Player Matchup

Aphrodite
Aphrodite
LeNebbzy
Aphrodite
Level 24
God Stats
12W - 11L
1,435 SR
Queue Stats
122W - 166L
1,357 Elo+
Party 3
Danzaburou
Danzaburou
TheTubbzy
Danzaburou
Level 25
God Stats
3W - 4L
1,682 SR
Queue Stats
117W - 163L
1,365 Elo+
Party 3
Guan Yu
Guan Yu
jesmil0311
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
rouless10
Thanatos
Level 27
God Stats
14W - 14L
1,378 SR
Queue Stats
81W - 70L
1,421 Elo+
Solo
The Morrigan
The Morrigan
xyBLACKyx
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,323 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,393 Elo+

VS

Team Averages
Level 16
1,479 SR
1,396 Elo+
Thoth
Thoth
Alexey_Kuzmichev
Thoth
Level 28
God Stats
22W - 25L
1,406 SR
Queue Stats
119W - 181L
1,228 Elo+
Party 2
Medusa
Medusa
Garroc8
Medusa
Level 29
God Stats
23W - 17L
1,659 SR
Queue Stats
66W - 65L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Haffdrache
Jormungandr
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Merlin
Merlin
KillerFliller
Merlin
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Yemoja
Yemoja
KuzKuzs
Yemoja
Level 17
God Stats
47W - 49L
1,329 SR
Queue Stats
121W - 175L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LeNebbzy
Aphrodite
20
2 / 7 / 18
14,623
395
5,394
24,105
17,570
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheTubbzy
Danzaburou
20
12 / 13 / 17
19,383
524
52,622
49,552
20,832
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
jesmil0311
Guan Yu
5
0 / 2 / 1
9,642
261
349
2,254
622
Thanatos
rouless10
Thanatos
20
37 / 7 / 8
22,190
600
56,255
45,233
18,963
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
xyBLACKyx
The Morrigan
20
9 / 12 / 14
16,763
453
23,383
32,498
13,605
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 17 / 9
14,733
398
19,975
31,954
19,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Garroc8
Medusa
20
29 / 13 / 3
22,895
619
45,101
37,530
13,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Haffdrache
Jormungandr
20
5 / 8 / 16
16,548
447
22,554
34,857
56,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 13 / 4
12,364
334
8,053
22,470
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
KuzKuzs
Yemoja
18
1 / 10 / 13
13,811
373
10,551
32,314
32,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
85
60
Kills
40
41
Deaths
61
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
17
9
0.56
W
Medusa
Garroc8
Medusa
29
13
3
2.35
W
Jormungandr
Haffdrache
Jormungandr
5
8
16
1.63
W
0
13
4
0.15
W
Yemoja
KuzKuzs
Yemoja
1
10
13
0.75
L
Aphrodite
LeNebbzy
Aphrodite
2
7
18
1.57
L
Danzaburou
TheTubbzy
Danzaburou
12
13
17
1.58
L
Guan Yu
jesmil0311
Guan Yu
0
2
1
0.25
L
Thanatos
rouless10
Thanatos
37
7
8
5.86
L
The Morrigan
xyBLACKyx
The Morrigan
9
12
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,003
Damage
106,234
153,642
Taken
159,125
71,592
Mitigated
126,791
93,577
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,975
1,661
0
1,873
31,954
19,144
898
5,220
26,574
65,332
0
W
Medusa
Garroc8
Medusa
45,101
21,707
0
9,045
37,530
13,580
6,872
5,159
32,131
0
164,548
W
Jormungandr
Haffdrache
Jormungandr
22,554
5,131
1,163
2,093
34,857
56,095
815
7,952
26,265
93,851
0
W
8,053
1,067
0
3,254
22,470
5,424
0
3,401
18,989
74,491
0
W
Yemoja
KuzKuzs
Yemoja
10,551
752
1,849
3,982
32,314
32,548
1,279
689
30,985
47,527
0
L
Aphrodite
LeNebbzy
Aphrodite
5,394
2,046
16,763
11,792
24,105
17,570
1,159
11,247
12,528
25,705
0
L
Danzaburou
TheTubbzy
Danzaburou
52,622
34,736
0
14,744
49,552
20,832
9,263
18,389
30,735
0
188,134
L
Guan Yu
jesmil0311
Guan Yu
349
168
0
50
2,254
622
0
1,554
646
0
618
L
Thanatos
rouless10
Thanatos
56,255
22,258
0
42,747
45,233
18,963
1,931
15,785
27,834
0
165,558
L
The Morrigan
xyBLACKyx
The Morrigan
23,383
6,918
531
6,950
32,498
13,605
1,292
11,581
19,512
91,498
8,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,601
Gold Earned
80,351
555
Minions Killed
593
0
Camps Cleared
0
2,457,979
Distance Traveled
2,664,894
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,733
398
96
3
0
484,966
0
W
Medusa
22,895
619
217
6
0
561,244
7
W
Jormungandr
16,548
447
123
3
0
626,609
0
W
Merlin
12,364
334
96
3
0
476,320
0
W
Yemoja
13,811
373
61
2
0
515,755
0
L
Aphrodite
14,623
395
38
1
0
629,820
1
L
Danzaburou
19,383
524
225
6
0
547,532
4
L
Guan Yu
9,642
261
0
0
0
71,518
0
L
Thanatos
22,190
600
178
5
0
679,743
0
L
The Morrigan
16,763
453
114
3
0
529,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role