Player Matchup

Fenrir
Fenrir
BambusMK1
Fenrir
Level 17
God Stats
14W - 24L
1,311 SR
Queue Stats
82W - 102L
1,260 Elo+
Party 1
Cliodhna
Cliodhna
Decebal93
Cliodhna
Level 28
God Stats
10W - 17L
1,443 SR
Queue Stats
63W - 76L
1,383 Elo+
Solo
Yemoja
Yemoja
Falko27
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,333 Elo+
Solo
Apollo
Apollo
alecsiys
Apollo
Level 17
God Stats
0W - 3L
1,407 SR
Queue Stats
11W - 16L
1,376 Elo+
Solo
Odin
Odin
gugu797
Odin
Level 9
God Stats
1W - 2L
1,675 SR
Queue Stats
6W - 16L
1,116 Elo+
Party 1
Team Averages
Level 17
1,467 SR
1,294 Elo+

VS

Team Averages
Level 18
1,531 SR
1,314 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bengal2000
Thanatos
Level 18
God Stats
2W - 0L
1,431 SR
Queue Stats
2W - 1L
1,411 Elo+
Solo
Ares
Ares
Rudebwooy
Ares
Level 27
God Stats
10W - 13L
1,390 SR
Queue Stats
38W - 45L
1,359 Elo+
Solo
Chang'e
Chang'e
Sawir84
Chang'e
Level 13
God Stats
3W - 0L
1,834 SR
Queue Stats
6W - 11L
1,277 Elo+
Solo
Neith
Neith
budilnick
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BambusMK1
Fenrir
18
11 / 9 / 8
12,132
506
18,153
24,155
10,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Decebal93
Cliodhna
19
14 / 12 / 11
13,409
559
26,136
22,565
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Falko27
Yemoja
16
0 / 3 / 21
11,312
471
10,231
15,536
20,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
alecsiys
Apollo
18
6 / 7 / 8
11,643
485
13,335
18,652
6,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
gugu797
Odin
17
0 / 11 / 7
10,222
426
2,212
20,726
13,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 2 / 11
12,979
541
14,368
26,265
19,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Bengal2000
Thanatos
19
21 / 5 / 6
14,320
597
28,342
18,705
7,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
6 / 9 / 8
11,472
478
8,971
23,339
37,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Sawir84
Chang'e
15
1 / 9 / 11
10,608
442
6,664
15,756
4,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
budilnick
Neith
16
6 / 7 / 9
11,586
483
13,691
13,076
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
85
31
Kills
40
42
Deaths
32
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
11
5.75
L
Fenrir
BambusMK1
Fenrir
11
9
8
1.67
W
Thanatos
Bengal2000
Thanatos
21
5
6
4.8
L
Cliodhna
Decebal93
Cliodhna
14
12
11
1.63
L
Yemoja
Falko27
Yemoja
0
3
21
3.5
W
Ares
6
9
8
1.11
W
Chang'e
Sawir84
Chang'e
1
9
11
0.72
L
Apollo
alecsiys
Apollo
6
7
8
1.43
W
Neith
budilnick
Neith
6
7
9
1.5
L
Odin
gugu797
Odin
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,067
Damage
72,036
101,634
Taken
97,141
59,739
Mitigated
74,827
18,686
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,368
3,051
0
3,621
26,265
19,155
1,794
1,546
24,719
93,376
0
L
Fenrir
BambusMK1
Fenrir
18,153
9,643
669
7,535
24,155
10,109
0
5,523
18,499
0
66,282
W
Thanatos
Bengal2000
Thanatos
28,342
10,425
0
13,863
18,705
7,820
3,349
1,499
17,206
0
63,730
L
Cliodhna
Decebal93
Cliodhna
26,136
3,256
0
1,617
22,565
9,256
213
6,414
16,052
0
80,302
L
Yemoja
Falko27
Yemoja
10,231
1,592
1,150
1,585
15,536
20,381
785
6,638
8,700
43,720
0
W
Ares
8,971
622
0
998
23,339
37,041
703
3,307
20,032
25,617
0
W
Chang'e
Sawir84
Chang'e
6,664
494
2,799
3,307
15,756
4,837
1,197
2,818
12,938
42,543
0
L
Apollo
alecsiys
Apollo
13,335
9,837
0
4,670
18,652
6,146
2,216
5,966
12,336
0
84,340
W
Neith
budilnick
Neith
13,691
5,454
0
1,654
13,076
5,974
2,577
1,061
12,015
0
47,783
L
Odin
gugu797
Odin
2,212
960
0
1,460
20,726
13,847
858
4,516
15,849
0
37,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
60,965
449
Minions Killed
423
0
Camps Cleared
0
1,993,546
Distance Traveled
2,089,764
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,979
541
157
7
0
383,412
4
L
Fenrir
12,132
506
88
4
0
444,684
0
W
Thanatos
14,320
597
73
3
0
486,222
0
L
Cliodhna
13,409
559
120
5
0
375,629
1
L
Yemoja
11,312
471
46
2
0
436,406
0
W
Ares
11,472
478
28
1
0
391,584
3
W
Chang'e
10,608
442
78
3
0
419,839
0
L
Apollo
11,643
485
127
5
0
386,359
6
W
Neith
11,586
483
87
4
0
408,707
3
L
Odin
10,222
426
68
3
0
350,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role