Player Matchup

Jormungandr
Jormungandr
Orange9902
Jormungandr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 138L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 29
God Stats
41W - 44L
1,482 SR
Queue Stats
111W - 107L
1,478 Elo+
Solo
Chang'e
Chang'e
ViniMarreiros
Chang'e
Level 29
God Stats
3W - 5L
1,116 SR
Queue Stats
225W - 285L
1,415 Elo+
Solo
Thanatos
Thanatos
XxelTuLo_ndX
Thanatos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Solo
Ah Puch
Ah Puch
el_lucas1523
Ah Puch
Level 29
God Stats
11W - 9L
1,626 SR
Queue Stats
159W - 167L
1,516 Elo+
Solo
Team Averages
Level 25
1,445 SR
1,407 Elo+

VS

Team Averages
Level 10
1,439 SR
1,527 Elo+
Hun Batz
Hun Batz
Khelone
Hun Batz
Level 28
God Stats
2W - 4L
1,283 SR
Queue Stats
130W - 126L
1,456 Elo+
Solo
Thor
Thor
Tio_leleco
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
oNicollas
Neith
Level 7
God Stats
0W - 1L
1,413 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
The Morrigan
The Morrigan
slimepspp
The Morrigan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 18L
1,493 Elo+
Solo
Ymir
Ymir
zYeyexD
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Orange9902
Jormungandr
10
4 / 1 / 0
6,733
561
4,406
8,049
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Raaffuu
Danzaburou
11
4 / 1 / 2
6,823
569
6,869
6,899
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
12
5 / 0 / 2
7,502
625
3,962
5,474
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XxelTuLo_ndX
Thanatos
1
0 / 0 / 0
4,097
341
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
el_lucas1523
Ah Puch
12
3 / 4 / 3
7,077
590
6,018
8,112
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Khelone
Hun Batz
12
3 / 3 / 3
6,931
578
5,576
8,393
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 0
5,079
423
1,223
7,057
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
oNicollas
Neith
10
1 / 1 / 0
6,045
504
4,923
4,839
1,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
slimepspp
The Morrigan
10
1 / 3 / 3
6,466
539
4,641
6,246
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
zYeyexD
Ymir
8
1 / 3 / 0
5,480
457
1,757
8,208
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
16
Kills
6
6
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Khelone
Hun Batz
3
3
3
1.5
W
Jormungandr
Orange9902
Jormungandr
4
1
0
4
W
Danzaburou
Raaffuu
Danzaburou
4
1
2
5
L
0
6
0
0
W
Chang'e
5
0
2
6
W
Thanatos
XxelTuLo_ndX
Thanatos
0
0
0
0
W
Ah Puch
el_lucas1523
Ah Puch
3
4
3
1.13
L
Neith
oNicollas
Neith
1
1
0
1
L
The Morrigan
slimepspp
The Morrigan
1
3
3
0.83
L
Ymir
zYeyexD
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
18,120
28,534
Taken
34,743
13,200
Mitigated
13,643
11,901
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Khelone
Hun Batz
5,576
1,033
0
1,974
8,393
2,751
0
3,968
4,342
0
38,282
W
Jormungandr
Orange9902
Jormungandr
4,406
1,640
0
2,583
8,049
3,836
391
2,246
5,803
27,920
0
W
Danzaburou
Raaffuu
Danzaburou
6,869
3,346
0
1,980
6,899
2,612
946
316
6,583
0
32,186
L
1,223
343
0
948
7,057
2,137
0
2,517
4,230
0
17,629
W
Chang'e
3,962
622
1,696
2,440
5,474
3,949
52
661
4,813
16,904
0
W
Thanatos
XxelTuLo_ndX
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
el_lucas1523
Ah Puch
6,018
556
0
3,202
8,112
2,803
1,193
2,703
5,409
40,199
0
L
Neith
oNicollas
Neith
4,923
1,878
0
2,042
4,839
1,389
58
639
4,200
0
39,031
L
The Morrigan
slimepspp
The Morrigan
4,641
652
0
934
6,246
2,270
564
4,457
1,592
28,343
4,392
L
Ymir
zYeyexD
Ymir
1,757
352
0
1,544
8,208
5,096
52
2,627
5,581
9,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
30,001
220
Minions Killed
280
0
Camps Cleared
0
854,661
Distance Traveled
1,134,278
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,931
578
69
6
0
258,168
1
W
Jormungandr
6,733
561
65
5
0
205,191
5
W
Danzaburou
6,823
569
57
5
0
215,763
7
L
Thor
5,079
423
38
3
0
189,920
2
W
Chang'e
7,502
625
27
2
0
213,390
3
W
Thanatos
4,097
341
0
0
0
5,483
0
W
Ah Puch
7,077
590
71
6
0
214,834
2
L
Neith
6,045
504
87
7
0
216,230
2
L
The Morrigan
6,466
539
68
6
0
236,907
1
L
Ymir
5,480
457
18
2
0
233,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role