Player Matchup

Hou Yi
Hou Yi
Arilus
Hou Yi
Level 18
God Stats
2W - 2L
1,848 SR
Queue Stats
49W - 48L
1,490 Elo+
Party 1
King Arthur
King Arthur
ErdoganKebobLand
King Arthur
Level 8
God Stats
1W - 3L
1,464 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 2
Ra
Ra
KettyKev
Ra
Level 17
God Stats
1W - 2L
1,457 SR
Queue Stats
8W - 13L
1,330 Elo+
Party 2
Cerberus
Cerberus
Midgaror
Cerberus
Level 17
God Stats
3W - 4L
1,229 SR
Queue Stats
30W - 31L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
кальян228
Jing Wei
Level 29
God Stats
4W - 4L
1,440 SR
Queue Stats
17W - 18L
1,360 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,392 Elo+

VS

Team Averages
Level 16
1,540 SR
1,449 Elo+
Ravana
Ravana
CoolTornadoNinja
Ravana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,480 Elo+
Party 3
Anhur
Anhur
Cythrous
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,447 Elo+
Party 3
Ymir
Ymir
EzLanesEzGames
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 45L
1,558 Elo+
Solo
Poseidon
Poseidon
Gr0R
Poseidon
Level 18
God Stats
4W - 2L
1,683 SR
Queue Stats
42W - 39L
1,433 Elo+
Party 3
Nemesis
Nemesis
p-Maroux-q
Nemesis
Level 16
God Stats
4W - 3L
1,517 SR
Queue Stats
44W - 43L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arilus
Hou Yi
12
4 / 6 / 3
7,856
524
9,026
10,696
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ErdoganKebobLand
King Arthur
10
0 / 10 / 5
6,029
402
3,018
12,393
4,890
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 8 / 5
7,648
510
8,194
10,720
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Midgaror
Cerberus
11
5 / 5 / 3
7,752
517
7,922
13,895
7,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
11
1 / 3 / 0
7,117
474
3,835
6,086
1,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,307
554
6,231
8,125
5,036
Anhur
Cythrous
Anhur
13
9 / 4 / 13
8,563
571
10,609
10,762
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
9 / 2 / 13
9,190
613
9,678
14,932
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Gr0R
Poseidon
13
9 / 3 / 8
8,721
581
11,485
7,015
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
p-Maroux-q
Nemesis
12
2 / 2 / 8
7,612
507
4,475
10,460
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
32
32
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arilus
Hou Yi
4
6
3
0.92
W
3
2
6
3
W
Anhur
Cythrous
Anhur
9
4
13
3.88
L
King Arthur
ErdoganKebobLand
King Arthur
0
10
5
0.25
W
9
2
13
7.75
W
Poseidon
Gr0R
Poseidon
9
3
8
4.33
L
3
8
5
0.69
L
Cerberus
Midgaror
Cerberus
5
5
3
1.3
W
Nemesis
p-Maroux-q
Nemesis
2
2
8
3
L
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
42,478
53,790
Taken
51,294
19,538
Mitigated
29,417
7,492
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arilus
Hou Yi
9,026
4,760
0
1,532
10,696
2,067
0
3,689
6,947
0
33,153
W
6,231
1,196
0
1,836
8,125
5,036
0
2,835
5,285
0
39,368
W
Anhur
Cythrous
Anhur
10,609
6,013
0
3,303
10,762
3,416
904
2,787
7,826
0
31,852
L
King Arthur
ErdoganKebobLand
King Arthur
3,018
478
0
0
12,393
4,890
320
5,463
6,810
0
15,078
W
9,678
1,846
0
3,935
14,932
15,527
0
3,252
11,389
36,521
0
W
Poseidon
Gr0R
Poseidon
11,485
1,862
0
609
7,015
1,866
0
3,192
3,703
45,650
0
L
8,194
266
323
1,978
10,720
2,880
494
6,017
4,426
43,468
0
L
Cerberus
Midgaror
Cerberus
7,922
527
0
2,555
13,895
7,852
456
3,242
10,489
26,065
0
W
Nemesis
p-Maroux-q
Nemesis
4,475
2,087
0
5,179
10,460
3,572
0
3,388
6,975
0
40,390
L
Jing Wei
3,835
1,857
102
1,002
6,086
1,849
377
2,081
3,955
0
33,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
42,393
301
Minions Killed
336
0
Camps Cleared
0
1,377,523
Distance Traveled
1,538,312
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,856
524
53
4
0
274,510
3
W
Ravana
8,307
554
91
6
0
321,607
3
W
Anhur
8,563
571
43
3
0
275,639
0
L
King Arthur
6,029
402
26
2
0
305,501
0
W
Ymir
9,190
613
49
3
0
267,444
4
W
Poseidon
8,721
581
69
5
0
329,997
5
L
Ra
7,648
510
86
6
0
290,650
0
L
Cerberus
7,752
517
64
4
0
286,368
3
W
Nemesis
7,612
507
84
6
0
343,625
4
L
Jing Wei
7,117
474
72
5
0
220,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role