Player Matchup

Hercules
Hercules
Devantier19
Hercules
Level 28
God Stats
5W - 3L
1,704 SR
Queue Stats
144W - 129L
1,631 Elo+
Party 2
Jormungandr
Jormungandr
DimblTau
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,554 Elo+
Party 3
Neith
Neith
IBaBaYKAI
Neith
Level 29
God Stats
3W - 1L
1,544 SR
Queue Stats
101W - 77L
1,563 Elo+
Party 3
Nemesis
Nemesis
Sanfori
Nemesis
Level 22
God Stats
2W - 1L
1,681 SR
Queue Stats
32W - 23L
1,678 Elo+
Party 2
Kukulkan
Kukulkan
Tau18IQ
Kukulkan
Level 28
God Stats
9W - 3L
1,712 SR
Queue Stats
78W - 56L
1,561 Elo+
Party 3
Team Averages
Level 24
1,628 SR
1,598 Elo+

VS

Team Averages
Level 19
1,476 SR
1,573 Elo+
Anubis
Anubis
DiarrheaBob69
Anubis
Level 18
God Stats
3W - 4L
1,424 SR
Queue Stats
34W - 35L
1,544 Elo+
Solo
Ymir
Ymir
Gutterer
Ymir
Level 7
God Stats
18W - 13L
1,645 SR
Queue Stats
144W - 141L
1,630 Elo+
Solo
Chaac
Chaac
Jasarel
Chaac
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 152L
1,513 Elo+
Party 1
Anhur
Anhur
Katinette
Anhur
Level 28
God Stats
1W - 3L
1,502 SR
Queue Stats
327W - 315L
1,537 Elo+
Party 1
Serqet
Serqet
ShyRaZaL
Serqet
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 7L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Devantier19
Hercules
19
7 / 1 / 11
12,512
521
23,456
23,556
19,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
DimblTau
Jormungandr
16
2 / 7 / 17
10,807
450
8,052
21,004
15,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
IBaBaYKAI
Neith
20
6 / 6 / 10
13,069
545
17,240
14,875
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sanfori
Nemesis
20
9 / 5 / 10
13,031
543
14,795
20,657
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Tau18IQ
Kukulkan
18
8 / 11 / 6
12,960
540
18,641
14,034
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 4
13,691
570
26,118
27,497
13,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
3 / 8 / 10
11,941
498
14,948
25,982
15,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Jasarel
Chaac
15
1 / 7 / 3
10,219
426
9,302
18,975
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
Katinette
Anhur
18
7 / 5 / 8
12,207
509
16,985
19,857
6,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ShyRaZaL
Serqet
17
3 / 4 / 5
11,069
461
7,567
14,767
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
60
32
Kills
30
30
Deaths
32
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Devantier19
Hercules
7
1
11
12.5
L
16
8
4
2.25
W
Jormungandr
DimblTau
Jormungandr
2
7
17
1.5
L
Ymir
3
8
10
1
W
Neith
IBaBaYKAI
Neith
6
6
10
1.83
L
Chaac
Jasarel
Chaac
1
7
3
0.36
L
Anhur
Katinette
Anhur
7
5
8
2.2
W
Nemesis
Sanfori
Nemesis
9
5
10
2.8
L
Serqet
ShyRaZaL
Serqet
3
4
5
1.38
W
Kukulkan
Tau18IQ
Kukulkan
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,184
Damage
74,920
94,126
Taken
107,078
49,968
Mitigated
56,035
22,719
Healing
36,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Devantier19
Hercules
23,456
7,546
0
11,909
23,556
19,245
314
8,174
13,609
13,859
53,307
L
26,118
387
0
13,934
27,497
13,044
389
10,758
16,498
83,121
0
W
Jormungandr
DimblTau
Jormungandr
8,052
1,587
30
190
21,004
15,426
460
7,978
12,931
28,485
0
L
Ymir
14,948
2,458
0
5,646
25,982
15,544
0
9,535
15,969
50,944
0
W
Neith
IBaBaYKAI
Neith
17,240
6,465
0
2,903
14,875
4,795
3,825
6,265
7,812
0
102,940
L
Chaac
Jasarel
Chaac
9,302
1,093
0
5,722
18,975
15,735
243
4,458
13,656
0
51,250
L
Anhur
Katinette
Anhur
16,985
11,597
0
8,003
19,857
6,695
1,046
3,150
16,606
0
92,509
W
Nemesis
Sanfori
Nemesis
14,795
6,045
0
7,478
20,657
6,732
535
9,305
10,851
0
77,563
L
Serqet
ShyRaZaL
Serqet
7,567
1,220
0
3,296
14,767
5,017
0
2,903
11,402
0
45,521
W
Kukulkan
Tau18IQ
Kukulkan
18,641
1,854
0
209
14,034
3,770
1,484
9,638
4,396
73,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,379
Gold Earned
59,127
541
Minions Killed
483
0
Camps Cleared
0
2,216,372
Distance Traveled
2,115,728
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,512
521
118
5
0
447,591
3
L
Anubis
13,691
570
110
5
0
374,052
2
W
Jormungandr
10,807
450
29
1
0
449,543
2
L
Ymir
11,941
498
67
3
0
383,665
2
W
Neith
13,069
545
145
6
0
390,251
5
L
Chaac
10,219
426
97
4
0
449,847
6
L
Anhur
12,207
509
134
6
0
414,602
2
W
Nemesis
13,031
543
119
5
0
493,461
4
L
Serqet
11,069
461
75
3
0
493,562
5
W
Kukulkan
12,960
540
130
5
0
435,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role