Player Matchup

Yemoja
Yemoja
Antonio2683
Yemoja
Level 17
God Stats
4W - 10L
1,776 SR
Queue Stats
59W - 80L
1,388 Elo+
Solo
Cthulhu
Cthulhu
EiMoor
Cthulhu
Level 24
God Stats
7W - 3L
1,841 SR
Queue Stats
26W - 23L
1,440 Elo+
Party 1
Anhur
Anhur
Ivan1201
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,508 Elo+
Solo
Hun Batz
Hun Batz
Orange9902
Hun Batz
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 138L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
ZekGenteBoa
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 1
Team Averages
Level 17
1,623 SR
1,422 Elo+

VS

Team Averages
Level 17
1,413 SR
1,392 Elo+
Tiamat
Tiamat
MrDiMouse
Tiamat
Level 28
God Stats
4W - 7L
1,067 SR
Queue Stats
109W - 132L
1,409 Elo+
Solo
Camazotz
Camazotz
Tenente Dudu
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,572 Elo+
Solo
Jormungandr
Jormungandr
WillianS2
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,020 Elo+
Solo
Set
Set
XSkyofshadowX
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
slimepspp
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 3 / 5
10,903
436
2,714
16,323
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
EiMoor
Cthulhu
16
1 / 6 / 4
10,190
408
14,813
21,179
24,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Ivan1201
Anhur
17
4 / 6 / 2
11,338
454
11,508
15,640
4,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Orange9902
Hun Batz
20
8 / 10 / 3
13,030
521
16,316
25,132
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
ZekGenteBoa
Ao Kuang
15
5 / 8 / 1
10,109
404
11,667
24,956
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrDiMouse
Tiamat
18
3 / 7 / 4
12,311
492
9,427
15,194
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Tenente Dudu
Camazotz
20
5 / 3 / 11
13,664
547
20,943
28,233
20,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WillianS2
Jormungandr
18
2 / 4 / 9
11,595
464
5,067
12,317
10,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 2
14,739
590
15,991
21,087
9,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
slimepspp
Anhur
20
12 / 2 / 8
14,182
567
29,464
20,981
7,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
18
Kills
33
33
Deaths
19
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
5
0.83
L
Cthulhu
EiMoor
Cthulhu
1
6
4
0.5
L
Anhur
Ivan1201
Anhur
4
6
2
0.83
W
Tiamat
MrDiMouse
Tiamat
3
7
4
0.71
L
Hun Batz
Orange9902
Hun Batz
8
10
3
0.95
W
Camazotz
Tenente Dudu
Camazotz
5
3
11
3.5
W
Jormungandr
WillianS2
Jormungandr
2
4
9
1.63
W
11
3
2
4
L
Ao Kuang
ZekGenteBoa
Ao Kuang
5
8
1
0.69
W
Anhur
slimepspp
Anhur
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
80,892
103,230
Taken
97,812
59,207
Mitigated
55,012
23,519
Healing
42,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,714
514
1,196
1,058
16,323
14,840
129
1,874
14,009
39,080
0
L
Cthulhu
EiMoor
Cthulhu
14,813
2,039
245
2,011
21,179
24,360
0
3,580
17,363
55,193
0
L
Anhur
Ivan1201
Anhur
11,508
6,094
0
3,752
15,640
4,042
1,242
977
14,579
0
63,625
W
Tiamat
MrDiMouse
Tiamat
9,427
1,040
0
4,300
15,194
6,757
1,432
3,909
11,169
68,808
0
L
Hun Batz
Orange9902
Hun Batz
16,316
6,285
0
8,790
25,132
8,834
0
3,384
21,484
0
86,497
W
Camazotz
Tenente Dudu
Camazotz
20,943
6,570
0
18,059
28,233
20,364
2,583
9,298
17,883
0
94,321
W
Jormungandr
WillianS2
Jormungandr
5,067
1,612
18
100
12,317
10,397
757
4,001
7,954
37,406
0
W
15,991
7,282
0
11,170
21,087
9,815
1,000
4,504
16,449
0
135,762
L
Ao Kuang
ZekGenteBoa
Ao Kuang
11,667
3,475
0
6,467
24,956
7,131
186
3,777
20,901
34,716
0
W
Anhur
slimepspp
Anhur
29,464
16,685
0
9,105
20,981
7,679
3,010
5,740
15,091
0
120,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
66,491
435
Minions Killed
628
0
Camps Cleared
0
2,191,292
Distance Traveled
2,405,956
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,903
436
56
2
0
363,264
2
L
Cthulhu
10,190
408
94
4
0
492,860
0
L
Anhur
11,338
454
120
5
0
430,513
4
W
Tiamat
12,311
492
105
4
0
445,108
1
L
Hun Batz
13,030
521
118
5
0
481,229
2
W
Camazotz
13,664
547
122
5
0
506,459
11
W
Jormungandr
11,595
464
57
2
0
464,876
1
W
Set
14,739
590
183
7
0
519,634
0
L
Ao Kuang
10,109
404
47
2
0
423,426
0
W
Anhur
14,182
567
161
6
0
469,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role