Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DonCupra
Hera
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
360W - 360L
1,599 Elo+
Solo
Athena
Athena
GeoJi
Athena
Level 99
God Stats
149W - 86L
1,601 SR
Queue Stats
420W - 379L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
Myks8
Cliodhna
Level 107
God Stats
55W - 38L
1,604 SR
Queue Stats
457W - 414L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
kathiswag
Erlang Shen
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 98L
1,557 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,571 Elo+

VS

Team Averages
Level 103
1,471 SR
1,514 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MayBabE
Nu Wa
Level 113
God Stats
2W - 2L
1,754 SR
Queue Stats
72W - 67L
1,526 Elo+
Solo
Serqet
Serqet
Robinson8x
Serqet
Level 69
God Stats
8W - 11L
1,155 SR
Queue Stats
99W - 86L
1,445 Elo+
Solo
Olorun
Olorun
Vonsh
Olorun
Level 114
God Stats
27W - 18L
1,651 SR
Queue Stats
135W - 136L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
edgynamegoeshere
Zhong Kui
Level 63
God Stats
0W - 1L
1,294 SR
Queue Stats
106W - 83L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 2
6,391
639
5,820
3,870
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
12
5 / 1 / 0
7,031
703
5,572
3,259
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
GeoJi
Athena
9
1 / 2 / 7
6,010
601
2,252
6,983
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Myks8
Cliodhna
10
1 / 0 / 4
5,938
594
3,286
5,615
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
kathiswag
Erlang Shen
10
3 / 1 / 0
6,395
640
5,283
8,421
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 4 / 2
4,580
458
1,761
8,259
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
MayBabE
Nu Wa
10
1 / 1 / 0
5,701
570
1,190
3,830
1,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Robinson8x
Serqet
9
1 / 1 / 0
5,267
527
3,412
6,608
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Vonsh
Olorun
8
2 / 5 / 0
4,975
498
2,734
5,901
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
8
0 / 5 / 1
4,989
499
2,681
7,341
3,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
2
7
L
Horus
 
Horus
0
4
2
0.25
W
Hera
5
1
0
5
W
Athena
GeoJi
Athena
1
2
7
2.25
L
Nu Wa
MayBabE
Nu Wa
1
1
0
1
W
Cliodhna
Myks8
Cliodhna
1
0
4
3
L
Serqet
Robinson8x
Serqet
1
1
0
1
L
Olorun
Vonsh
Olorun
2
5
0
0.4
L
Zhong Kui
0
5
1
0.1
W
Erlang Shen
kathiswag
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
11,778
28,148
Taken
31,939
12,976
Mitigated
11,951
13,910
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,820
3,238
0
2,128
3,870
1,128
1,796
516
3,354
0
40,101
L
Horus
 
Horus
1,761
1,048
448
1,739
8,259
3,401
0
1,518
6,741
0
9,431
W
Hera
5,572
1,797
0
729
3,259
980
0
939
2,224
38,921
0
W
Athena
GeoJi
Athena
2,252
473
450
2,509
6,983
4,661
54
1,838
5,145
11,484
0
L
Nu Wa
MayBabE
Nu Wa
1,190
128
0
1,798
3,830
1,055
0
1,356
2,408
28,488
0
W
Cliodhna
Myks8
Cliodhna
3,286
471
0
3,644
5,615
1,549
0
608
5,007
0
34,416
L
Serqet
Robinson8x
Serqet
3,412
904
0
2,107
6,608
2,091
0
1,500
5,010
0
23,710
L
Olorun
Vonsh
Olorun
2,734
876
142
635
5,901
1,852
0
1,007
4,894
19,396
2,315
L
Zhong Kui
2,681
773
0
1,525
7,341
3,552
0
2,195
5,062
24,734
0
W
Erlang Shen
kathiswag
Erlang Shen
5,283
3,190
0
4,450
8,421
4,658
700
2,407
5,831
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
25,512
311
Minions Killed
230
0
Camps Cleared
0
949,096
Distance Traveled
868,323
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,391
639
66
7
0
173,113
0
L
Horus
4,580
458
23
2
0
162,025
2
W
Hera
7,031
703
103
10
0
178,499
3
W
Athena
6,010
601
12
1
0
191,075
3
L
Nu Wa
5,701
570
58
6
0
178,172
1
W
Cliodhna
5,938
594
67
7
0
206,427
3
L
Serqet
5,267
527
53
5
0
214,610
1
L
Olorun
4,975
498
45
5
0
166,806
0
L
Zhong Kui
4,989
499
51
5
0
146,710
0
W
Erlang Shen
6,395
640
63
6
0
199,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role