Player Matchup

Ares
Ares
Atem_hayabusa
Ares
Level 7
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Thor
Thor
HEISENBERG1313
Thor
Level 6
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
SSempay
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,432 Elo+
Solo
Janus
Janus
SillyMe1437
Janus
Level 21
God Stats
0W - 4L
1,146 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo
Aphrodite
Aphrodite
Stydt
Aphrodite
Level 27
God Stats
5W - 9L
1,857 SR
Queue Stats
141W - 147L
1,402 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,401 Elo+

VS

Team Averages
Level 25
1,464 SR
1,399 Elo+
Kukulkan
Kukulkan
Bumbastique
Kukulkan
Level 8
God Stats
2W - 0L
1,710 SR
Queue Stats
65W - 60L
1,253 Elo+
Solo
Odin
Odin
Mr_IzFreeze
Odin
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Syrox_1996
Cthulhu
Level 34
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 33L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
iCrnchy
Hun Batz
Level 28
God Stats
4W - 2L
1,493 SR
Queue Stats
58W - 63L
1,403 Elo+
Party 1
Izanami
Izanami
iNNSTA_LOVE_YOU
Izanami
Level 29
God Stats
18W - 16L
1,523 SR
Queue Stats
97W - 103L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 3
7,159
421
5,747
18,690
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
6,383
375
2,496
8,780
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
SSempay
Erlang Shen
10
2 / 8 / 0
6,826
402
4,556
13,443
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 8 / 0
8,135
479
6,293
10,853
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Stydt
Aphrodite
11
0 / 1 / 4
7,463
439
7,305
9,876
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bumbastique
Kukulkan
14
8 / 7 / 4
8,858
521
8,815
7,184
2,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 4
7,831
461
5,419
10,941
5,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Syrox_1996
Cthulhu
12
2 / 3 / 22
8,057
474
6,753
11,469
10,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
iCrnchy
Hun Batz
12
0 / 0 / 7
7,575
446
4,198
12,485
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
16 / 2 / 8
10,445
614
22,908
12,110
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
10
Kills
28
29
Deaths
13
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Kukulkan
Bumbastique
Kukulkan
8
7
4
1.43
L
0
3
3
0.5
W
2
1
4
4
L
Erlang Shen
SSempay
Erlang Shen
2
8
0
0.25
L
6
8
0
0.75
L
Aphrodite
Stydt
Aphrodite
0
1
4
2
W
Cthulhu
Syrox_1996
Cthulhu
2
3
22
4.33
W
Hun Batz
iCrnchy
Hun Batz
0
0
7
3.5
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
48,093
61,642
Taken
54,189
31,815
Mitigated
28,101
17,087
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,747
352
0
1,007
18,690
14,197
0
5,738
12,952
17,596
0
W
Kukulkan
Bumbastique
Kukulkan
8,815
588
0
0
7,184
2,811
847
3,491
3,487
47,177
0
L
2,496
576
0
2,173
8,780
2,295
0
1,425
7,355
0
21,991
W
5,419
609
0
250
10,941
5,717
84
4,785
6,120
3,279
25,768
L
Erlang Shen
SSempay
Erlang Shen
4,556
2,141
0
2,569
13,443
7,570
0
4,775
8,668
346
25,295
L
6,293
553
0
774
10,853
2,496
493
3,074
7,779
31,527
0
L
Aphrodite
Stydt
Aphrodite
7,305
725
3,493
7,071
9,876
5,257
219
1,856
8,020
43,802
0
W
Cthulhu
Syrox_1996
Cthulhu
6,753
1,157
611
795
11,469
10,958
17
4,470
6,926
15,644
0
W
Hun Batz
iCrnchy
Hun Batz
4,198
1,541
0
6,103
12,485
4,144
277
3,716
8,735
0
50,234
W
22,908
16,823
0
4,862
12,110
4,471
3,230
5,962
6,034
0
82,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
42,766
271
Minions Killed
345
0
Camps Cleared
0
1,522,697
Distance Traveled
1,609,547
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,159
421
19
1
0
285,630
4
W
Kukulkan
8,858
521
69
4
0
272,275
5
L
Thor
6,383
375
48
3
0
326,549
0
W
Odin
7,831
461
50
3
0
351,378
4
L
Erlang Shen
6,826
402
49
3
0
329,301
0
L
Janus
8,135
479
63
4
0
266,531
2
L
Aphrodite
7,463
439
92
5
0
314,686
0
W
Cthulhu
8,057
474
23
1
0
333,152
3
W
Hun Batz
7,575
446
89
5
0
353,528
5
W
Izanami
10,445
614
114
7
0
299,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role