Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
trippinondrugs
Izanami
Level 16
God Stats
65W - 81L
1,342 SR
Queue Stats
69W - 106L
1,210 Elo+
Solo
Tiamat
Tiamat
xXAncelotXx
Tiamat
Level 43
God Stats
3W - 2L
1,509 SR
Queue Stats
3W - 2L
1,393 Elo+
Solo
Team Averages
Level 49
1,450 SR
1,368 Elo+

VS

Team Averages
Level 68
1,450 SR
1,291 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BeastHunter5000
Baron Samedi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 27L
1,152 Elo+
Solo
Yemoja
Yemoja
Jalexime
Yemoja
Level 66
God Stats
0W - 1L
1,349 SR
Queue Stats
16W - 37L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 1 / 10
10,474
806
8,563
10,595
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 5 / 10
10,207
785
11,378
11,021
4,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
7 / 1 / 6
9,626
740
10,537
9,365
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 3 / 1
9,304
716
9,498
12,486
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BeastHunter5000
Baron Samedi
9
0 / 11 / 3
7,068
544
3,685
13,492
4,775
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Jalexime
Yemoja
12
1 / 4 / 6
8,927
687
5,575
9,773
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
7
7
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
10
10
L
Jing Wei
 
Jing Wei
6
3
1
2.17
L
Baron Samedi
BeastHunter5000
Baron Samedi
0
11
3
0.14
L
Yemoja
Jalexime
Yemoja
1
4
6
1
W
6
5
10
2.2
W
Tiamat
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
18,758
30,981
Taken
35,751
24,002
Mitigated
16,820
6,795
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,563
1,510
0
870
10,595
13,307
0
3,470
7,125
25,366
0
L
Jing Wei
 
Jing Wei
9,498
5,283
187
3,661
12,486
4,802
1,430
7,121
5,031
0
32,779
L
Baron Samedi
BeastHunter5000
Baron Samedi
3,685
401
347
1,357
13,492
4,775
22
6,441
6,490
8,496
0
L
Yemoja
Jalexime
Yemoja
5,575
1,612
2,725
2,157
9,773
7,243
0
4,429
5,026
16,418
0
W
11,378
9,461
0
1,317
11,021
4,218
1,536
2,977
8,044
0
34,793
W
Tiamat
10,537
452
609
3,999
9,365
6,477
508
3,194
6,171
29,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
25,299
143
Minions Killed
90
5
Camps Cleared
1
623,028
Distance Traveled
532,845
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,474
806
42
3
2
225,800
1
L
Jing Wei
9,304
716
57
4
1
204,358
0
L
Baron Samedi
7,068
544
13
1
0
164,002
1
L
Yemoja
8,927
687
20
2
0
164,485
1
W
Izanami
10,207
785
48
4
3
185,342
0
W
Tiamat
9,626
740
53
4
0
211,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role