Player Matchup

Erlang Shen
Erlang Shen
Dhayris
Erlang Shen
Level 146
God Stats
1W - 1L
1,331 SR
Queue Stats
38W - 35L
1,553 Elo+
Party 2
Chiron
Chiron
OriginOfSlugg
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 295L
1,500 Elo+
Solo
Ymir
Ymir
Xx xturie xX
Ymir
Level 23
God Stats
4W - 0L
1,592 SR
Queue Stats
6W - 2L
1,717 Elo+
Party 2
Geb
Geb
chikendrugs
Geb
Level 149
God Stats
1W - 0L
1,384 SR
Queue Stats
40W - 41L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
monseQAQ
Nu Wa
Level 45
God Stats
23W - 18L
1,544 SR
Queue Stats
163W - 161L
1,495 Elo+
Solo
Team Averages
Level 81
1,470 SR
1,553 Elo+

VS

Team Averages
Level 43
1,548 SR
1,503 Elo+
Izanami
Izanami
EugeneBush
Izanami
Level 34
God Stats
1W - 8L
1,320 SR
Queue Stats
48W - 37L
1,581 Elo+
Party 1
Skadi
Skadi
Igrunkin
Skadi
Level 37
God Stats
9W - 4L
1,677 SR
Queue Stats
52W - 72L
1,394 Elo+
Solo
Zeus
Zeus
KristiPolo
Zeus
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
195W - 213L
1,509 Elo+
Solo
Bellona
Bellona
Pers0Ha
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,442 Elo+
Party 1
Anhur
Anhur
WatcheRim
Anhur
Level 35
God Stats
4W - 4L
1,507 SR
Queue Stats
96W - 82L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dhayris
Erlang Shen
20
12 / 0 / 22
13,615
1,238
20,583
12,115
8,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 1 / 26
13,139
1,194
18,511
13,803
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 0 / 27
10,514
956
5,311
12,752
13,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 24
11,768
1,070
16,110
13,777
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
monseQAQ
Nu Wa
20
20 / 1 / 21
14,031
1,276
33,590
9,547
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EugeneBush
Izanami
16
1 / 6 / 2
10,336
940
10,959
17,785
6,296
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Igrunkin
Skadi
16
1 / 17 / 3
10,078
916
14,464
26,664
7,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 13 / 2
9,922
902
20,401
21,990
6,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pers0Ha
Bellona
16
1 / 9 / 3
10,961
996
11,945
29,458
25,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
WatcheRim
Anhur
15
0 / 1 / 0
8,473
770
0
3,308
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
15
46
Kills
5
5
Deaths
46
120
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dhayris
Erlang Shen
12
0
22
23
L
Izanami
EugeneBush
Izanami
1
6
2
0.33
L
Skadi
Igrunkin
Skadi
1
17
3
0.15
L
2
13
2
0.23
W
8
1
26
21
L
Bellona
Pers0Ha
Bellona
1
9
3
0.28
L
Anhur
WatcheRim
Anhur
0
1
0
0
W
0
0
27
13.5
W
6
3
24
6
W
Nu Wa
monseQAQ
Nu Wa
20
1
21
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,105
Damage
57,769
61,994
Taken
99,205
39,009
Mitigated
47,712
15,100
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dhayris
Erlang Shen
20,583
10,480
2,206
3,522
12,115
8,323
0
5,095
7,020
0
32,450
L
Izanami
EugeneBush
Izanami
10,959
9,414
0
242
17,785
6,296
0
11,284
6,501
0
41,976
L
Skadi
Igrunkin
Skadi
14,464
8,173
0
1,396
26,664
7,919
0
13,391
13,273
0
53,421
L
20,401
3,742
0
467
21,990
6,975
0
11,471
10,519
36,874
0
W
18,511
9,487
1,124
3,892
13,803
5,767
0
2,571
11,187
0
55,210
L
Bellona
Pers0Ha
Bellona
11,945
3,379
1,814
2,299
29,458
25,671
0
16,335
12,823
311
39,140
L
Anhur
WatcheRim
Anhur
0
0
0
104
3,308
851
0
2,530
778
0
1,413
W
5,311
402
326
774
12,752
13,955
0
6,199
6,553
11,154
0
W
16,110
1,442
0
682
13,777
6,951
0
3,655
10,122
32,254
0
W
Nu Wa
monseQAQ
Nu Wa
33,590
7,599
1,055
1,519
9,547
4,013
0
3,192
6,355
60,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,067
Gold Earned
49,770
229
Minions Killed
231
15
Camps Cleared
3
1,161,552
Distance Traveled
761,926
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,615
1,238
33
3
0
273,992
0
L
Izanami
10,336
940
68
6
1
183,151
0
L
Skadi
10,078
916
69
6
0
151,372
0
L
Zeus
9,922
902
26
2
0
182,671
1
W
Chiron
13,139
1,194
80
7
11
217,830
0
L
Bellona
10,961
996
66
6
1
230,881
0
L
Anhur
8,473
770
2
0
1
13,851
0
W
Ymir
10,514
956
15
1
0
212,671
0
W
Geb
11,768
1,070
36
3
3
232,266
0
W
Nu Wa
14,031
1,276
65
6
1
224,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role