Player Matchup

Ymir
Ymir
Gutterer
Ymir
Level 7
God Stats
18W - 13L
1,604 SR
Queue Stats
144W - 141L
1,591 Elo+
Solo
Mulan
Mulan
LaughableLofty
Mulan
Level 27
God Stats
10W - 8L
1,614 SR
Queue Stats
115W - 118L
1,558 Elo+
Solo
Neith
Neith
MsHentai
Neith
Level 8
God Stats
2W - 1L
1,684 SR
Queue Stats
7W - 3L
1,501 Elo+
Solo
The Morrigan
The Morrigan
Yam0x
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,601 Elo+
Solo
Ravana
Ravana
ale03x
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,584 Elo+
Solo
Team Averages
Level 14
1,580 SR
1,567 Elo+

VS

Team Averages
Level 17
1,538 SR
1,556 Elo+
Skadi
Skadi
Aki221
Skadi
Level 17
God Stats
7W - 3L
1,661 SR
Queue Stats
22W - 11L
1,505 Elo+
Solo
Ra
Ra
Asurian01
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,459 Elo+
Solo
Nike
Nike
Devantier19
Nike
Level 28
God Stats
6W - 5L
1,647 SR
Queue Stats
144W - 129L
1,645 Elo+
Solo
Serqet
Serqet
ShyRaZaL
Serqet
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,719 Elo+
Solo
Sol
Sol
Urarak
Sol
Level 22
God Stats
6W - 12L
1,382 SR
Queue Stats
10W - 13L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 4 / 7
9,667
509
9,388
13,555
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 4 / 6
9,235
486
6,800
18,521
7,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MsHentai
Neith
15
3 / 3 / 7
9,722
512
5,241
6,164
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Yam0x
The Morrigan
16
8 / 4 / 9
10,372
546
12,482
9,964
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ale03x
Ravana
18
10 / 2 / 7
11,779
620
11,023
11,997
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aki221
Skadi
11
2 / 3 / 4
8,297
437
6,564
6,227
1,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 4
9,351
492
4,367
10,086
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 4 / 1
10,561
556
15,301
18,289
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
ShyRaZaL
Serqet
13
2 / 4 / 2
8,464
445
2,422
11,369
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Urarak
Sol
15
6 / 9 / 2
9,977
525
10,826
15,795
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
26
Kills
17
17
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aki221
Skadi
2
3
4
1.33
L
2
6
4
0.67
L
5
4
1
1.38
W
Ymir
4
4
7
1.88
W
1
4
6
1
W
Neith
MsHentai
Neith
3
3
7
2.17
L
Serqet
ShyRaZaL
Serqet
2
4
2
0.75
L
Sol
Urarak
Sol
6
9
2
0.78
W
The Morrigan
Yam0x
The Morrigan
8
4
9
3.13
W
Ravana
ale03x
Ravana
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,934
Damage
39,480
60,201
Taken
61,766
26,029
Mitigated
31,751
18,427
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aki221
Skadi
6,564
3,486
0
1,560
6,227
1,657
1,020
2,815
3,412
0
30,589
L
4,367
692
1,710
2,306
10,086
7,311
578
5,078
5,008
35,574
0
L
15,301
2,235
0
5,067
18,289
14,305
94
3,195
15,094
11,282
49,156
W
Ymir
9,388
1,789
0
2,482
13,555
8,249
0
3,901
9,561
50,667
0
W
6,800
351
0
8,440
18,521
7,187
0
4,027
13,203
0
60,345
W
Neith
MsHentai
Neith
5,241
2,520
0
1,944
6,164
2,200
706
1,587
4,433
0
48,015
L
Serqet
ShyRaZaL
Serqet
2,422
785
0
2,816
11,369
3,305
0
2,932
8,437
0
33,260
L
Sol
Urarak
Sol
10,826
5,918
0
3,121
15,795
5,173
7,818
6,987
8,808
56,309
0
W
The Morrigan
Yam0x
The Morrigan
12,482
3,380
0
2,396
9,964
4,009
1,588
5,591
4,280
52,540
3,539
W
Ravana
ale03x
Ravana
11,023
3,171
0
3,165
11,997
4,384
18
2,733
9,010
0
92,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
46,650
521
Minions Killed
418
0
Camps Cleared
0
1,744,874
Distance Traveled
1,699,573
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,297
437
67
4
0
272,368
5
L
Ra
9,351
492
58
3
0
347,176
1
L
Nike
10,561
556
115
6
0
353,103
5
W
Ymir
9,667
509
68
4
0
336,059
0
W
Mulan
9,235
486
104
5
0
364,270
7
W
Neith
9,722
512
110
6
0
320,612
1
L
Serqet
8,464
445
73
4
0
403,249
7
L
Sol
9,977
525
105
6
0
323,677
2
W
The Morrigan
10,372
546
87
5
0
331,132
5
W
Ravana
11,779
620
152
8
0
392,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role