Player Matchup

Tiamat
Tiamat
Silver I
Kauldër
Tiamat
Silver I
Level 43
God Stats
3W - 0L
1,744 SR
Queue Stats
24W - 18L
1,616 MMR
Party 2
Medusa
Medusa
Gold IV
Lessië
Medusa
Gold IV
Level 138
God Stats
25W - 14L
1,633 SR
Queue Stats
77W - 60L
1,586 MMR
Party 2
Hercules
Hercules
Gold V
Voltey
Hercules
Gold V
Level 128
God Stats
10W - 7L
1,605 SR
Queue Stats
43W - 42L
1,488 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,661 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,404 SR
1,404 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver I
aznag177
Charybdis
Silver I
Level 106
God Stats
0W - 2L
1,211 SR
Queue Stats
34W - 46L
1,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kauldër
Tiamat
16
6 / 4 / 7
11,712
689
14,727
11,253
8,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Lessië
Medusa
17
7 / 2 / 8
11,800
694
15,044
11,601
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Voltey
Hercules
16
5 / 1 / 13
12,646
744
9,330
15,444
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AchillesAphroditeThothGebGilgamesh

VS

Bans
PersephoneGaneshaAresAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 6 / 2
10,688
629
18,143
17,622
10,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
 
Arachne
13
1 / 5 / 4
9,406
553
3,484
12,405
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charybdis
aznag177
Charybdis
14
1 / 7 / 4
9,995
588
6,984
14,219
5,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
7
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
6
2
1
L
Arachne
 
Arachne
1
5
4
0.6
W
Tiamat
Kauldër
Tiamat
6
4
7
2.38
W
Medusa
Lessië
Medusa
7
2
8
5.5
W
Hercules
Voltey
Hercules
5
1
13
11.5
L
Charybdis
aznag177
Charybdis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
28,611
38,298
Taken
44,246
24,921
Mitigated
20,402
11,639
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,143
1,541
0
3,618
17,622
10,873
0
4,743
12,879
41,819
0
L
Arachne
 
Arachne
3,484
2,524
0
1,427
12,405
4,027
0
4,906
7,499
0
10,042
W
Tiamat
Kauldër
Tiamat
14,727
1,071
0
2,932
11,253
8,751
489
5,162
6,091
43,589
0
W
Medusa
Lessië
Medusa
15,044
5,827
0
1,534
11,601
4,043
2,443
5,466
6,135
0
66,003
W
Hercules
Voltey
Hercules
9,330
1,857
0
7,173
15,444
12,127
378
7,930
7,514
1,273
28,780
L
Charybdis
aznag177
Charybdis
6,984
2,526
0
2,161
14,219
5,502
0
5,525
8,694
0
46,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
30,089
237
Minions Killed
179
9
Camps Cleared
6
893,228
Distance Traveled
776,357
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,688
629
61
4
1
261,907
2
L
Arachne
9,406
553
15
1
2
248,671
0
W
Tiamat
11,712
689
82
5
4
298,136
1
W
Medusa
11,800
694
99
6
3
272,873
5
W
Hercules
12,646
744
56
3
2
322,219
6
L
Charybdis
9,995
588
103
6
3
265,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role