Player Matchup

Anubis
Anubis
Bugoo--
Anubis
Level 27
God Stats
11W - 7L
1,508 SR
Queue Stats
62W - 68L
1,304 Elo+
Solo
Kumbhakarna
Kumbhakarna
SnagBoards-_-l
Kumbhakarna
Level 25
God Stats
1W - 2L
1,444 SR
Queue Stats
73W - 59L
1,459 Elo+
Solo
Izanami
Izanami
mF_Garou
Izanami
Level 4
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 3L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
shakeNbake2531
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 165L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
sleepy no
Sun Wukong
Level 8
God Stats
0W - 6L
1,467 SR
Queue Stats
0W - 6L
1,025 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,276 Elo+

VS

Team Averages
Level 15
1,424 SR
1,289 Elo+
Nike
Nike
Aizeen v
Nike
Level 29
God Stats
2W - 4L
1,474 SR
Queue Stats
170W - 171L
1,482 Elo+
Solo
Hades
Hades
SOY_T1GR3
Hades
Level 15
God Stats
14W - 8L
1,529 SR
Queue Stats
17W - 17L
1,344 Elo+
Solo
King Arthur
King Arthur
SmittyHoops_32
King Arthur
Level 6
God Stats
1W - 2L
1,230 SR
Queue Stats
4W - 5L
1,186 Elo+
Party 1
Izanami
Izanami
Yungrinthian
Izanami
Level 17
God Stats
4W - 1L
1,550 SR
Queue Stats
6W - 5L
1,342 Elo+
Solo
Ra
Ra
slayer765
Ra
Level 7
God Stats
1W - 2L
1,338 SR
Queue Stats
3W - 4L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bugoo--
Anubis
4
2 / 0 / 0
9,308
266
227
791
227
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
SnagBoards-_-l
Kumbhakarna
20
5 / 3 / 7
16,158
462
15,726
43,124
78,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
mF_Garou
Izanami
7
1 / 6 / 2
9,584
274
1,849
4,855
1,066
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
shakeNbake2531
Baron Samedi
20
7 / 11 / 4
17,075
488
24,236
25,541
13,411
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
sleepy no
Sun Wukong
20
11 / 4 / 1
16,595
474
20,250
38,850
29,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
2 / 0 / 2
10,871
311
1,742
3,772
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
SOY_T1GR3
Hades
20
13 / 4 / 3
17,845
510
24,461
24,862
13,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
SmittyHoops_32
King Arthur
20
4 / 8 / 0
15,268
436
11,450
28,404
28,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Yungrinthian
Izanami
20
3 / 5 / 3
18,380
525
25,181
23,533
8,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 11 / 2
15,435
441
16,079
24,443
9,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
26
Kills
23
24
Deaths
28
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
2
0
2
3
L
Anubis
Bugoo--
Anubis
2
0
0
2
W
Hades
SOY_T1GR3
Hades
13
4
3
3.63
W
King Arthur
SmittyHoops_32
King Arthur
4
8
0
0.5
L
Kumbhakarna
SnagBoards-_-l
Kumbhakarna
5
3
7
2.83
W
Izanami
Yungrinthian
Izanami
3
5
3
0.9
L
Izanami
mF_Garou
Izanami
1
6
2
0.33
L
Baron Samedi
shakeNbake2531
Baron Samedi
7
11
4
0.82
W
1
11
2
0.18
L
Sun Wukong
sleepy no
Sun Wukong
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,288
Damage
78,913
113,161
Taken
105,014
122,791
Mitigated
60,147
30,735
Healing
29,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,742
135
0
1,197
3,772
1,532
0
559
3,177
0
26,020
L
Anubis
Bugoo--
Anubis
227
148
0
186
791
227
0
35
756
2,023
0
W
Hades
SOY_T1GR3
Hades
24,461
2,323
352
11,600
24,862
13,017
3,055
11,921
12,531
119,560
0
W
King Arthur
SmittyHoops_32
King Arthur
11,450
1,223
0
2,022
28,404
28,025
1,114
6,934
21,261
6,217
80,475
L
Kumbhakarna
SnagBoards-_-l
Kumbhakarna
15,726
3,043
318
8,758
43,124
78,314
353
18,147
24,421
92,223
0
W
Izanami
Yungrinthian
Izanami
25,181
21,747
0
5,873
23,533
8,355
7,277
10,664
12,567
0
175,556
L
Izanami
mF_Garou
Izanami
1,849
1,166
0
0
4,855
1,066
774
1,122
3,727
0
8,937
L
Baron Samedi
shakeNbake2531
Baron Samedi
24,236
2,091
792
5,362
25,541
13,411
1,276
15,948
9,479
128,540
0
W
16,079
2,061
1,847
6,267
24,443
9,218
1,946
9,228
15,143
125,249
0
L
Sun Wukong
sleepy no
Sun Wukong
20,250
6,457
0
15,319
38,850
29,773
1,934
5,825
32,885
132
119,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,720
Gold Earned
77,799
520
Minions Killed
810
0
Camps Cleared
0
1,894,597
Distance Traveled
2,484,156
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,871
311
53
2
0
174,185
2
L
Anubis
9,308
266
6
0
0
23,099
0
W
Hades
17,845
510
202
6
0
556,525
0
W
King Arthur
15,268
436
127
4
0
589,155
0
L
Kumbhakarna
16,158
462
108
3
0
680,943
6
W
Izanami
18,380
525
236
7
0
574,065
5
L
Izanami
9,584
274
17
0
0
156,445
0
L
Baron Samedi
17,075
488
226
6
0
520,641
1
W
Ra
15,435
441
192
5
0
590,226
0
L
Sun Wukong
16,595
474
163
5
0
513,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role