Player Matchup

Janus
Janus
GodOfPortals114
Janus
Level 2
God Stats
3W - 1L
1,676 SR
Queue Stats
51W - 30L
1,648 Elo+
Party 1
Chaac
Chaac
Runthissth
Chaac
Level 28
God Stats
3W - 0L
1,748 SR
Queue Stats
93W - 44L
1,599 Elo+
Solo
Skadi
Skadi
asdfaswww
Skadi
Level 3
God Stats
5W - 0L
1,676 SR
Queue Stats
16W - 7L
1,648 Elo+
Party 1
Aphrodite
Aphrodite
burritosuitcase
Aphrodite
Level 81
God Stats
2W - 1L
1,426 SR
Queue Stats
236W - 186L
1,585 Elo+
Party 1
Hel
Hel
l Alex765 l
Hel
Level 115
God Stats
8W - 2L
1,724 SR
Queue Stats
348W - 276L
1,595 Elo+
Party 1
Team Averages
Level 46
1,650 SR
1,615 Elo+

VS

Team Averages
Level 16
1,422 SR
1,550 Elo+
Awilix
Awilix
 
Awilix
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MandoM4N
Zeus
Level 28
God Stats
7W - 7L
1,321 SR
Queue Stats
203W - 200L
1,556 Elo+
Solo
Hachiman
Hachiman
MonGoLoko312
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,505 Elo+
Solo
King Arthur
King Arthur
XxKenzo77xX
King Arthur
Level 12
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 10L
1,553 Elo+
Solo
Ra
Ra
achtadrig-Score
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 0 / 12
9,421
673
13,247
9,450
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
11 / 0 / 4
9,849
704
11,202
12,163
7,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
asdfaswww
Skadi
11
7 / 2 / 11
7,772
555
6,603
9,502
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
burritosuitcase
Aphrodite
12
3 / 0 / 26
8,663
619
3,501
10,275
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
10 / 0 / 17
8,793
628
16,059
12,913
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 5 / 0
6,586
470
5,696
10,252
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zeus
8
1 / 9 / 0
5,328
381
9,390
9,834
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MonGoLoko312
Hachiman
8
0 / 4 / 1
5,353
382
3,838
6,784
1,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XxKenzo77xX
King Arthur
7
0 / 13 / 1
5,173
370
3,206
18,672
6,496
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

7
0 / 16 / 0
4,673
334
2,987
13,397
2,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
4
47
Kills
2
2
Deaths
47
70
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
0
0.2
W
16
0
12
22
L
Zeus
1
9
0
0.11
L
Hachiman
MonGoLoko312
Hachiman
0
4
1
0.13
W
Chaac
11
0
4
13
L
King Arthur
XxKenzo77xX
King Arthur
0
13
1
0.04
L
0
16
0
0
W
Skadi
asdfaswww
Skadi
7
2
11
6.25
W
Aphrodite
burritosuitcase
Aphrodite
3
0
26
16
W
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,612
Damage
25,117
54,303
Taken
58,939
27,341
Mitigated
16,051
36,280
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,696
1,530
0
1,199
10,252
2,877
0
5,565
4,528
0
41,844
W
13,247
2,149
0
2,563
9,450
2,983
1,701
3,395
6,055
45,770
0
L
Zeus
9,390
601
0
516
9,834
2,106
0
5,503
4,191
24,462
0
L
Hachiman
MonGoLoko312
Hachiman
3,838
1,468
0
407
6,784
1,591
0
2,385
4,341
0
18,841
W
Chaac
11,202
1,412
0
6,497
12,163
7,424
1,592
689
11,474
0
62,512
L
King Arthur
XxKenzo77xX
King Arthur
3,206
636
0
1,992
18,672
6,496
0
8,999
9,527
0
13,029
L
2,987
722
32
516
13,397
2,981
0
9,614
3,545
10,576
0
W
Skadi
asdfaswww
Skadi
6,603
3,526
0
1,430
9,502
2,859
3,934
2,277
7,225
0
35,317
W
Aphrodite
burritosuitcase
Aphrodite
3,501
1,180
4,148
6,271
10,275
9,482
1,445
2,609
7,666
14,814
0
W
16,059
2,063
7,472
7,899
12,913
4,593
605
3,407
9,506
53,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
27,113
381
Minions Killed
183
0
Camps Cleared
0
1,303,107
Distance Traveled
1,108,862
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,586
470
80
6
0
253,786
2
W
Janus
9,421
673
71
5
0
280,409
4
L
Zeus
5,328
381
36
3
0
232,847
3
L
Hachiman
5,353
382
27
2
0
201,795
1
W
Chaac
9,849
704
127
9
0
271,729
1
L
King Arthur
5,173
370
24
2
0
235,790
0
L
Ra
4,673
334
16
1
0
184,644
1
W
Skadi
7,772
555
57
4
0
245,438
1
W
Aphrodite
8,663
619
29
2
0
242,134
2
W
Hel
8,793
628
97
7
0
263,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role