Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
GwM k1ll3R
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 122L
1,325 Elo+
Party 1
Skadi
Skadi
L2-LWCAS-R2
Skadi
Level 16
God Stats
0W - 7L
1,122 SR
Queue Stats
18W - 28L
1,379 Elo+
Solo
Jormungandr
Jormungandr
XxclaysoxX
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 103L
1,399 Elo+
Party 1
King Arthur
King Arthur
willybrhm
King Arthur
Level 27
God Stats
8W - 9L
1,549 SR
Queue Stats
89W - 78L
1,488 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,418 Elo+

VS

Team Averages
Level 15
1,435 SR
1,361 Elo+
The Morrigan
The Morrigan
D4rkGamerBr
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,501 Elo+
Solo
Neith
Neith
KhakiLawyer9631
Neith
Level 28
God Stats
5W - 7L
1,488 SR
Queue Stats
73W - 109L
1,300 Elo+
Solo
Khepri
Khepri
Ninrod1288
Khepri
Level 15
God Stats
16W - 8L
1,407 SR
Queue Stats
51W - 58L
1,262 Elo+
Solo
Artemis
Artemis
TyrantCR
Artemis
Level 12
God Stats
2W - 1L
1,279 SR
Queue Stats
64W - 44L
1,510 Elo+
Solo
Nemesis
Nemesis
redor_inocuo
Nemesis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 34L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 8 / 3
6,856
403
4,222
7,809
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 16 / 1
5,804
341
4,043
15,939
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 9 / 1
5,816
342
2,475
11,351
3,462
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
XxclaysoxX
Jormungandr
7
0 / 12 / 2
5,756
339
3,279
18,104
10,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
willybrhm
King Arthur
12
4 / 3 / 0
8,144
479
11,729
19,379
9,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
D4rkGamerBr
The Morrigan
14
9 / 2 / 14
9,617
566
10,938
5,690
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
9,154
538
5,326
7,824
2,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ninrod1288
Khepri
13
7 / 0 / 23
10,190
599
6,461
6,851
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TyrantCR
Artemis
16
18 / 0 / 15
10,572
622
25,770
12,308
5,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
redor_inocuo
Nemesis
13
10 / 3 / 10
8,878
522
10,968
10,204
3,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
113
6
Kills
47
48
Deaths
6
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
8
3
0.31
W
The Morrigan
D4rkGamerBr
The Morrigan
9
2
14
8
L
1
16
1
0.09
W
3
1
4
5
L
0
9
1
0.06
W
Khepri
Ninrod1288
Khepri
7
0
23
18.5
W
Artemis
TyrantCR
Artemis
18
0
15
25.5
L
Jormungandr
XxclaysoxX
Jormungandr
0
12
2
0.08
W
Nemesis
redor_inocuo
Nemesis
10
3
10
5
L
King Arthur
willybrhm
King Arthur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
59,463
72,582
Taken
42,877
29,006
Mitigated
25,143
9,147
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,222
1,493
0
284
7,809
2,523
0
1,800
5,961
18,627
5,721
W
The Morrigan
D4rkGamerBr
The Morrigan
10,938
2,902
162
2,576
5,690
2,394
649
1,385
4,164
43,426
8,282
L
4,043
1,054
0
842
15,939
2,675
280
3,054
12,832
0
17,409
W
5,326
1,391
895
2,576
7,824
2,896
1,010
0
7,824
0
58,069
L
2,475
891
0
1,720
11,351
3,462
234
2,531
8,777
0
18,159
W
Khepri
Ninrod1288
Khepri
6,461
1,614
0
1,307
6,851
10,217
264
1,306
5,545
15,950
0
W
Artemis
TyrantCR
Artemis
25,770
13,483
0
6,770
12,308
5,806
5,063
1,390
10,918
0
92,856
L
Jormungandr
XxclaysoxX
Jormungandr
3,279
1,445
60
145
18,104
10,525
207
4,876
13,016
17,744
0
W
Nemesis
redor_inocuo
Nemesis
10,968
4,130
0
2,661
10,204
3,830
1,509
2,091
8,113
0
40,423
L
King Arthur
willybrhm
King Arthur
11,729
1,026
0
6,096
19,379
9,821
150
2,312
17,067
0
46,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
48,411
205
Minions Killed
407
0
Camps Cleared
0
1,262,703
Distance Traveled
1,502,937
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,856
403
44
3
0
182,783
0
W
The Morrigan
9,617
566
96
6
0
272,392
2
L
Pele
5,804
341
24
1
0
244,222
1
W
Neith
9,154
538
105
6
0
284,694
1
L
Skadi
5,816
342
34
2
0
276,085
1
W
Khepri
10,190
599
16
1
0
328,866
0
W
Artemis
10,572
622
133
8
0
296,353
4
L
Jormungandr
5,756
339
23
1
0
246,078
0
W
Nemesis
8,878
522
57
3
0
320,632
1
L
King Arthur
8,144
479
80
5
0
313,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role