620
12,519
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freyja_468
Artemis
11
2 / 2 / 1
6,568
438
8,246
6,761
2,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
S1ckaN94
Hun Batz
11
2 / 3 / 1
6,616
441
3,861
10,836
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Stydt
Sobek
11
2 / 2 / 2
7,279
485
3,563
11,828
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
iSly_op
Chang'e
13
1 / 3 / 0
7,044
470
6,681
11,143
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
tmiguel_19
Nemesis
8
0 / 2 / 2
5,829
389
1,689
6,078
1,613
Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
7
8
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Freyja_468
Artemis
2
2
1
1.25
W
Tsukuyomi
INVT_Ismaa
Tsukuyomi
6
4
2
1.75
W
1
1
0
1
W
Cliodhna
Oo-Mouhax
Cliodhna
1
1
2
2
L
Hun Batz
S1ckaN94
Hun Batz
2
3
1
0.83
W
Danzaburou
Sasuke5_5Uchiha
Danzaburou
2
1
1
2.5
L
Sobek
Stydt
Sobek
2
2
2
1.5
W
2
1
4
4
L
Chang'e
iSly_op
Chang'e
1
3
0
0.33
L
Nemesis
tmiguel_19
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
24,040
40,987
Taken
46,646
18,871
Mitigated
21,015
14,433
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Freyja_468
Artemis
8,246
3,565
0
2,495
6,761
2,282
991
2,344
4,006
0
37,504
W
Tsukuyomi
INVT_Ismaa
Tsukuyomi
7,050
2,542
0
2,877
9,895
3,248
195
2,270
7,625
0
41,501
W
3,644
138
471
2,935
6,243
1,784
1,337
1,582
4,661
33,399
0
W
Cliodhna
Oo-Mouhax
Cliodhna
4,010
261
0
0
4,540
1,441
630
1,270
3,270
0
18,215
L
Hun Batz
S1ckaN94
Hun Batz
3,861
934
0
4,570
10,836
3,339
0
1,215
9,511
0
28,051
W
Danzaburou
Sasuke5_5Uchiha
Danzaburou
5,932
2,743
182
4,463
7,790
2,853
1,360
2,982
4,808
0
59,912
L
Sobek
Stydt
Sobek
3,563
428
0
4,130
11,828
9,901
27
4,248
6,707
22,535
0
W
6,620
672
63
3,442
12,519
9,545
0
2,140
10,379
25,713
0
L
Chang'e
iSly_op
Chang'e
6,681
355
234
5,599
11,143
3,880
0
702
10,387
47,627
0
L
Nemesis
tmiguel_19
Nemesis
1,689
644
0
917
6,078
1,613
148
524
5,486
0
16,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
33,336
341
Minions Killed
309
0
Camps Cleared
0
1,413,368
Distance Traveled
1,328,183
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,568
438
72
5
0
242,034
0
W
Tsukuyomi
8,193
546
67
4
0
262,703
1
W
Janus
7,088
473
72
5
0
289,492
3
W
Cliodhna
6,311
421
44
3
0
301,751
2
L
Hun Batz
6,616
441
58
4
0
302,338
0
W
Danzaburou
7,950
530
119
8
0
278,401
0
L
Sobek
7,279
485
39
3
0
284,597
5
W
Cthulhu
7,257
484
39
3
0
281,021
0
L
Chang'e
7,044
470
99
7
0
262,118
4
L
Nemesis
5,829
389
41
3
0
237,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role