Player Matchup

Da Ji
Da Ji
DrMeringue
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,713 Elo+
Solo
Apollo
Apollo
Kakakouu
Apollo
Level 50
God Stats
1W - 0L
1,702 SR
Queue Stats
18W - 25L
1,426 Elo+
Party 1
Ymir
Ymir
Shibuzen
Ymir
Level 16
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 5L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
darkgames
Kukulkan
Level 26
God Stats
3W - 0L
1,820 SR
Queue Stats
4W - 3L
1,425 Elo+
Party 1
Skadi
Skadi
greenmonkey111
Skadi
Level 29
God Stats
3W - 2L
1,548 SR
Queue Stats
5W - 4L
1,608 Elo+
Solo
Team Averages
Level 30
1,620 SR
1,515 Elo+

VS

Team Averages
Level 16
1,419 SR
1,564 Elo+
Bastet
Bastet
BlackZémos
Bastet
Level 30
God Stats
10W - 12L
1,379 SR
Queue Stats
93W - 124L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Gornaf
Cernunnos
Level 16
God Stats
0W - 1L
1,595 SR
Queue Stats
6W - 7L
1,432 Elo+
Solo
King Arthur
King Arthur
ShinjiHikaa
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Solo
Thanatos
Thanatos
Supddyl
Thanatos
Level 12
God Stats
0W - 2L
1,185 SR
Queue Stats
9W - 5L
1,684 Elo+
Solo
Anubis
Anubis
settshadow
Anubis
Level 18
God Stats
3W - 4L
1,435 SR
Queue Stats
31W - 30L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 2 / 3
6,557
596
7,181
8,896
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
Kakakouu
Apollo
10
4 / 2 / 3
6,348
577
4,377
5,346
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 0 / 5
6,251
568
1,952
4,919
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
darkgames
Kukulkan
11
2 / 1 / 2
6,255
569
2,223
2,744
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 4 / 4
6,346
577
7,572
6,842
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
5 / 3 / 0
6,483
589
5,396
6,351
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Gornaf
Cernunnos
11
0 / 1 / 0
5,819
529
3,664
3,728
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ShinjiHikaa
King Arthur
5
0 / 8 / 0
4,010
365
536
5,973
2,076
Thanatos
Supddyl
Thanatos
9
1 / 2 / 2
5,791
526
2,172
6,472
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
settshadow
Anubis
10
3 / 6 / 0
6,273
570
5,540
9,592
3,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
9
9
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
3
0
1.67
W
Da Ji
5
2
3
3.25
L
Cernunnos
Gornaf
Cernunnos
0
1
0
0
W
Apollo
Kakakouu
Apollo
4
2
3
2.75
W
Ymir
2
0
5
4.5
L
King Arthur
ShinjiHikaa
King Arthur
0
8
0
0
L
Thanatos
Supddyl
Thanatos
1
2
2
1
W
Kukulkan
darkgames
Kukulkan
2
1
2
3
W
7
4
4
2.25
L
Anubis
settshadow
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
17,308
28,747
Taken
32,116
8,670
Mitigated
11,484
7,403
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,396
1,278
0
1,717
6,351
2,984
0
1,308
5,043
660
20,699
W
Da Ji
7,181
1,925
0
3,209
8,896
2,406
0
1,705
7,032
0
32,265
L
Cernunnos
Gornaf
Cernunnos
3,664
1,438
0
1,145
3,728
1,021
0
401
3,327
0
34,784
W
Apollo
Kakakouu
Apollo
4,377
2,431
0
1,764
5,346
1,379
733
422
4,881
0
37,002
W
Ymir
1,952
923
0
1,697
4,919
2,566
335
43
4,876
12,304
0
L
King Arthur
ShinjiHikaa
King Arthur
536
221
0
70
5,973
2,076
0
1,516
4,457
0
3,725
L
Thanatos
Supddyl
Thanatos
2,172
892
0
5,197
6,472
1,662
0
829
5,643
0
22,141
W
Kukulkan
darkgames
Kukulkan
2,223
595
0
358
2,744
580
520
0
2,587
24,816
0
W
7,572
3,705
0
375
6,842
1,739
626
3,515
3,239
0
23,200
L
Anubis
settshadow
Anubis
5,540
115
0
3,345
9,592
3,741
0
121
9,215
33,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
28,376
295
Minions Killed
249
0
Camps Cleared
0
1,034,734
Distance Traveled
964,176
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,483
589
48
4
0
230,463
0
W
Da Ji
6,557
596
61
6
0
218,811
0
L
Cernunnos
5,819
529
71
6
0
186,623
3
W
Apollo
6,348
577
77
7
0
184,977
2
W
Ymir
6,251
568
35
3
0
208,536
0
L
King Arthur
4,010
365
5
0
0
155,000
4
L
Thanatos
5,791
526
55
5
0
224,109
1
W
Kukulkan
6,255
569
77
7
0
220,151
1
W
Skadi
6,346
577
45
4
0
202,259
5
L
Anubis
6,273
570
70
6
0
167,981
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role