Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DJK7
Bastet
Level 147
God Stats
6W - 7L
1,621 SR
Queue Stats
179W - 173L
1,614 Elo+
Solo
Medusa
Medusa
Dybambino
Medusa
Level 125
God Stats
2W - 0L
1,440 SR
Queue Stats
71W - 66L
1,517 Elo+
Solo
Fafnir
Fafnir
mula_sensual
Fafnir
Level 127
God Stats
11W - 4L
1,826 SR
Queue Stats
516W - 474L
1,510 Elo+
Solo
Team Averages
Level 131
1,578 SR
1,528 Elo+

VS

Team Averages
Level 126
1,466 SR
1,514 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Beraldii
Scylla
Level 105
God Stats
12W - 19L
1,367 SR
Queue Stats
879W - 924L
1,456 Elo+
Solo
Geb
Geb
Sk8marlon
Geb
Level 87
God Stats
4W - 5L
1,352 SR
Queue Stats
192W - 208L
1,514 Elo+
Solo
Mulan
Mulan
jhonisac3
Mulan
Level 160
God Stats
36W - 28L
1,644 SR
Queue Stats
360W - 334L
1,561 Elo+
Solo
Neith
Neith
nicoreynoso36-ni
Neith
Level 154
God Stats
4W - 6L
1,467 SR
Queue Stats
478W - 487L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 3
6,995
636
6,453
6,920
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
 
Cu Chulainn
10
1 / 3 / 2
5,611
510
4,172
9,126
5,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bastet
DJK7
Bastet
12
6 / 1 / 4
7,168
652
7,164
8,596
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Dybambino
Medusa
10
1 / 1 / 1
6,019
547
4,158
6,453
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 0 / 7
6,051
550
1,206
5,752
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 0
5,231
476
2,407
6,342
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Beraldii
Scylla
9
0 / 6 / 1
5,450
495
3,857
6,834
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 2 / 0
5,794
527
4,061
7,716
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
jhonisac3
Mulan
12
3 / 1 / 1
6,995
636
8,758
9,260
6,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 3 / 1
5,809
528
3,738
6,049
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
6
6
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
3
7.5
W
Cu Chulainn
 
Cu Chulainn
1
3
2
0.67
L
Da Ji
 
Da Ji
1
2
0
0.5
L
Scylla
Beraldii
Scylla
0
6
1
0.08
W
Bastet
DJK7
Bastet
6
1
4
8
W
Medusa
Dybambino
Medusa
1
1
1
1.5
L
2
2
0
1
L
Mulan
jhonisac3
Mulan
3
1
1
3.5
W
Fafnir
0
0
7
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
22,821
36,847
Taken
36,201
17,500
Mitigated
15,806
15,086
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,453
614
0
3,967
6,920
3,869
438
3,047
3,643
41,353
0
W
Cu Chulainn
 
Cu Chulainn
4,172
1,124
0
2,219
9,126
5,191
0
157
8,969
2,084
25,197
L
Da Ji
 
Da Ji
2,407
579
0
2,418
6,342
1,728
0
812
5,530
0
21,872
L
Scylla
Beraldii
Scylla
3,857
486
0
1,340
6,834
1,275
0
2,364
4,470
29,786
0
W
Bastet
DJK7
Bastet
7,164
2,520
0
3,545
8,596
2,671
434
1,649
6,863
0
33,787
W
Medusa
Dybambino
Medusa
4,158
2,027
0
1,954
6,453
1,473
1,126
921
5,532
0
34,337
L
4,061
994
0
1,846
7,716
4,591
0
3,027
4,689
10,684
0
L
Mulan
jhonisac3
Mulan
8,758
1,368
0
4,122
9,260
6,716
0
1,680
7,580
0
45,224
W
Fafnir
1,206
140
1,277
2,124
5,752
4,296
0
1,742
3,922
8,204
0
L
3,738
1,053
0
1,749
6,049
1,496
0
382
5,667
0
39,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
29,279
289
Minions Killed
296
0
Camps Cleared
0
1,110,637
Distance Traveled
1,034,080
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,995
636
85
8
0
200,593
4
W
Cu Chulainn
5,611
510
49
4
0
213,607
3
L
Da Ji
5,231
476
46
4
0
204,831
3
L
Scylla
5,450
495
54
5
0
179,680
4
W
Bastet
7,168
652
63
6
0
261,538
3
W
Medusa
6,019
547
78
7
0
209,491
3
L
Geb
5,794
527
17
2
0
221,913
2
L
Mulan
6,995
636
101
9
0
236,482
6
W
Fafnir
6,051
550
14
1
0
225,408
0
L
Neith
5,809
528
78
7
0
191,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role