Player Matchup

Loki
Loki
Altcas80
Loki
Level 18
God Stats
4W - 6L
1,448 SR
Queue Stats
29W - 28L
1,468 Elo+
Solo
Ymir
Ymir
Jose07-M
Ymir
Level 28
God Stats
3W - 4L
1,319 SR
Queue Stats
91W - 80L
1,485 Elo+
Solo
Bellona
Bellona
RuSS1An_SaV4gE-X
Bellona
Level 27
God Stats
17W - 13L
1,470 SR
Queue Stats
54W - 47L
1,401 Elo+
Solo
Neith
Neith
assasin_crispy
Neith
Level 28
God Stats
67W - 57L
1,579 SR
Queue Stats
113W - 112L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
mikimike22
Nu Wa
Level 28
God Stats
7W - 6L
1,562 SR
Queue Stats
105W - 109L
1,460 Elo+
Party 2
Team Averages
Level 26
1,476 SR
1,462 Elo+

VS

Team Averages
Level 25
1,542 SR
1,477 Elo+
Kukulkan
Kukulkan
Anhur-_4
Kukulkan
Level 29
God Stats
3W - 1L
1,894 SR
Queue Stats
93W - 64L
1,542 Elo+
Party 1
Sobek
Sobek
Fikizolo
Sobek
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 60L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flick_Snipping_
Tsukuyomi
Level 28
God Stats
1W - 5L
1,343 SR
Queue Stats
86W - 78L
1,534 Elo+
Solo
Skadi
Skadi
Tragoune
Skadi
Level 28
God Stats
24W - 28L
1,474 SR
Queue Stats
73W - 76L
1,405 Elo+
Solo
The Morrigan
The Morrigan
W7775777
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 3 / 3
6,299
630
4,410
7,329
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
0 / 1 / 5
5,741
574
1,580
7,017
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 3
7,394
739
6,069
7,161
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 1 / 3
6,289
629
4,722
3,766
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
12
7 / 0 / 4
7,195
720
6,464
3,512
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anhur-_4
Kukulkan
8
2 / 5 / 0
5,170
517
2,828
5,584
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Fikizolo
Sobek
7
0 / 3 / 1
4,760
476
1,478
8,689
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Flick_Snipping_
Tsukuyomi
9
2 / 5 / 2
5,819
582
5,686
9,796
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Tragoune
Skadi
7
1 / 4 / 1
4,855
486
4,075
5,241
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
W7775777
The Morrigan
8
0 / 5 / 0
4,721
472
2,067
4,166
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
5
3
3
2.17
L
Kukulkan
Anhur-_4
Kukulkan
2
5
0
0.4
L
Sobek
Fikizolo
Sobek
0
3
1
0.17
L
Tsukuyomi
Flick_Snipping_
Tsukuyomi
2
5
2
0.6
W
Ymir
0
1
5
2.5
W
5
0
3
6.5
L
Skadi
Tragoune
Skadi
1
4
1
0.38
L
The Morrigan
W7775777
The Morrigan
0
5
0
0
W
5
1
3
6.5
W
Nu Wa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
16,134
28,785
Taken
33,476
12,755
Mitigated
10,401
10,172
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,410
800
0
2,890
7,329
2,328
0
1,407
5,913
0
26,724
L
Kukulkan
Anhur-_4
Kukulkan
2,828
635
0
625
5,584
1,412
0
185
5,381
19,015
0
L
Sobek
Fikizolo
Sobek
1,478
220
0
2,339
8,689
4,455
0
2,175
6,414
8,499
0
L
Tsukuyomi
Flick_Snipping_
Tsukuyomi
5,686
1,995
0
2,286
9,796
2,411
0
1,295
8,423
0
28,786
W
Ymir
1,580
408
136
1,416
7,017
3,848
0
959
6,045
16,663
0
W
6,069
1,629
0
2,903
7,161
4,286
762
2,116
5,036
0
35,360
L
Skadi
Tragoune
Skadi
4,075
2,027
0
765
5,241
1,002
0
1,868
3,295
0
24,202
L
The Morrigan
W7775777
The Morrigan
2,067
204
0
65
4,166
1,121
0
2,103
1,884
19,921
1,317
W
4,722
2,000
0
1,662
3,766
1,300
870
615
3,138
0
28,124
W
Nu Wa
6,464
1,886
0
1,165
3,512
993
784
1,175
2,324
33,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
25,325
292
Minions Killed
211
0
Camps Cleared
0
1,037,560
Distance Traveled
904,066
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,299
630
59
6
0
228,187
0
L
Kukulkan
5,170
517
46
5
0
145,790
1
L
Sobek
4,760
476
16
2
0
203,673
2
L
Tsukuyomi
5,819
582
62
6
0
179,334
0
W
Ymir
5,741
574
30
3
0
199,979
0
W
Bellona
7,394
739
78
8
0
220,826
0
L
Skadi
4,855
486
44
4
0
184,072
1
L
The Morrigan
4,721
472
43
4
0
191,197
0
W
Neith
6,289
629
61
6
0
182,949
4
W
Nu Wa
7,195
720
64
6
0
205,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role