Player Matchup

Skadi
Skadi
Raiginleif
Skadi
Level 28
God Stats
7W - 5L
1,608 SR
Queue Stats
21W - 25L
1,304 Elo+
Solo
Scylla
Scylla
Xx Natsu xD
Scylla
Level 115
God Stats
8W - 9L
1,371 SR
Queue Stats
605W - 388L
1,638 Elo+
Party 2
Achilles
Achilles
o Shinigami6176
Achilles
Level 21
God Stats
12W - 5L
1,626 SR
Queue Stats
151W - 67L
1,645 Elo+
Party 2
Team Averages
Level 55
1,535 SR
1,529 Elo+

VS

Team Averages
Level 51
1,438 SR
1,226 Elo+
Cthulhu
Cthulhu
BaNaNa_mAyH3mM
Cthulhu
Level 64
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 1
Sun Wukong
Sun Wukong
PerkanPtp
Sun Wukong
Level 69
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 8L
1,233 Elo+
Party 1
Tiamat
Tiamat
willkadel
Tiamat
Level 19
God Stats
2W - 2L
1,363 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
4 / 0 / 17
11,356
710
19,824
6,704
2,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
10 / 1 / 10
12,139
759
24,200
7,163
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
8 / 1 / 13
11,619
726
17,163
22,243
23,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
9,395
587
7,738
26,178
26,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
PerkanPtp
Sun Wukong
13
1 / 6 / 0
9,161
573
9,584
26,982
26,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
willkadel
Tiamat
11
1 / 8 / 0
8,576
536
3,310
17,515
12,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
22
Kills
2
2
Deaths
22
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Sun Wukong
PerkanPtp
Sun Wukong
1
6
0
0.17
W
Skadi
4
0
17
12.5
W
Scylla
10
1
10
15
W
Achilles
8
1
13
14.5
L
Tiamat
willkadel
Tiamat
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,187
Damage
20,632
36,110
Taken
70,675
29,398
Mitigated
64,950
17,122
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,738
151
357
3,007
26,178
26,105
0
12,296
13,465
31,970
0
L
Sun Wukong
PerkanPtp
Sun Wukong
9,584
806
205
5,696
26,982
26,735
0
8,035
18,254
0
31,428
W
Skadi
19,824
8,938
913
4,292
6,704
2,717
1,230
2,537
3,904
0
46,954
W
Scylla
24,200
4,056
0
1,774
7,163
2,719
1,335
3,386
3,455
79,847
0
W
Achilles
17,163
4,796
208
9,935
22,243
23,962
244
5,105
16,145
6,401
29,653
L
Tiamat
willkadel
Tiamat
3,310
57
99
1,141
17,515
12,110
0
6,410
10,583
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
27,132
208
Minions Killed
128
11
Camps Cleared
3
941,172
Distance Traveled
824,352
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,395
587
52
3
2
290,773
0
L
Sun Wukong
9,161
573
50
3
1
314,028
4
W
Skadi
11,356
710
49
3
4
311,949
6
W
Scylla
12,139
759
127
8
6
290,075
1
W
Achilles
11,619
726
32
2
1
339,148
3
L
Tiamat
8,576
536
26
2
0
219,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role