Player Matchup

Geb
Geb
Ghost32907
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,354 Elo+
Party 2
Anhur
Anhur
Psycho_Nugget_
Anhur
Level 29
God Stats
11W - 19L
1,360 SR
Queue Stats
69W - 83L
1,375 Elo+
Party 2
Kali
Kali
camiloxd1
Kali
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
1,380 Elo+
Party 1
Hun Batz
Hun Batz
slavcheg17
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,308 Elo+
Solo
Vulcan
Vulcan
xlmobazanelx
Vulcan
Level 16
God Stats
2W - 9L
1,048 SR
Queue Stats
22W - 28L
1,350 Elo+
Party 1
Team Averages
Level 23
1,382 SR
1,353 Elo+

VS

Team Averages
Level 45
1,517 SR
1,511 Elo+
Ares
Ares
Gabe-E_Babe-E
Ares
Level 26
God Stats
7W - 7L
1,423 SR
Queue Stats
34W - 41L
1,384 Elo+
Solo
Janus
Janus
GodOfPortals114
Janus
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 30L
1,500 Elo+
Party 3
Skadi
Skadi
asdfaswww
Skadi
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 3
Vamana
Vamana
burritosuitcase
Vamana
Level 81
God Stats
21W - 13L
1,634 SR
Queue Stats
236W - 186L
1,580 Elo+
Party 3
Thor
Thor
l Alex765 l
Thor
Level 115
God Stats
18W - 19L
1,529 SR
Queue Stats
348W - 276L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,652
465
2,012
7,719
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 6 / 1
4,352
435
2,121
5,748
1,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
7
2 / 5 / 0
4,751
475
1,207
6,805
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
slavcheg17
Hun Batz
7
0 / 5 / 0
4,433
443
1,252
5,949
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
8
0 / 4 / 0
4,452
445
350
4,179
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,651
465
563
8,605
2,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 0 / 5
7,042
704
6,195
3,898
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
asdfaswww
Skadi
9
2 / 1 / 7
5,558
556
7,027
4,291
1,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
6,427
643
2,163
3,720
2,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
9 / 1 / 4
6,990
699
6,454
4,957
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
22
22
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
2
3
0.75
W
8
0
5
10.5
L
2
6
1
0.42
W
Skadi
asdfaswww
Skadi
2
1
7
5.5
W
3
0
5
5.5
L
Kali
2
5
0
0.4
W
9
1
4
11
L
Hun Batz
slavcheg17
Hun Batz
0
5
0
0
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,942
Damage
22,402
30,400
Taken
25,471
9,294
Mitigated
8,217
4,315
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
563
0
853
2,892
8,605
2,424
21
958
7,647
12,106
0
L
2,012
164
0
1,802
7,719
3,224
0
1,615
6,024
9,622
0
W
6,195
1,374
125
1,346
3,898
1,143
0
369
3,489
38,739
0
L
2,121
1,771
0
406
5,748
1,271
0
2,224
3,440
0
11,176
W
Skadi
asdfaswww
Skadi
7,027
4,109
0
873
4,291
1,059
1,099
669
3,622
0
26,253
W
2,163
741
0
973
3,720
2,196
188
125
3,595
0
35,881
L
Kali
1,207
491
0
826
6,805
2,233
0
2,259
4,383
0
17,369
W
6,454
2,034
0
1,494
4,957
1,395
62
201
4,756
0
34,563
L
Hun Batz
slavcheg17
Hun Batz
1,252
0
0
791
5,949
1,471
0
235
5,692
0
13,452
L
Vulcan
350
207
0
490
4,179
1,095
0
228
3,951
18,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
30,668
136
Minions Killed
288
0
Camps Cleared
0
830,892
Distance Traveled
941,513
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,651
465
13
1
0
177,813
0
L
Geb
4,652
465
20
2
0
184,543
1
W
Janus
7,042
704
83
8
0
195,501
2
L
Anhur
4,352
435
16
2
0
152,060
1
W
Skadi
5,558
556
44
4
0
177,376
0
W
Vamana
6,427
643
78
8
0
182,046
2
L
Kali
4,751
475
38
4
0
182,988
0
W
Thor
6,990
699
70
7
0
208,777
0
L
Hun Batz
4,433
443
29
3
0
143,435
0
L
Vulcan
4,452
445
33
3
0
167,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role