Player Matchup

Tiamat
Tiamat
Apex8
Tiamat
Level 27
God Stats
33W - 58L
1,342 SR
Queue Stats
47W - 80L
1,281 Elo+
Party 2
Tsukuyomi
Tsukuyomi
K1ngsXV
Tsukuyomi
Level 18
God Stats
1W - 5L
1,257 SR
Queue Stats
12W - 21L
1,310 Elo+
Solo
Fafnir
Fafnir
NateK63
Fafnir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 52L
1,264 Elo+
Party 2
Erlang Shen
Erlang Shen
Swermix
Erlang Shen
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,524 Elo+
Solo
Olorun
Olorun
彼若莫得感情
Olorun
Level 17
God Stats
2W - 0L
1,704 SR
Queue Stats
74W - 115L
1,368 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,349 Elo+

VS

Team Averages
Level 13
1,447 SR
1,317 Elo+
Zeus
Zeus
DonSamon
Zeus
Level 8
God Stats
11W - 9L
1,468 SR
Queue Stats
33W - 29L
1,325 Elo+
Solo
Jormungandr
Jormungandr
Kursk46rus
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 166L
1,439 Elo+
Solo
Persephone
Persephone
Maplebeez
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Ratchut
Jing Wei
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 8L
1,160 Elo+
Party 1
The Morrigan
The Morrigan
Yumiit
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apex8
Tiamat
18
4 / 4 / 21
10,388
1,039
12,625
11,404
10,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
K1ngsXV
Tsukuyomi
18
17 / 3 / 21
13,254
1,325
23,156
10,047
6,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
NateK63
Fafnir
18
1 / 1 / 27
11,378
1,138
4,030
14,109
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Swermix
Erlang Shen
19
12 / 2 / 25
13,074
1,307
20,777
15,067
13,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 0 / 20
12,198
1,220
17,970
6,024
2,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

270

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 7 / 7
9,706
971
14,317
12,823
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Kursk46rus
Jormungandr
16
3 / 9 / 7
10,121
1,012
8,820
21,203
22,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Maplebeez
Persephone
16
2 / 7 / 7
10,133
1,013
7,783
14,370
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ratchut
Jing Wei
16
4 / 9 / 6
10,578
1,058
13,266
15,876
6,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Yumiit
The Morrigan
15
0 / 13 / 7
8,886
889
4,788
17,651
6,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
44
45
Kills
10
10
Deaths
45
114
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Apex8
Tiamat
4
4
21
3.63
L
Zeus
1
7
7
0.64
W
Tsukuyomi
K1ngsXV
Tsukuyomi
17
3
21
9.17
L
Jormungandr
Kursk46rus
Jormungandr
3
9
7
0.72
L
Persephone
Maplebeez
Persephone
2
7
7
0.79
W
Fafnir
NateK63
Fafnir
1
1
27
14.5
L
Jing Wei
Ratchut
Jing Wei
4
9
6
0.78
W
Erlang Shen
Swermix
Erlang Shen
12
2
25
12.25
L
The Morrigan
Yumiit
The Morrigan
0
13
7
0.27
W
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,558
Damage
48,974
56,651
Taken
81,923
47,220
Mitigated
45,337
13,118
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Apex8
Tiamat
12,625
1,124
0
2,512
11,404
10,077
0
7,036
4,265
29,866
0
L
Zeus
14,317
3,463
0
434
12,823
4,262
0
3,809
8,956
31,253
0
W
Tsukuyomi
K1ngsXV
Tsukuyomi
23,156
7,232
0
53
10,047
6,605
0
5,915
3,861
0
38,083
L
Jormungandr
Kursk46rus
Jormungandr
8,820
1,492
0
0
21,203
22,724
0
11,012
9,979
14,911
0
L
Persephone
Maplebeez
Persephone
7,783
1,418
0
1,583
14,370
5,234
0
3,802
10,485
21,921
0
W
Fafnir
NateK63
Fafnir
4,030
891
0
3,566
14,109
14,686
0
9,568
4,230
12,073
0
L
Jing Wei
Ratchut
Jing Wei
13,266
8,119
0
822
15,876
6,291
0
7,996
7,544
0
32,745
W
Erlang Shen
Swermix
Erlang Shen
20,777
11,930
0
2,773
15,067
13,356
0
9,132
5,623
0
36,220
L
The Morrigan
Yumiit
The Morrigan
4,788
3,103
0
0
17,651
6,826
0
7,041
10,328
16,832
376
W
17,970
7,692
45
4,169
6,024
2,496
0
2,708
3,232
32,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,292
Gold Earned
49,424
152
Minions Killed
158
8
Camps Cleared
3
1,035,176
Distance Traveled
856,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,388
1,039
41
4
3
206,017
0
L
Zeus
9,706
971
40
4
2
164,535
0
W
Tsukuyomi
13,254
1,325
32
3
0
193,259
0
L
Jormungandr
10,121
1,012
10
1
0
180,091
0
L
Persephone
10,133
1,013
27
3
1
171,605
0
W
Fafnir
11,378
1,138
14
1
0
216,177
0
L
Jing Wei
10,578
1,058
57
6
0
186,155
0
W
Erlang Shen
13,074
1,307
32
3
3
216,785
1
L
The Morrigan
8,886
889
24
2
0
153,711
0
W
Olorun
12,198
1,220
33
3
2
202,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role