Player Matchup

Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FonKasta
Hera
Level 160
God Stats
7W - 5L
1,591 SR
Queue Stats
310W - 316L
1,524 Elo+
Solo
Cerberus
Cerberus
Gumonk
Cerberus
Level 157
God Stats
4W - 1L
1,677 SR
Queue Stats
264W - 270L
1,501 Elo+
Solo
Fenrir
Fenrir
Rasta_Jonny
Fenrir
Level 146
God Stats
1W - 3L
1,564 SR
Queue Stats
132W - 132L
1,498 Elo+
Solo
Ah Puch
Ah Puch
minONchik
Ah Puch
Level 94
God Stats
28W - 12L
1,613 SR
Queue Stats
865W - 856L
1,475 Elo+
Solo
Team Averages
Level 135
1,589 SR
1,499 Elo+

VS

Team Averages
Level 123
1,536 SR
1,498 Elo+
Apollo
Apollo
Beatons
Apollo
Level 128
God Stats
3W - 5L
1,471 SR
Queue Stats
95W - 106L
1,450 Elo+
Solo
Cthulhu
Cthulhu
GeirAdolf
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,591 Elo+
Solo
Ares
Ares
KoalaSmite
Ares
Level 151
God Stats
5W - 3L
1,710 SR
Queue Stats
799W - 812L
1,454 Elo+
Solo
Geb
Geb
Pot8os
Geb
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 180L
1,470 Elo+
Solo
Bellona
Bellona
nevermore0402
Bellona
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
235W - 231L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 4 / 21
11,734
782
7,663
19,707
29,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
17
5 / 6 / 20
10,706
714
19,954
12,759
7,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Gumonk
Cerberus
18
1 / 3 / 26
11,187
746
12,849
19,994
31,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
20
13 / 4 / 13
12,422
828
23,721
22,885
15,572
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
minONchik
Ah Puch
20
10 / 4 / 16
12,066
804
21,161
14,237
8,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beatons
Apollo
19
8 / 7 / 3
12,350
823
16,266
17,415
9,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
GeirAdolf
Cthulhu
17
4 / 7 / 6
11,269
751
11,263
23,907
28,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 4 / 11
11,276
752
9,888
21,695
31,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
Pot8os
Geb
18
3 / 6 / 12
11,369
758
13,998
18,496
17,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
16
4 / 9 / 9
10,986
732
17,603
23,932
25,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
62
33
Kills
21
21
Deaths
33
96
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
4
21
3.63
L
Apollo
Beatons
Apollo
8
7
3
1.36
W
Hera
5
6
20
2.5
L
Cthulhu
GeirAdolf
Cthulhu
4
7
6
1
W
Cerberus
Gumonk
Cerberus
1
3
26
4.67
L
2
4
11
1.88
L
Geb
Pot8os
Geb
3
6
12
1.5
W
Fenrir
13
4
13
4.88
W
Ah Puch
minONchik
Ah Puch
10
4
16
4.5
L
Bellona
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,348
Damage
69,018
89,582
Taken
105,445
92,467
Mitigated
112,100
31,859
Healing
28,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,663
1,478
2,820
2,643
19,707
29,466
1,195
5,084
14,623
14,177
0
L
Apollo
Beatons
Apollo
16,266
11,030
1,141
3,807
17,415
9,119
3,804
10,722
6,693
0
35,526
W
Hera
19,954
6,790
3,146
1,509
12,759
7,237
1,115
5,757
7,002
34,500
0
L
Cthulhu
GeirAdolf
Cthulhu
11,263
562
2,708
2,056
23,907
28,962
333
17,851
6,056
24,339
0
W
Cerberus
Gumonk
Cerberus
12,849
734
2,052
6,065
19,994
31,974
1,151
8,271
11,723
31,061
0
L
9,888
397
1,458
5,234
21,695
31,005
370
11,102
10,593
17,739
0
L
Geb
Pot8os
Geb
13,998
1,052
2,181
2,087
18,496
17,043
708
12,009
6,487
29,452
0
W
Fenrir
23,721
10,503
1,055
8,821
22,885
15,572
2,341
11,024
11,861
0
40,458
W
Ah Puch
minONchik
Ah Puch
21,161
1,470
0
3,748
14,237
8,218
966
5,013
9,224
47,352
0
L
Bellona
17,603
4,898
1,944
5,408
23,932
25,971
578
9,943
13,989
0
27,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
57,250
190
Minions Killed
139
0
Camps Cleared
0
1,313,207
Distance Traveled
1,262,975
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,734
782
8
1
0
267,161
1
L
Apollo
12,350
823
52
3
0
247,925
1
W
Hera
10,706
714
25
2
0
253,040
1
L
Cthulhu
11,269
751
38
3
0
247,408
3
W
Cerberus
11,187
746
73
5
0
252,332
2
L
Ares
11,276
752
10
1
0
258,369
0
L
Geb
11,369
758
20
1
0
262,982
1
W
Fenrir
12,422
828
29
2
0
287,689
0
W
Ah Puch
12,066
804
55
4
0
252,985
0
L
Bellona
10,986
732
19
1
0
246,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role